
This URL library ends up being a relatively fundamental base library of the system, as LibCore depends on LibURL. This change has two main benefits: * Moving AK back more towards being an agnostic library that can be used between the kernel and userspace. URL has never really fit that description - and is not used in the kernel. * URL _should_ depend on LibUnicode, as it needs punnycode support. However, it's not really possible to do this inside of AK as it can't depend on any external library. This change brings us a little closer to being able to do that, but unfortunately we aren't there quite yet, as the code generators depend on LibCore.
115 lines
4 KiB
C++
115 lines
4 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/JsonObject.h>
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#include <LaunchServer/LaunchClientEndpoint.h>
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#include <LaunchServer/LaunchServerEndpoint.h>
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#include <LibDesktop/Launcher.h>
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#include <LibIPC/ConnectionToServer.h>
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#include <LibURL/URL.h>
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namespace Desktop {
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auto Launcher::Details::from_details_str(ByteString const& details_str) -> NonnullRefPtr<Details>
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{
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auto details = adopt_ref(*new Details);
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auto json = JsonValue::from_string(details_str).release_value_but_fixme_should_propagate_errors();
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auto const& obj = json.as_object();
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details->executable = obj.get_byte_string("executable"sv).value_or({});
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details->name = obj.get_byte_string("name"sv).value_or({});
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if (auto type_value = obj.get_byte_string("type"sv); type_value.has_value()) {
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auto const& type_str = type_value.value();
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if (type_str == "app")
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details->launcher_type = LauncherType::Application;
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else if (type_str == "userpreferred")
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details->launcher_type = LauncherType::UserPreferred;
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else if (type_str == "userdefault")
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details->launcher_type = LauncherType::UserDefault;
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}
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return details;
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}
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class ConnectionToLaunchServer final
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: public IPC::ConnectionToServer<LaunchClientEndpoint, LaunchServerEndpoint>
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, public LaunchClientEndpoint {
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IPC_CLIENT_CONNECTION(ConnectionToLaunchServer, "/tmp/session/%sid/portal/launch"sv)
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private:
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ConnectionToLaunchServer(NonnullOwnPtr<Core::LocalSocket> socket)
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: IPC::ConnectionToServer<LaunchClientEndpoint, LaunchServerEndpoint>(*this, move(socket))
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{
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}
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};
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static ConnectionToLaunchServer& connection()
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{
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static auto connection = ConnectionToLaunchServer::try_create().release_value_but_fixme_should_propagate_errors();
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return connection;
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}
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void Launcher::ensure_connection()
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{
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[[maybe_unused]] auto& conn = connection();
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}
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ErrorOr<void> Launcher::add_allowed_url(URL::URL const& url)
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{
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auto response_or_error = connection().try_add_allowed_url(url);
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if (response_or_error.is_error())
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return Error::from_string_literal("Launcher::add_allowed_url: Failed");
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return {};
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}
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ErrorOr<void> Launcher::add_allowed_handler_with_any_url(ByteString const& handler)
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{
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auto response_or_error = connection().try_add_allowed_handler_with_any_url(handler);
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if (response_or_error.is_error())
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return Error::from_string_literal("Launcher::add_allowed_handler_with_any_url: Failed");
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return {};
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}
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ErrorOr<void> Launcher::add_allowed_handler_with_only_specific_urls(ByteString const& handler, Vector<URL::URL> const& urls)
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{
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auto response_or_error = connection().try_add_allowed_handler_with_only_specific_urls(handler, urls);
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if (response_or_error.is_error())
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return Error::from_string_literal("Launcher::add_allowed_handler_with_only_specific_urls: Failed");
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return {};
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}
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ErrorOr<void> Launcher::seal_allowlist()
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{
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auto response_or_error = connection().try_seal_allowlist();
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if (response_or_error.is_error())
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return Error::from_string_literal("Launcher::seal_allowlist: Failed");
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return {};
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}
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bool Launcher::open(const URL::URL& url, ByteString const& handler_name)
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{
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return connection().open_url(url, handler_name);
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}
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bool Launcher::open(const URL::URL& url, Details const& details)
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{
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VERIFY(details.launcher_type != LauncherType::Application); // Launcher should not be used to execute arbitrary applications
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return open(url, details.executable);
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}
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Vector<ByteString> Launcher::get_handlers_for_url(const URL::URL& url)
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{
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return connection().get_handlers_for_url(url.to_byte_string());
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}
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auto Launcher::get_handlers_with_details_for_url(const URL::URL& url) -> Vector<NonnullRefPtr<Details>>
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{
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auto details = connection().get_handlers_with_details_for_url(url.to_byte_string());
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Vector<NonnullRefPtr<Details>> handlers_with_details;
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for (auto& value : details) {
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handlers_with_details.append(Details::from_details_str(value));
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}
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return handlers_with_details;
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}
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}
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