
This removes a set of complex reference cycles between DOM, layout tree and browsing context. It also makes lifetimes much easier to reason about, as the DOM and layout trees are now free to keep each other alive.
35 lines
967 B
C++
35 lines
967 B
C++
/*
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* Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/Layout/SVGGeometryBox.h>
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#include <LibWeb/SVG/SVGGeometryElement.h>
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namespace Web::SVG {
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SVGGeometryElement::SVGGeometryElement(DOM::Document& document, DOM::QualifiedName qualified_name)
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: SVGGraphicsElement(document, move(qualified_name))
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{
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set_prototype(&Bindings::cached_web_prototype(realm(), "SVGGeometryElement"));
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}
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JS::GCPtr<Layout::Node> SVGGeometryElement::create_layout_node(NonnullRefPtr<CSS::StyleProperties> style)
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{
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return heap().allocate_without_realm<Layout::SVGGeometryBox>(document(), *this, move(style));
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}
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float SVGGeometryElement::get_total_length()
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{
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return 0;
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}
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JS::NonnullGCPtr<Geometry::DOMPoint> SVGGeometryElement::get_point_at_length(float distance)
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{
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(void)distance;
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return Geometry::DOMPoint::construct_impl(realm(), 0, 0, 0, 0);
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}
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}
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