ladybird/Userland/Libraries/LibJS/Runtime/ErrorConstructor.h
Timothy Flynn 2692db8699 LibJS+Everywhere: Allow Cell::initialize overrides to throw OOM errors
Note that as of this commit, there aren't any such throwers, and the
call site in Heap::allocate will drop exceptions on the floor. This
commit only serves to change the declaration of the overrides, make sure
they return an empty value, and to propagate OOM errors frm their base
initialize invocations.
2023-01-29 00:02:45 +00:00

54 lines
2.7 KiB
C++

/*
* Copyright (c) 2020-2022, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/Error.h>
#include <LibJS/Runtime/NativeFunction.h>
namespace JS {
class ErrorConstructor final : public NativeFunction {
JS_OBJECT(ErrorConstructor, NativeFunction);
public:
virtual ThrowCompletionOr<void> initialize(Realm&) override;
virtual ~ErrorConstructor() override = default;
virtual ThrowCompletionOr<Value> call() override;
virtual ThrowCompletionOr<NonnullGCPtr<Object>> construct(FunctionObject& new_target) override;
private:
explicit ErrorConstructor(Realm&);
virtual bool has_constructor() const override { return true; }
};
#define DECLARE_NATIVE_ERROR_CONSTRUCTOR(ClassName, snake_name, PrototypeName, ConstructorName) \
class ConstructorName final : public NativeFunction { \
JS_OBJECT(ConstructorName, NativeFunction); \
\
public: \
virtual ThrowCompletionOr<void> initialize(Realm&) override; \
virtual ~ConstructorName() override; \
virtual ThrowCompletionOr<Value> call() override; \
virtual ThrowCompletionOr<NonnullGCPtr<Object>> construct(FunctionObject& new_target) override; \
\
private: \
explicit ConstructorName(Realm&); \
\
virtual bool has_constructor() const override \
{ \
return true; \
} \
};
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \
DECLARE_NATIVE_ERROR_CONSTRUCTOR(ClassName, snake_name, PrototypeName, ConstructorName)
JS_ENUMERATE_NATIVE_ERRORS
#undef __JS_ENUMERATE
}