
By default, a SpinBox's value should be unlimited, (or as close as we can get to that,) and then the GML or code can impose a limit if needed. This saves the developer from entering an arbitrary "big" max value when they want the value to have no maximum. I've audited the use of SpinBox and added `min: 0`, and removed a `max`, where appropriate. All existing SpinBoxes constructed in code have a range set explicitly as far as I can tell.
87 lines
1.8 KiB
Text
87 lines
1.8 KiB
Text
@GUI::Widget {
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fill_with_background_color: true
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layout: @GUI::VerticalBoxLayout {
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margins: [4, 4, 4, 4]
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}
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@GUI::Widget {
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layout: @GUI::HorizontalBoxLayout {}
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@GUI::Widget {
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layout: @GUI::VerticalBoxLayout {}
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@GUI::Label {
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text: "Family:"
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text_alignment: "CenterLeft"
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fixed_height: 16
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}
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@GUI::ListView {
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name: "family_list_view"
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}
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}
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@GUI::Widget {
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fixed_width: 100
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layout: @GUI::VerticalBoxLayout {}
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@GUI::Label {
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text: "Style:"
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text_alignment: "CenterLeft"
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fixed_height: 16
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}
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@GUI::ListView {
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name: "variant_list_view"
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}
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}
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@GUI::Widget {
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fixed_width: 80
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layout: @GUI::VerticalBoxLayout {}
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@GUI::Label {
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text: "Size:"
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text_alignment: "CenterLeft"
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fixed_height: 16
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}
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@GUI::SpinBox {
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name: "size_spin_box"
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min: 0
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}
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@GUI::ListView {
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name: "size_list_view"
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}
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}
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}
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@GUI::GroupBox {
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layout: @GUI::VerticalBoxLayout {}
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title: "Sample text"
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fixed_height: 80
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@GUI::Label {
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name: "sample_text_label"
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text: "The quick brown fox jumps over the lazy dog."
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}
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}
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@GUI::Widget {
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fixed_height: 22
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layout: @GUI::HorizontalBoxLayout {}
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@GUI::Layout::Spacer {}
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@GUI::DialogButton {
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name: "ok_button"
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text: "OK"
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}
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@GUI::DialogButton {
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name: "cancel_button"
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text: "Cancel"
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}
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}
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}
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