ladybird/Userland/Libraries/LibJS/Runtime/AsyncFunctionDriverWrapper.h
Hendiadyoin1 4c2b4c1a27 LibJS: Overhaul AsyncFunctionDriverWrapper to make it actually work
This object is responsible for handling async functions in bytecode,
and this commit fully rewrites it, now it does:
* creates and keeps alive a top level promise, which callers can attach
  their `then` clauses
* creates and clear a handle to itself, to assure that it does not get
  garbage collected
* properly handles all possible ways a async function could halt and
  when possible continues the execution immediately
2023-02-26 19:40:09 +01:00

40 lines
1.2 KiB
C++

/*
* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Bytecode/Interpreter.h>
#include <LibJS/Runtime/ECMAScriptFunctionObject.h>
#include <LibJS/Runtime/GeneratorObject.h>
#include <LibJS/Runtime/Object.h>
#include <LibJS/Runtime/Promise.h>
namespace JS {
class AsyncFunctionDriverWrapper final : public Promise {
JS_OBJECT(AsyncFunctionDriverWrapper, Promise);
public:
static ThrowCompletionOr<Value> create(Realm&, GeneratorObject*);
virtual ~AsyncFunctionDriverWrapper() override = default;
void visit_edges(Cell::Visitor&) override;
void continue_async_execution(VM&, Value, bool is_successful);
private:
AsyncFunctionDriverWrapper(Realm&, NonnullGCPtr<GeneratorObject>, NonnullGCPtr<Promise> top_level_promise);
bool m_expect_promise { false };
NonnullGCPtr<GeneratorObject> m_generator_object;
NonnullGCPtr<NativeFunction> m_on_fulfillment;
NonnullGCPtr<NativeFunction> m_on_rejection;
NonnullGCPtr<Promise> m_top_level_promise;
GCPtr<Promise> m_current_promise { nullptr };
Handle<AsyncFunctionDriverWrapper> m_self_handle;
};
}