ladybird/Kernel/Graphics/VirtIOGPU/FramebufferDevice.cpp
Brian Gianforcaro 24066ba5ef Kernel: Use MUST + Vector::try_append instead of Vector::append
In preparation for making Vector::append unavailable during
compilation of the Kernel.
2022-01-05 14:04:18 +01:00

395 lines
15 KiB
C++

/*
* Copyright (c) 2021, Sahan Fernando <sahan.h.fernando@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <Kernel/Graphics/GraphicsManagement.h>
#include <Kernel/Graphics/VirtIOGPU/FramebufferDevice.h>
#include <Kernel/Graphics/VirtIOGPU/GraphicsAdapter.h>
#include <LibC/sys/ioctl_numbers.h>
namespace Kernel::Graphics::VirtIOGPU {
RefPtr<GraphicsAdapter> FramebufferDevice::adapter() const
{
auto adapter = m_graphics_adapter.strong_ref();
// FIXME: Propagate error gracefully
VERIFY(adapter);
return static_cast<GraphicsAdapter&>(*adapter);
}
ErrorOr<size_t> FramebufferDevice::buffer_length(size_t head) const
{
// Note: This FramebufferDevice class doesn't support multihead setup.
// We take care to verify this at the GenericFramebufferDevice::ioctl method
// so if we happen to accidentally have a value different than 0, assert.
VERIFY(head == 0);
MutexLocker locker(m_resolution_lock);
return display_info().rect.width * display_info().rect.height * 4;
}
ErrorOr<size_t> FramebufferDevice::pitch(size_t head) const
{
// Note: This FramebufferDevice class doesn't support multihead setup.
// We take care to verify this at the GenericFramebufferDevice::ioctl method
// so if we happen to accidentally have a value different than 0, assert.
VERIFY(head == 0);
MutexLocker locker(m_resolution_lock);
return display_info().rect.width * 4;
}
ErrorOr<size_t> FramebufferDevice::height(size_t head) const
{
// Note: This FramebufferDevice class doesn't support multihead setup.
// We take care to verify this at the GenericFramebufferDevice::ioctl method
// so if we happen to accidentally have a value different than 0, assert.
VERIFY(head == 0);
MutexLocker locker(m_resolution_lock);
return display_info().rect.height;
}
ErrorOr<size_t> FramebufferDevice::width(size_t head) const
{
// Note: This FramebufferDevice class doesn't support multihead setup.
// We take care to verify this at the GenericFramebufferDevice::ioctl method
// so if we happen to accidentally have a value different than 0, assert.
VERIFY(head == 0);
MutexLocker locker(m_resolution_lock);
return display_info().rect.width;
}
ErrorOr<size_t> FramebufferDevice::vertical_offset(size_t head) const
{
// Note: This FramebufferDevice class doesn't support multihead setup.
// We take care to verify this at the GenericFramebufferDevice::ioctl method
// so if we happen to accidentally have a value different than 0, assert.
VERIFY(head == 0);
return 0;
}
ErrorOr<bool> FramebufferDevice::vertical_offsetted(size_t head) const
{
// Note: This FramebufferDevice class doesn't support multihead setup.
// We take care to verify this at the GenericFramebufferDevice::ioctl method
// so if we happen to accidentally have a value different than 0, assert.
VERIFY(head == 0);
return false;
}
ErrorOr<void> FramebufferDevice::set_head_resolution(size_t head, size_t width, size_t height, size_t)
{
// Note: This class doesn't support multihead setup (yet!).
// We take care to verify this at the GenericFramebufferDevice::ioctl method
// so if we happen to accidentally have a value different than 0, assert.
VERIFY(head == 0);
if (width > MAX_VIRTIOGPU_RESOLUTION_WIDTH || height > MAX_VIRTIOGPU_RESOLUTION_HEIGHT)
return Error::from_errno(ENOTSUP);
auto& info = display_info();
MutexLocker locker(adapter()->operation_lock());
info.rect = {
.x = 0,
.y = 0,
.width = (u32)width,
.height = (u32)height,
};
// FIXME: Would be nice to be able to return ErrorOr here.
