ladybird/Userland/Libraries/LibJS/Runtime/PromiseResolvingElementFunctions.cpp
Linus Groh e992a9f469 LibJS+LibWeb: Replace GlobalObject with Realm in Heap::allocate<T>()
This is a continuation of the previous three commits.

Now that create() receives the allocating realm, we can simply forward
that to allocate(), which accounts for the majority of these changes.
Additionally, we can get rid of the realm_from_global_object() in one
place, with one more remaining in VM::throw_completion().
2022-08-23 13:58:30 +01:00

211 lines
8.9 KiB
C++

/*
* Copyright (c) 2021, Tim Flynn <trflynn89@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Runtime/AbstractOperations.h>
#include <LibJS/Runtime/AggregateError.h>
#include <LibJS/Runtime/Array.h>
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/PromiseReaction.h>
#include <LibJS/Runtime/PromiseResolvingElementFunctions.h>
namespace JS {
void PromiseValueList::visit_edges(Visitor& visitor)
{
Cell::visit_edges(visitor);
for (auto& val : m_values)
visitor.visit(val);
}
PromiseResolvingElementFunction::PromiseResolvingElementFunction(size_t index, PromiseValueList& values, PromiseCapability capability, RemainingElements& remaining_elements, Object& prototype)
: NativeFunction(prototype)
, m_index(index)
, m_values(values)
, m_capability(move(capability))
, m_remaining_elements(remaining_elements)
{
}
void PromiseResolvingElementFunction::initialize(Realm& realm)
{
Base::initialize(realm);
define_direct_property(vm().names.length, Value(1), Attribute::Configurable);
}
ThrowCompletionOr<Value> PromiseResolvingElementFunction::call()
{
if (m_already_called)
return js_undefined();
m_already_called = true;
return resolve_element();
}
void PromiseResolvingElementFunction::visit_edges(Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(&m_values);
visitor.visit(m_capability.promise);
visitor.visit(m_capability.resolve);
visitor.visit(m_capability.reject);
visitor.visit(&m_remaining_elements);
}
PromiseAllResolveElementFunction* PromiseAllResolveElementFunction::create(Realm& realm, size_t index, PromiseValueList& values, PromiseCapability capability, RemainingElements& remaining_elements)
{
return realm.heap().allocate<PromiseAllResolveElementFunction>(realm, index, values, capability, remaining_elements, *realm.global_object().function_prototype());
}
PromiseAllResolveElementFunction::PromiseAllResolveElementFunction(size_t index, PromiseValueList& values, PromiseCapability capability, RemainingElements& remaining_elements, Object& prototype)
: PromiseResolvingElementFunction(index, values, move(capability), remaining_elements, prototype)
{
}
ThrowCompletionOr<Value> PromiseAllResolveElementFunction::resolve_element()
{
auto& vm = this->vm();
auto& global_object = this->global_object();
auto& realm = *global_object.associated_realm();
// 8. Set values[index] to x.
m_values.values()[m_index] = vm.argument(0);
// 9. Set remainingElementsCount.[[Value]] to remainingElementsCount.[[Value]] - 1.
// 10. If remainingElementsCount.[[Value]] is 0, then
if (--m_remaining_elements.value == 0) {
// a. Let valuesArray be CreateArrayFromList(values).
auto* values_array = Array::create_from(realm, m_values.values());
// b. Return ? Call(promiseCapability.[[Resolve]], undefined, « valuesArray »).
return JS::call(global_object, *m_capability.resolve, js_undefined(), values_array);
}
// 11. Return undefined.
return js_undefined();
}
PromiseAllSettledResolveElementFunction* PromiseAllSettledResolveElementFunction::create(Realm& realm, size_t index, PromiseValueList& values, PromiseCapability capability, RemainingElements& remaining_elements)
{
return realm.heap().allocate<PromiseAllSettledResolveElementFunction>(realm, index, values, capability, remaining_elements, *realm.global_object().function_prototype());
}
PromiseAllSettledResolveElementFunction::PromiseAllSettledResolveElementFunction(size_t index, PromiseValueList& values, PromiseCapability capability, RemainingElements& remaining_elements, Object& prototype)
: PromiseResolvingElementFunction(index, values, move(capability), remaining_elements, prototype)
{
}
ThrowCompletionOr<Value> PromiseAllSettledResolveElementFunction::resolve_element()
{
auto& vm = this->vm();
auto& global_object = this->global_object();
auto& realm = *global_object.associated_realm();
// 9. Let obj be OrdinaryObjectCreate(%Object.prototype%).
auto* object = Object::create(realm, global_object.object_prototype());
// 10. Perform ! CreateDataPropertyOrThrow(obj, "status", "fulfilled").
