
This is a continuation of the previous three commits. Now that create() receives the allocating realm, we can simply forward that to allocate(), which accounts for the majority of these changes. Additionally, we can get rid of the realm_from_global_object() in one place, with one more remaining in VM::throw_completion().
113 lines
3.4 KiB
C++
113 lines
3.4 KiB
C++
/*
|
|
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
|
|
* Copyright (c) 2022, Luke Wilde <lukew@serenityos.org>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <AK/FlyString.h>
|
|
#include <AK/HashMap.h>
|
|
#include <AK/String.h>
|
|
#include <AK/Weakable.h>
|
|
#include <LibJS/AST.h>
|
|
#include <LibJS/Forward.h>
|
|
#include <LibJS/Heap/DeferGC.h>
|
|
#include <LibJS/Heap/Heap.h>
|
|
#include <LibJS/Heap/MarkedVector.h>
|
|
#include <LibJS/Runtime/Completion.h>
|
|
#include <LibJS/Runtime/DeclarativeEnvironment.h>
|
|
#include <LibJS/Runtime/ErrorTypes.h>
|
|
#include <LibJS/Runtime/GlobalEnvironment.h>
|
|
#include <LibJS/Runtime/GlobalObject.h>
|
|
#include <LibJS/Runtime/Realm.h>
|
|
#include <LibJS/Runtime/VM.h>
|
|
#include <LibJS/Runtime/Value.h>
|
|
#include <LibJS/Script.h>
|
|
#include <LibJS/SourceTextModule.h>
|
|
|
|
namespace JS {
|
|
|
|
struct ExecutingASTNodeChain {
|
|
ExecutingASTNodeChain* previous { nullptr };
|
|
ASTNode const& node;
|
|
};
|
|
|
|
class Interpreter : public Weakable<Interpreter> {
|
|
public:
|
|
template<typename GlobalObjectType, typename... Args>
|
|
static NonnullOwnPtr<Interpreter> create(VM& vm, Args&&... args) requires(IsBaseOf<GlobalObject, GlobalObjectType>)
|
|
{
|
|
DeferGC defer_gc(vm.heap());
|
|
auto interpreter = adopt_own(*new Interpreter(vm));
|
|
VM::InterpreterExecutionScope scope(*interpreter);
|
|
|
|
GlobalObject* global_object { nullptr };
|
|
|
|
interpreter->m_global_execution_context = MUST(Realm::initialize_host_defined_realm(
|
|
vm,
|
|
[&](Realm& realm) -> GlobalObject* {
|
|
global_object = interpreter->heap().allocate_without_realm<GlobalObjectType>(realm, forward<Args>(args)...);
|
|
return global_object;
|
|
},
|
|
nullptr));
|
|
|
|
// NOTE: These are not in the spec.
|
|
static FlyString global_execution_context_name = "(global execution context)";
|
|
interpreter->m_global_execution_context->function_name = global_execution_context_name;
|
|
|
|
interpreter->m_global_object = make_handle(global_object);
|
|
interpreter->m_realm = make_handle(global_object->associated_realm());
|
|
|
|
return interpreter;
|
|
}
|
|
|
|
static NonnullOwnPtr<Interpreter> create_with_existing_realm(Realm&);
|
|
|
|
~Interpreter() = default;
|
|
|
|
ThrowCompletionOr<Value> run(Script&);
|
|
ThrowCompletionOr<Value> run(SourceTextModule&);
|
|
|
|
GlobalObject& global_object();
|
|
GlobalObject const& global_object() const;
|
|
|
|
Realm& realm();
|
|
Realm const& realm() const;
|
|
|
|
ALWAYS_INLINE VM& vm() { return *m_vm; }
|
|
ALWAYS_INLINE const VM& vm() const { return *m_vm; }
|
|
ALWAYS_INLINE Heap& heap() { return vm().heap(); }
|
|
|
|
Environment* lexical_environment() { return vm().lexical_environment(); }
|
|
|
|
void push_ast_node(ExecutingASTNodeChain& chain_node)
|
|
{
|
|
chain_node.previous = m_ast_node_chain;
|
|
m_ast_node_chain = &chain_node;
|
|
}
|
|
|
|
void pop_ast_node()
|
|
{
|
|
VERIFY(m_ast_node_chain);
|
|
m_ast_node_chain = m_ast_node_chain->previous;
|
|
}
|
|
|
|
ASTNode const* current_node() const { return m_ast_node_chain ? &m_ast_node_chain->node : nullptr; }
|
|
|
|
private:
|
|
explicit Interpreter(VM&);
|
|
|
|
ExecutingASTNodeChain* m_ast_node_chain { nullptr };
|
|
|
|
NonnullRefPtr<VM> m_vm;
|
|
|
|
Handle<GlobalObject> m_global_object;
|
|
Handle<Realm> m_realm;
|
|
|
|
// This is here to keep the global execution context alive for the entire lifespan of the Interpreter.
|
|
OwnPtr<ExecutionContext> m_global_execution_context;
|
|
};
|
|
|
|
}
|