TRY(create_framebuffer());
return {};
}
ErrorOr<void> FramebufferDevice::set_head_buffer(size_t, bool)
{
return Error::from_errno(ENOTSUP);
}
ErrorOr<void> FramebufferDevice::flush_head_buffer(size_t)
{
// Note: This class doesn't support flushing.
// We take care to verify this at the GenericFramebufferDevice::ioctl method
// so if we happen to accidentally reach this code, assert.
VERIFY_NOT_REACHED();
}
ErrorOr<void> FramebufferDevice::flush_rectangle(size_t buffer_index, FBRect const& rect)
{
MutexLocker locker(adapter()->operation_lock());
Protocol::Rect dirty_rect {
.x = rect.x,
.y = rect.y,
.width = rect.width,
.height = rect.height
};
// FIXME: Find a better ErrorOr<void> here.
if (!m_are_writes_active)
return Error::from_errno(EIO);
auto& buffer = buffer_from_index(buffer_index);
transfer_framebuffer_data_to_host(dirty_rect, buffer);
if (&buffer == m_current_buffer) {
// Flushing directly to screen
flush_displayed_image(dirty_rect, buffer);
buffer.dirty_rect = {};
} else {
if (buffer.dirty_rect.width == 0 || buffer.dirty_rect.height == 0) {
buffer.dirty_rect = dirty_rect;
} else {
auto current_dirty_right = buffer.dirty_rect.x + buffer.dirty_rect.width;
auto current_dirty_bottom = buffer.dirty_rect.y + buffer.dirty_rect.height;
buffer.dirty_rect.x = min(buffer.dirty_rect.x, dirty_rect.x);
buffer.dirty_rect.y = min(buffer.dirty_rect.y, dirty_rect.y);
buffer.dirty_rect.width = max(current_dirty_right, dirty_rect.x + dirty_rect.width) - buffer.dirty_rect.x;
buffer.dirty_rect.height = max(current_dirty_bottom, dirty_rect.y + dirty_rect.height) - buffer.dirty_rect.y;
}
}
return {};
}
FramebufferDevice::FramebufferDevice(GraphicsAdapter const& adapter, ScanoutID scanout)
: GenericFramebufferDevice(adapter)
, m_scanout(scanout)
{
if (display_info().enabled) {
// FIXME: This should be in a place where we can handle allocation failures.
auto result = create_framebuffer();
VERIFY(!result.is_error());
}
}
FramebufferDevice::~FramebufferDevice()
{
}
ErrorOr<void> FramebufferDevice::create_framebuffer()
{
// First delete any existing framebuffers to free the memory first
m_framebuffer = nullptr;
m_framebuffer_sink_vmobject = nullptr;
// Allocate frame buffer for both front and back
auto& info = display_info();
m_buffer_size = calculate_framebuffer_size(info.rect.width, info.rect.height);
m_framebuffer = TRY(MM.allocate_kernel_region(m_buffer_size * 2, String::formatted("VirtGPU FrameBuffer #{}", m_scanout.value()), Memory::Region::Access::ReadWrite, AllocationStrategy::AllocateNow));
auto write_sink_page = MM.allocate_user_physical_page(Memory::MemoryManager::ShouldZeroFill::No).release_nonnull();
auto num_needed_pages = m_framebuffer->vmobject().page_count();
NonnullRefPtrVector<Memory::PhysicalPage> pages;
for (auto i = 0u; i < num_needed_pages; ++i) {
TRY(pages.try_append(write_sink_page));
}
m_framebuffer_sink_vmobject = TRY(Memory::AnonymousVMObject::try_create_with_physical_pages(pages.span()));
MutexLocker locker(adapter()->operation_lock());
m_current_buffer = &buffer_from_index(m_last_set_buffer_index.load());
create_buffer(m_main_buffer, 0, m_buffer_size);
create_buffer(m_back_buffer, m_buffer_size, m_buffer_size);
return {};
}
void FramebufferDevice::create_buffer(Buffer& buffer, size_t framebuffer_offset, size_t framebuffer_size)
{
buffer.framebuffer_offset = framebuffer_offset;
buffer.framebuffer_data = m_framebuffer->vaddr().as_ptr() + framebuffer_offset;
auto& info = display_info();
// 1. Create BUFFER using VIRTIO_GPU_CMD_RESOURCE_CREATE_2D
if (buffer.resource_id.value() != 0)
adapter()->delete_resource(buffer.resource_id);
buffer.resource_id = adapter()->create_2d_resource(info.rect);
// 2. Attach backing storage using VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING
adapter()->ensure_backing_storage(buffer.resource_id, *m_framebuffer, buffer.framebuffer_offset, framebuffer_size);
// 3. Use VIRTIO_GPU_CMD_SET_SCANOUT to link the framebuffer to a display scanout.
