
This is so that we can reliably allocate them in a template function, e.g. in ordinary_create_from_constructor(): global_object.heap().allocate<T>( global_object, forward<Args>(args)..., *prototype); The majority of objects already take the prototype as the last argument, so I updated the ones that didn't.
35 lines
831 B
C++
35 lines
831 B
C++
/*
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* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibJS/Runtime/MapIterator.h>
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namespace JS {
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MapIterator* MapIterator::create(GlobalObject& global_object, Map& map, Object::PropertyKind iteration_kind)
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{
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return global_object.heap().allocate<MapIterator>(global_object, map, iteration_kind, *global_object.map_iterator_prototype());
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}
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MapIterator::MapIterator(Map& map, Object::PropertyKind iteration_kind, Object& prototype)
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: Object(prototype)
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, m_map(map)
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, m_iteration_kind(iteration_kind)
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, m_iterator(map.entries().begin())
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{
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}
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MapIterator::~MapIterator()
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{
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}
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void MapIterator::visit_edges(Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(&m_map);
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}
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}
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