
SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
32 lines
869 B
C++
32 lines
869 B
C++
/*
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* Copyright (c) 2018-2020, The SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Badge.h>
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#include <AK/ByteBuffer.h>
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#include <AK/HashMap.h>
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#include <AK/OwnPtr.h>
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#include <AK/String.h>
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#include <AK/URL.h>
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#include <LibHTTP/HttpsJob.h>
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#include <ProtocolServer/ClientConnection.h>
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#include <ProtocolServer/Download.h>
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#include <ProtocolServer/HttpCommon.h>
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#include <ProtocolServer/HttpsDownload.h>
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#include <ProtocolServer/HttpsProtocol.h>
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namespace ProtocolServer {
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HttpsProtocol::HttpsProtocol()
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: Protocol("https")
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{
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}
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OwnPtr<Download> HttpsProtocol::start_download(ClientConnection& client, const String& method, const URL& url, const HashMap<String, String>& headers, ReadonlyBytes body)
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{
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return Detail::start_download(Badge<HttpsProtocol> {}, client, method, url, headers, body, get_pipe_for_download());
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}
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}
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