
This is something we're supposed to do according to the HTML spec. Note that image loading is currently completely ad-hoc, and this just adds a simple DocumentLoadEventDelayer to the existing implementation. This will allow us to use images in layout tests, which rely on the document load event firing at a predictable time.
62 lines
1.7 KiB
C++
62 lines
1.7 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/ByteBuffer.h>
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#include <AK/OwnPtr.h>
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#include <LibGfx/Forward.h>
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#include <LibWeb/DOM/DocumentLoadEventDelayer.h>
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#include <LibWeb/HTML/FormAssociatedElement.h>
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#include <LibWeb/HTML/HTMLElement.h>
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#include <LibWeb/Loader/ImageLoader.h>
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namespace Web::HTML {
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class HTMLImageElement final
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: public HTMLElement
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, public FormAssociatedElement {
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WEB_PLATFORM_OBJECT(HTMLImageElement, HTMLElement);
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FORM_ASSOCIATED_ELEMENT(HTMLElement, HTMLImageElement)
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public:
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virtual ~HTMLImageElement() override;
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virtual void parse_attribute(DeprecatedFlyString const& name, DeprecatedString const& value) override;
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DeprecatedString alt() const { return attribute(HTML::AttributeNames::alt); }
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DeprecatedString src() const { return attribute(HTML::AttributeNames::src); }
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Gfx::Bitmap const* bitmap() const;
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unsigned width() const;
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void set_width(unsigned);
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unsigned height() const;
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void set_height(unsigned);
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unsigned natural_width() const;
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unsigned natural_height() const;
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// https://html.spec.whatwg.org/multipage/embedded-content.html#dom-img-complete
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bool complete() const;
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virtual Optional<ARIA::Role> default_role() const override;
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private:
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HTMLImageElement(DOM::Document&, DOM::QualifiedName);
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virtual JS::ThrowCompletionOr<void> initialize(JS::Realm&) override;
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virtual void apply_presentational_hints(CSS::StyleProperties&) const override;
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virtual JS::GCPtr<Layout::Node> create_layout_node(NonnullRefPtr<CSS::StyleProperties>) override;
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ImageLoader m_image_loader;
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Optional<DOM::DocumentLoadEventDelayer> m_load_event_delayer;
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};
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}
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