ladybird/Userland/Libraries/LibJS/Runtime/ErrorConstructor.h
Andreas Kling 18c54d8d40 LibJS: Make Cell::initialize() return void
Stop worrying about tiny OOMs.

Work towards #20405
2023-08-08 07:39:11 +02:00

54 lines
2.7 KiB
C++

/*
* Copyright (c) 2020-2022, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/Error.h>
#include <LibJS/Runtime/NativeFunction.h>
namespace JS {
class ErrorConstructor final : public NativeFunction {
JS_OBJECT(ErrorConstructor, NativeFunction);
public:
virtual void initialize(Realm&) override;
virtual ~ErrorConstructor() override = default;
virtual ThrowCompletionOr<Value> call() override;
virtual ThrowCompletionOr<NonnullGCPtr<Object>> construct(FunctionObject& new_target) override;
private:
explicit ErrorConstructor(Realm&);
virtual bool has_constructor() const override { return true; }
};
#define DECLARE_NATIVE_ERROR_CONSTRUCTOR(ClassName, snake_name, PrototypeName, ConstructorName) \
class ConstructorName final : public NativeFunction { \
JS_OBJECT(ConstructorName, NativeFunction); \
\
public: \
virtual void initialize(Realm&) override; \
virtual ~ConstructorName() override; \
virtual ThrowCompletionOr<Value> call() override; \
virtual ThrowCompletionOr<NonnullGCPtr<Object>> construct(FunctionObject& new_target) override; \
\
private: \
explicit ConstructorName(Realm&); \
\
virtual bool has_constructor() const override \
{ \
return true; \
} \
};
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \
DECLARE_NATIVE_ERROR_CONSTRUCTOR(ClassName, snake_name, PrototypeName, ConstructorName)
JS_ENUMERATE_NATIVE_ERRORS
#undef __JS_ENUMERATE
}