
This patch adds two macros to declare per-type allocators: - JS_DECLARE_ALLOCATOR(TypeName) - JS_DEFINE_ALLOCATOR(TypeName) When used, they add a type-specific CellAllocator that the Heap will delegate allocation requests to. The result of this is that GC objects of the same type always end up within the same HeapBlock, drastically reducing the ability to perform type confusion attacks. It also improves HeapBlock utilization, since each block now has cells sized exactly to the type used within that block. (Previously we only had a handful of block sizes available, and most GC allocations ended up with a large amount of slack in their tails.) There is a small performance hit from this, but I'm sure we can make up for it elsewhere. Note that the old size-based allocators still exist, and we fall back to them for any type that doesn't have its own CellAllocator.
68 lines
2.3 KiB
C++
68 lines
2.3 KiB
C++
/*
|
|
* Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
|
|
* Copyright (c) 2022-2023, Linus Groh <linusg@serenityos.org>
|
|
* Copyright (c) 2023, Tim Flynn <trflynn89@serenityos.org>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <AK/Function.h>
|
|
#include <AK/Optional.h>
|
|
#include <LibJS/Runtime/Completion.h>
|
|
#include <LibJS/Runtime/Object.h>
|
|
#include <LibJS/Runtime/Value.h>
|
|
|
|
namespace JS {
|
|
|
|
// 7.4.1 Iterator Records, https://tc39.es/ecma262/#sec-iterator-records
|
|
struct IteratorRecord {
|
|
GCPtr<Object> iterator; // [[Iterator]]
|
|
Value next_method; // [[NextMethod]]
|
|
bool done { false }; // [[Done]]
|
|
};
|
|
|
|
class Iterator : public Object {
|
|
JS_OBJECT(Iterator, Object);
|
|
JS_DECLARE_ALLOCATOR(Iterator);
|
|
|
|
public:
|
|
static NonnullGCPtr<Iterator> create(Realm&, Object& prototype, IteratorRecord iterated);
|
|
|
|
IteratorRecord const& iterated() const { return m_iterated; }
|
|
|
|
private:
|
|
Iterator(Object& prototype, IteratorRecord iterated);
|
|
explicit Iterator(Object& prototype);
|
|
|
|
IteratorRecord m_iterated; // [[Iterated]]
|
|
};
|
|
|
|
enum class IteratorHint {
|
|
Sync,
|
|
Async,
|
|
};
|
|
|
|
enum class StringHandling {
|
|
IterateStrings,
|
|
RejectStrings,
|
|
};
|
|
|
|
ThrowCompletionOr<IteratorRecord> get_iterator_from_method(VM&, Value, NonnullGCPtr<FunctionObject>);
|
|
ThrowCompletionOr<IteratorRecord> get_iterator(VM&, Value, IteratorHint);
|
|
ThrowCompletionOr<IteratorRecord> get_iterator_direct(VM&, Object&);
|
|
ThrowCompletionOr<IteratorRecord> get_iterator_flattenable(VM&, Value, StringHandling);
|
|
ThrowCompletionOr<NonnullGCPtr<Object>> iterator_next(VM&, IteratorRecord const&, Optional<Value> = {});
|
|
ThrowCompletionOr<GCPtr<Object>> iterator_step(VM&, IteratorRecord const&);
|
|
ThrowCompletionOr<bool> iterator_complete(VM&, Object& iterator_result);
|
|
ThrowCompletionOr<Value> iterator_value(VM&, Object& iterator_result);
|
|
Completion iterator_close(VM&, IteratorRecord const&, Completion);
|
|
Completion async_iterator_close(VM&, IteratorRecord const&, Completion);
|
|
NonnullGCPtr<Object> create_iterator_result_object(VM&, Value, bool done);
|
|
ThrowCompletionOr<MarkedVector<Value>> iterator_to_list(VM&, IteratorRecord const&);
|
|
|
|
using IteratorValueCallback = Function<Optional<Completion>(Value)>;
|
|
Completion get_iterator_values(VM&, Value iterable, IteratorValueCallback callback);
|
|
|
|
}
|