ladybird/Userland/Libraries/LibProtocol/WebSocketClient.cpp
DexesTTP 62ed26164b Services: Add a WebSocket service
The WebSocket service isolates communication with a WebSocket to its
own isolated process. Similar to other isolating services, it has its
own user and group.
2021-04-25 19:04:34 +02:00

100 lines
3.5 KiB
C++

/*
* Copyright (c) 2021, Dex♪ <dexes.ttp@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibProtocol/WebSocket.h>
#include <LibProtocol/WebSocketClient.h>
namespace Protocol {
WebSocketClient::WebSocketClient()
: IPC::ServerConnection<WebSocketClientEndpoint, WebSocketServerEndpoint>(*this, "/tmp/portal/websocket")
{
handshake();
}
void WebSocketClient::handshake()
{
send_sync<Messages::WebSocketServer::Greet>();
}
RefPtr<WebSocket> WebSocketClient::connect(const URL& url, const String& origin, const Vector<String>& protocols, const Vector<String>& extensions, const HashMap<String, String>& request_headers)
{
IPC::Dictionary header_dictionary;
for (auto& it : request_headers)
header_dictionary.add(it.key, it.value);
auto response = send_sync<Messages::WebSocketServer::Connect>(url, origin, protocols, extensions, header_dictionary);
auto connection_id = response->connection_id();
if (connection_id < 0)
return nullptr;
auto connection = WebSocket::create_from_id({}, *this, connection_id);
m_connections.set(connection_id, connection);
return connection;
}
u32 WebSocketClient::ready_state(Badge<WebSocket>, WebSocket& connection)
{
if (!m_connections.contains(connection.id()))
return (u32)WebSocket::ReadyState::Closed;
return send_sync<Messages::WebSocketServer::ReadyState>(connection.id())->ready_state();
}
void WebSocketClient::send(Badge<WebSocket>, WebSocket& connection, ByteBuffer data, bool is_text)
{
if (!m_connections.contains(connection.id()))
return;
post_message(Messages::WebSocketServer::Send(connection.id(), is_text, move(data)));
}
void WebSocketClient::close(Badge<WebSocket>, WebSocket& connection, u16 code, String message)
{
if (!m_connections.contains(connection.id()))
return;
post_message(Messages::WebSocketServer::Close(connection.id(), code, move(message)));
}
bool WebSocketClient::set_certificate(Badge<WebSocket>, WebSocket& connection, String certificate, String key)
{
if (!m_connections.contains(connection.id()))
return false;
return send_sync<Messages::WebSocketServer::SetCertificate>(connection.id(), move(certificate), move(key))->success();
}
void WebSocketClient::handle(const Messages::WebSocketClient::Connected& message)
{
auto maybe_connection = m_connections.get(message.connection_id());
if (maybe_connection.has_value())
maybe_connection.value()->did_open({});
}
void WebSocketClient::handle(const Messages::WebSocketClient::Received& message)
{
auto maybe_connection = m_connections.get(message.connection_id());
if (maybe_connection.has_value())
maybe_connection.value()->did_receive({}, message.data(), message.is_text());
}
void WebSocketClient::handle(const Messages::WebSocketClient::Errored& message)
{
auto maybe_connection = m_connections.get(message.connection_id());
if (maybe_connection.has_value())
maybe_connection.value()->did_error({}, message.message());
}
void WebSocketClient::handle(const Messages::WebSocketClient::Closed& message)
{
auto maybe_connection = m_connections.get(message.connection_id());
if (maybe_connection.has_value())
maybe_connection.value()->did_close({}, message.code(), message.reason(), message.clean());
}
void WebSocketClient::handle(const Messages::WebSocketClient::CertificateRequested& message)
{
auto maybe_connection = m_connections.get(message.connection_id());
if (maybe_connection.has_value())
maybe_connection.value()->did_request_certificates({});
}
}