
Which as you would expect has a bunch of fallout, but also results in a whole lot of awkward conversions falling away.
54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
/*
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* Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/DOM/Element.h>
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namespace Web::SVG {
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class SVGElement : public DOM::Element {
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WEB_PLATFORM_OBJECT(SVGElement, DOM::Element);
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public:
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virtual bool requires_svg_container() const override { return true; }
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virtual void attribute_changed(FlyString const& name, Optional<String> const& value) override;
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virtual void children_changed() override;
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virtual void inserted() override;
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virtual void removed_from(Node*) override;
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HTML::DOMStringMap* dataset() { return m_dataset.ptr(); }
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HTML::DOMStringMap const* dataset() const { return m_dataset.ptr(); }
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void focus();
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void blur();
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protected:
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SVGElement(DOM::Document&, DOM::QualifiedName);
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virtual void initialize(JS::Realm&) override;
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virtual void visit_edges(Cell::Visitor&) override;
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void update_use_elements_that_reference_this();
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void remove_from_use_element_that_reference_this();
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JS::GCPtr<HTML::DOMStringMap> m_dataset;
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private:
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virtual bool is_svg_element() const final { return true; }
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};
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}
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namespace Web::DOM {
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template<>
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inline bool Node::fast_is<SVG::SVGElement>() const { return is_svg_element(); }
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}
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