if (&buffer == m_current_buffer)
adapter()->set_scanout_resource(m_scanout.value(), buffer.resource_id, info.rect);
// 4. Render our test pattern
draw_ntsc_test_pattern(buffer);
// 5. Use VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D to update the host resource from guest memory.
transfer_framebuffer_data_to_host(info.rect, buffer);
// 6. Use VIRTIO_GPU_CMD_RESOURCE_FLUSH to flush the updated resource to the display.
if (&buffer == m_current_buffer)
flush_displayed_image(info.rect, buffer);
// Make sure we constrain the existing dirty rect (if any)
if (buffer.dirty_rect.width != 0 || buffer.dirty_rect.height != 0) {
auto dirty_right = buffer.dirty_rect.x + buffer.dirty_rect.width;
auto dirty_bottom = buffer.dirty_rect.y + buffer.dirty_rect.height;
buffer.dirty_rect.width = min(dirty_right, info.rect.x + info.rect.width) - buffer.dirty_rect.x;
buffer.dirty_rect.height = min(dirty_bottom, info.rect.y + info.rect.height) - buffer.dirty_rect.y;
}
info.enabled = 1;
}
Protocol::DisplayInfoResponse::Display const& FramebufferDevice::display_info() const
{
return adapter()->display_info(m_scanout);
}
Protocol::DisplayInfoResponse::Display& FramebufferDevice::display_info()
{
return adapter()->display_info(m_scanout);
}
void FramebufferDevice::transfer_framebuffer_data_to_host(Protocol::Rect const& rect, Buffer& buffer)
{
adapter()->transfer_framebuffer_data_to_host(m_scanout, buffer.resource_id, rect);
}
void FramebufferDevice::flush_dirty_window(Protocol::Rect const& dirty_rect, Buffer& buffer)
{
adapter()->flush_dirty_rectangle(m_scanout, buffer.resource_id, dirty_rect);
}
void FramebufferDevice::flush_displayed_image(Protocol::Rect const& dirty_rect, Buffer& buffer)
{
adapter()->flush_displayed_image(buffer.resource_id, dirty_rect);
}
void FramebufferDevice::set_buffer(int buffer_index)
{
auto& buffer = buffer_index == 0 ? m_main_buffer : m_back_buffer;
MutexLocker locker(adapter()->operation_lock());
if (&buffer == m_current_buffer)
return;
m_current_buffer = &buffer;
adapter()->set_scanout_resource(m_scanout.value(), buffer.resource_id, display_info().rect);
adapter()->flush_displayed_image(buffer.resource_id, buffer.dirty_rect); // QEMU SDL backend requires this (as per spec)
buffer.dirty_rect = {};
}
ErrorOr<Memory::Region*> FramebufferDevice::mmap(Process& process, OpenFileDescription&, Memory::VirtualRange const& range, u64 offset, int prot, bool shared)
{
TRY(process.require_promise(Pledge::video));
if (!shared)
return ENODEV;
if (offset != 0 || !m_framebuffer)
return ENXIO;
if (range.size() > m_framebuffer->size())
return EOVERFLOW;
// We only allow one process to map the region
if (m_userspace_mmap_region)
return ENOMEM;
RefPtr<Memory::VMObject> vmobject;
if (m_are_writes_active) {
vmobject = TRY(m_framebuffer->vmobject().try_clone());
} else {
vmobject = m_framebuffer_sink_vmobject;
if (vmobject.is_null())
return ENOMEM;
}
m_userspace_mmap_region = TRY(process.address_space().allocate_region_with_vmobject(
range,
vmobject.release_nonnull(),
0,
"VirtIOGPU Framebuffer",
prot,
shared));
return m_userspace_mmap_region.unsafe_ptr();
}
void FramebufferDevice::deactivate_writes()
{
m_are_writes_active = false;
if (m_userspace_mmap_region) {
auto* region = m_userspace_mmap_region.unsafe_ptr();
auto maybe_vm_object = m_framebuffer_sink_vmobject->try_clone();
// FIXME: Would be nice to be able to return a ErrorOr<void> here.
