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05ba4295e9
A Lock can now be held either in shared or exclusive mode. Multiple threads can hold the same lock in shared mode at one time, but if any thread holds the lock in exclusive mode, no other thread can hold it at the same time in either mode.
117 lines
3.5 KiB
C++
117 lines
3.5 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/Assertions.h>
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#include <AK/Atomic.h>
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#include <AK/Types.h>
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#include <Kernel/Arch/i386/CPU.h>
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#include <Kernel/Forward.h>
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#include <Kernel/WaitQueue.h>
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namespace Kernel {
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class Lock {
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public:
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Lock(const char* name = nullptr)
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: m_name(name)
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{
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}
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~Lock() { }
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enum class Mode {
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Unlocked,
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Shared,
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Exclusive
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};
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void lock(Mode = Mode::Exclusive);
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void unlock();
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bool force_unlock_if_locked();
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bool is_locked() const { return m_holder; }
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void clear_waiters();
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const char* name() const { return m_name; }
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private:
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Atomic<bool> m_lock { false };
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const char* m_name { nullptr };
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WaitQueue m_queue;
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Mode m_mode { Mode::Unlocked };
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// When locked exclusively, only the thread already holding the lock can
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// lock it again. When locked in shared mode, any thread can do that.
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u32 m_times_locked { 0 };
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// One of the threads that hold this lock, or nullptr. When locked in shared
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// mode, this is stored on best effort basis: nullptr value does *not* mean
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// the lock is unlocked, it just means we don't know which threads hold it.
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// When locked exclusively, this is always the one thread that holds the
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// lock.
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Thread* m_holder { nullptr };
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};
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class Locker {
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public:
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[[gnu::always_inline]] inline explicit Locker(Lock& l, Lock::Mode mode = Lock::Mode::Exclusive)
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: m_lock(l)
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{
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m_lock.lock(mode);
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}
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[[gnu::always_inline]] inline ~Locker() { unlock(); }
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[[gnu::always_inline]] inline void unlock() { m_lock.unlock(); }
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[[gnu::always_inline]] inline void lock(Lock::Mode mode = Lock::Mode::Exclusive) { m_lock.lock(mode); }
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private:
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Lock& m_lock;
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};
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#define LOCKER(...) Locker locker(__VA_ARGS__)
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template<typename T>
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class Lockable {
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public:
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Lockable() { }
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Lockable(T&& resource)
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: m_resource(move(resource))
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{
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}
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Lock& lock() { return m_lock; }
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T& resource() { return m_resource; }
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T lock_and_copy()
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{
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LOCKER(m_lock);
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return m_resource;
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}
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private:
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T m_resource;
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Lock m_lock;
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};
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}
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