MUST(object->create_data_property_or_throw(vm.names.status, js_string(vm, "fulfilled"sv)));
// 11. Perform ! CreateDataPropertyOrThrow(obj, "value", x).
MUST(object->create_data_property_or_throw(vm.names.value, vm.argument(0)));
// 12. Set values[index] to obj.
m_values.values()[m_index] = object;
// 13. Set remainingElementsCount.[[Value]] to remainingElementsCount.[[Value]] - 1.
// 14. If remainingElementsCount.[[Value]] is 0, then
if (--m_remaining_elements.value == 0) {
// a. Let valuesArray be CreateArrayFromList(values).
auto* values_array = Array::create_from(realm, m_values.values());
// b. Return ? Call(promiseCapability.[[Resolve]], undefined, « valuesArray »).
return JS::call(global_object, *m_capability.resolve, js_undefined(), values_array);
}
// 15. Return undefined.
return js_undefined();
}
PromiseAllSettledRejectElementFunction* PromiseAllSettledRejectElementFunction::create(Realm& realm, size_t index, PromiseValueList& values, PromiseCapability capability, RemainingElements& remaining_elements)
{
return realm.heap().allocate<PromiseAllSettledRejectElementFunction>(realm, index, values, capability, remaining_elements, *realm.global_object().function_prototype());
}
PromiseAllSettledRejectElementFunction::PromiseAllSettledRejectElementFunction(size_t index, PromiseValueList& values, PromiseCapability capability, RemainingElements& remaining_elements, Object& prototype)
: PromiseResolvingElementFunction(index, values, move(capability), remaining_elements, prototype)
{
}
ThrowCompletionOr<Value> PromiseAllSettledRejectElementFunction::resolve_element()
{
auto& vm = this->vm();
auto& global_object = this->global_object();
auto& realm = *global_object.associated_realm();
// 9. Let obj be OrdinaryObjectCreate(%Object.prototype%).
auto* object = Object::create(realm, global_object.object_prototype());
// 10. Perform ! CreateDataPropertyOrThrow(obj, "status", "rejected").
MUST(object->create_data_property_or_throw(vm.names.status, js_string(vm, "rejected"sv)));
// 11. Perform ! CreateDataPropertyOrThrow(obj, "reason", x).
MUST(object->create_data_property_or_throw(vm.names.reason, vm.argument(0)));
// 12. Set values[index] to obj.
m_values.values()[m_index] = object;
// 13. Set remainingElementsCount.[[Value]] to remainingElementsCount.[[Value]] - 1.
// 14. If remainingElementsCount.[[Value]] is 0, then
if (--m_remaining_elements.value == 0) {
// a. Let valuesArray be CreateArrayFromList(values).
auto* values_array = Array::create_from(realm, m_values.values());
// b. Return ? Call(promiseCapability.[[Resolve]], undefined, « valuesArray »).
return JS::call(global_object, *m_capability.resolve, js_undefined(), values_array);
}
// 15. Return undefined.
return js_undefined();
}
PromiseAnyRejectElementFunction* PromiseAnyRejectElementFunction::create(Realm& realm, size_t index, PromiseValueList& errors, PromiseCapability capability, RemainingElements& remaining_elements)
{
return realm.heap().allocate<PromiseAnyRejectElementFunction>(realm, index, errors, capability, remaining_elements, *realm.global_object().function_prototype());
}
PromiseAnyRejectElementFunction::PromiseAnyRejectElementFunction(size_t index, PromiseValueList& errors, PromiseCapability capability, RemainingElements& remaining_elements, Object& prototype)
: PromiseResolvingElementFunction(index, errors, move(capability), remaining_elements, prototype)
{
}
ThrowCompletionOr<Value> PromiseAnyRejectElementFunction::resolve_element()
{
auto& vm = this->vm();
auto& global_object = this->global_object();
auto& realm = *global_object.associated_realm();
// 8. Set errors[index] to x.
m_values.values()[m_index] = vm.argument(0);
// 9. Set remainingElementsCount.[[Value]] to remainingElementsCount.[[Value]] - 1.
// 10. If remainingElementsCount.[[Value]] is 0, then
if (--m_remaining_elements.value == 0) {
// a. Let error be a newly created AggregateError object.
auto* error = AggregateError::create(realm);
// b. Perform ! DefinePropertyOrThrow(error, "errors", PropertyDescriptor { [[Configurable]]: true, [[Enumerable]]: false, [[Writable]]: true, [[Value]]: CreateArrayFromList(errors) }).
auto* errors_array = Array::create_from(realm, m_values.values());
MUST(error->define_property_or_throw(vm.names.errors, { .value = errors_array, .writable = true, .enumerable = false, .configurable = true }));
// c. Return ? Call(promiseCapability.[[Reject]], undefined, « error »).
return JS::call(global_object, *m_capability.reject, js_undefined(), error);
}
return js_undefined();
}
}