VERIFY(!maybe_vm_object.is_error());
region->set_vmobject(maybe_vm_object.release_value());
region->remap();
}
set_buffer(0);
clear_to_black(buffer_from_index(0));
}
void FramebufferDevice::activate_writes()
{
m_are_writes_active = true;
auto last_set_buffer_index = m_last_set_buffer_index.load();
if (m_userspace_mmap_region) {
auto* region = m_userspace_mmap_region.unsafe_ptr();
region->set_vmobject(m_framebuffer->vmobject());
region->remap();
}
set_buffer(last_set_buffer_index);
}
void FramebufferDevice::clear_to_black(Buffer& buffer)
{
auto& info = display_info();
size_t width = info.rect.width;
size_t height = info.rect.height;
u8* data = buffer.framebuffer_data;
for (size_t i = 0; i < width * height; ++i) {
data[4 * i + 0] = 0x00;
data[4 * i + 1] = 0x00;
data[4 * i + 2] = 0x00;
data[4 * i + 3] = 0xff;
}
}
void FramebufferDevice::draw_ntsc_test_pattern(Buffer& buffer)
{
static constexpr u8 colors[12][4] = {
{ 0xff, 0xff, 0xff, 0xff }, // White
{ 0x00, 0xff, 0xff, 0xff }, // Primary + Composite colors
{ 0xff, 0xff, 0x00, 0xff },
{ 0x00, 0xff, 0x00, 0xff },
{ 0xff, 0x00, 0xff, 0xff },
{ 0x00, 0x00, 0xff, 0xff },
{ 0xff, 0x00, 0x00, 0xff },
{ 0xba, 0x01, 0x5f, 0xff }, // Dark blue
{ 0x8d, 0x3d, 0x00, 0xff }, // Purple
{ 0x22, 0x22, 0x22, 0xff }, // Shades of gray
{ 0x10, 0x10, 0x10, 0xff },
{ 0x00, 0x00, 0x00, 0xff },
};
auto& info = display_info();
size_t width = info.rect.width;
size_t height = info.rect.height;
u8* data = buffer.framebuffer_data;
// Draw NTSC test card
for (size_t y = 0; y < height; ++y) {
for (size_t x = 0; x < width; ++x) {
size_t color = 0;
if (3 * y < 2 * height) {
// Top 2/3 of image is 7 vertical stripes of color spectrum
color = (7 * x) / width;
} else if (4 * y < 3 * height) {
// 2/3 mark to 3/4 mark is backwards color spectrum alternating with black
auto segment = (7 * x) / width;
color = segment % 2 ? 10 : 6 - segment;
} else {
if (28 * x < 5 * width) {
color = 8;
} else if (28 * x < 10 * width) {
color = 0;
} else if (28 * x < 15 * width) {
color = 7;
} else if (28 * x < 20 * width) {
color = 10;
} else if (7 * x < 6 * width) {
// Grayscale gradient
color = 26 - ((21 * x) / width);
} else {
// Solid black
color = 10;
}
}
u8* pixel = &data[4 * (y * width + x)];
for (int i = 0; i < 4; ++i) {
pixel[i] = colors[color][i];
}
}
}
dbgln_if(VIRTIO_DEBUG, "Finish drawing the pattern");
}
u8* FramebufferDevice::framebuffer_data()
{
return m_current_buffer->framebuffer_data;
}
}