ladybird/Libraries/LibWeb/HTML/ServiceWorker.cpp
Shannon Booth 9b79a686eb LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
2024-11-13 16:51:44 -05:00

47 lines
1.4 KiB
C++

/*
* Copyright (c) 2024, Andrew Kaster <andrew@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Heap/Heap.h>
#include <LibJS/Runtime/Realm.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/HTML/EventNames.h>
#include <LibWeb/HTML/ServiceWorker.h>
namespace Web::HTML {
ServiceWorker::ServiceWorker(JS::Realm& realm, String script_url)
: DOM::EventTarget(realm)
, m_script_url(move(script_url))
{
}
ServiceWorker::~ServiceWorker() = default;
JS::NonnullGCPtr<ServiceWorker> ServiceWorker::create(JS::Realm& realm)
{
return realm.create<ServiceWorker>(realm, ""_string);
}
void ServiceWorker::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(ServiceWorker);
}
#undef __ENUMERATE
#define __ENUMERATE(attribute_name, event_name) \
void ServiceWorker::set_##attribute_name(WebIDL::CallbackType* value) \
{ \
set_event_handler_attribute(event_name, value); \
} \
WebIDL::CallbackType* ServiceWorker::attribute_name() \
{ \
return event_handler_attribute(event_name); \
}
ENUMERATE_SERVICE_WORKER_EVENT_HANDLERS(__ENUMERATE)
#undef __ENUMERATE
}