
The pattern to construct `Application` was to use the `try_create` method from the `C_OBJECT` macro. While being safe from an OOM perspective, this method doesn't propagate errors from the constructor. This patch make `Application` use the `C_OBJECT_ABSTRACT` and manually define a `create` method that can bubble up errors from the construction stage. This commit also removes the ability to use `argc` and `argv` to create an `Application`, only `Main`'s `Arguments` can be used. From a user point of view, the patch renames `try_create` => `create`, hence the huge number of modified files.
24 lines
667 B
C++
24 lines
667 B
C++
/*
|
|
* Copyright (c) 2021, Nick Vella <nick@nxk.io>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#include "RunWindow.h"
|
|
#include <LibCore/System.h>
|
|
#include <LibGUI/Application.h>
|
|
#include <LibGUI/Desktop.h>
|
|
#include <LibMain/Main.h>
|
|
|
|
ErrorOr<int> serenity_main(Main::Arguments arguments)
|
|
{
|
|
TRY(Core::System::pledge("stdio recvfd sendfd thread cpath rpath wpath unix proc exec"));
|
|
|
|
auto app = TRY(GUI::Application::create(arguments));
|
|
auto window = TRY(RunWindow::try_create());
|
|
|
|
window->move_to(16, GUI::Desktop::the().rect().bottom() - GUI::Desktop::the().taskbar_height() - 16 - window->height());
|
|
window->show();
|
|
|
|
return app->exec();
|
|
}
|