
As we removed the support of VBE modesetting that was done by GRUB early on boot, we need to determine if we can modeset the resolution with our drivers, and if not, we should enable text mode and ensure that SystemServer knows about it too. Also, SystemServer should first check if there's a framebuffer device node, which is an indication that text mode was not even if it was requested. Then, if it doesn't find it, it should check what boot_mode argument the user specified (in case it's self-test). This way if we try to use bochs-display device (which is not VGA compatible) and request a text mode, it will not honor the request and will continue with graphical mode. Also try to print critical messages with mininum memory allocations possible. In LibVT, We make the implementation flexible for kernel-specific methods that are implemented in ConsoleImpl class.
154 lines
6.3 KiB
C++
154 lines
6.3 KiB
C++
/*
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* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Checked.h>
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#include <AK/Singleton.h>
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#include <Kernel/CommandLine.h>
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#include <Kernel/Debug.h>
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#include <Kernel/Graphics/BochsGraphicsAdapter.h>
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#include <Kernel/Graphics/Console/FramebufferConsole.h>
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#include <Kernel/Graphics/Console/TextModeConsole.h>
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#include <Kernel/Graphics/GraphicsManagement.h>
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#include <Kernel/Graphics/IntelNativeGraphicsAdapter.h>
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#include <Kernel/Graphics/VGACompatibleAdapter.h>
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#include <Kernel/IO.h>
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#include <Kernel/Multiboot.h>
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#include <Kernel/VM/AnonymousVMObject.h>
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namespace Kernel {
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static AK::Singleton<GraphicsManagement> s_the;
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GraphicsManagement& GraphicsManagement::the()
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{
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return *s_the;
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}
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bool GraphicsManagement::is_initialized()
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{
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return s_the.is_initialized();
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}
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UNMAP_AFTER_INIT GraphicsManagement::GraphicsManagement()
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: m_vga_font_region(MM.allocate_kernel_region(PAGE_SIZE, "VGA font", Region::Access::Read | Region::Access::Write, AllocationStrategy::AllocateNow).release_nonnull())
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, m_framebuffer_devices_allowed(!kernel_command_line().is_no_framebuffer_devices_mode())
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{
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}
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void GraphicsManagement::deactivate_graphical_mode()
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{
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for (auto& graphics_device : m_graphics_devices) {
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graphics_device.enable_consoles();
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}
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}
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void GraphicsManagement::activate_graphical_mode()
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{
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for (auto& graphics_device : m_graphics_devices) {
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graphics_device.disable_consoles();
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}
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}
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UNMAP_AFTER_INIT RefPtr<GraphicsDevice> GraphicsManagement::determine_graphics_device(PCI::Address address, PCI::ID id) const
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{
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if ((id.vendor_id == 0x1234 && id.device_id == 0x1111) || (id.vendor_id == 0x80ee && id.device_id == 0xbeef)) {
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return BochsGraphicsAdapter::initialize(address);
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}
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if (PCI::get_class(address) == 0x3 && PCI::get_subclass(address) == 0x0) {
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if (id.vendor_id == 0x8086) {
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auto adapter = IntelNativeGraphicsAdapter::initialize(address);
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if (!adapter.is_null())
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return adapter;
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}
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if (multiboot_info_ptr->framebuffer_type == MULTIBOOT_FRAMEBUFFER_TYPE_RGB) {
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dmesgln("Graphics: Using a preset resolution from the bootloader");
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return VGACompatibleAdapter::initialize_with_preset_resolution(address,
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PhysicalAddress((u32)(multiboot_info_ptr->framebuffer_addr)),
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multiboot_info_ptr->framebuffer_pitch,
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multiboot_info_ptr->framebuffer_width,
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multiboot_info_ptr->framebuffer_height);
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}
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return VGACompatibleAdapter::initialize(address);
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}
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return {};
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}
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UNMAP_AFTER_INIT bool GraphicsManagement::initialize()
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{
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/* Explanation on the flow when not requesting to force not creating any
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* framebuffer devices:
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* If the user wants to use a Console instead of the graphical environment,
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* they doesn't need to request text mode.
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* Graphical mode might not be accessible on bare-metal hardware because
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* the bootloader didn't set a framebuffer and we don't have a native driver
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* to set a framebuffer for it. We don't have VBE modesetting capabilities
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* in the kernel yet, so what will happen is one of the following situations:
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* 1. The bootloader didn't specify settings of a pre-set framebuffer. The
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* kernel has a native driver for a detected display adapter, therefore
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* the kernel can still set a framebuffer.
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* 2. The bootloader specified settings of a pre-set framebuffer, and the
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* kernel has a native driver for a detected display adapter, therefore
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* the kernel can still set a framebuffer and change the settings of it.
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* In that situation, the kernel will simply ignore the Multiboot pre-set
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* framebuffer.
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* 2. The bootloader specified settings of a pre-set framebuffer, and the
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* kernel does not have a native driver for a detected display adapter,
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* therefore the kernel will use the pre-set framebuffer. Modesetting is not
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* availabe in this situation.
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* 3. The bootloader didn't specify settings of a pre-set framebuffer, and
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* the kernel does not have a native driver for a detected display adapter,
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* therefore the kernel will try to initialize a VGA text mode console.
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* In that situation, the kernel will assume that VGA text mode was already
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* initialized, but will still try to modeset it. No switching to graphical
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* enviroment is allowed in this case.
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*
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* By default, the kernel assumes that no framebuffer was created until it
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* was proven that there's an existing framebuffer or we can modeset the
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* screen resolution to create a framebuffer.
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*
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* If the user requests to force no initialization of framebuffer devices
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* the same flow above will happen, except that no framebuffer device will
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* be created, so SystemServer will not try to initialize WindowServer.
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*/
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if (kernel_command_line().is_no_framebuffer_devices_mode()) {
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dbgln("Forcing no initialization of framebuffer devices");
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}
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PCI::enumerate([&](const PCI::Address& address, PCI::ID id) {
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// Note: Each graphics controller will try to set its native screen resolution
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// upon creation. Later on, if we don't want to have framebuffer devices, a
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// framebuffer console will take the control instead.
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auto adapter = determine_graphics_device(address, id);
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if (!adapter)
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return;
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// If IO space is enabled, this VGA adapter is operating in VGA mode.
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if (adapter->type() == GraphicsDevice::Type::VGACompatible && PCI::is_io_space_enabled(address)) {
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VERIFY(m_vga_adapter.is_null());
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dbgln("Graphics adapter @ {} is operating in VGA mode", address);
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m_vga_adapter = adapter;
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}
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auto display_adapter = adapter.release_nonnull();
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m_graphics_devices.append(display_adapter);
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if (!m_framebuffer_devices_allowed) {
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display_adapter->enable_consoles();
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return;
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}
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display_adapter->initialize_framebuffer_devices();
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});
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return true;
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}
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bool GraphicsManagement::framebuffer_devices_exist() const
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{
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for (auto& graphics_device : m_graphics_devices) {
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if (graphics_device.framebuffer_devices_initialized())
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return true;
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}
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return false;
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}
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}
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