ladybird/Userland/Libraries/LibJS/Bytecode/Interpreter.h
Aliaksandr Kalenik 2bdc69c42c LibJS: Add caching of this value in ResolveThisBinding instruction
Because "this" value cannot be changed during function execution it is
safe to compute it once and then use for future access.

This optimization makes ai-astar.js run 8% faster.
2023-07-29 04:23:49 +02:00

137 lines
4.5 KiB
C++

/*
* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Bytecode/Label.h>
#include <LibJS/Bytecode/Register.h>
#include <LibJS/Forward.h>
#include <LibJS/Heap/Cell.h>
#include <LibJS/Runtime/FunctionKind.h>
#include <LibJS/Runtime/VM.h>
#include <LibJS/Runtime/Value.h>
namespace JS::Bytecode {
class InstructionStreamIterator;
struct CallFrame {
void visit_edges(Cell::Visitor& visitor)
{
for (auto const& value : registers)
visitor.visit(value);
for (auto const& environment : saved_lexical_environments)
visitor.visit(environment);
for (auto& context : unwind_contexts) {
visitor.visit(context.lexical_environment);
}
}
Vector<Value> registers;
Vector<GCPtr<Environment>> saved_lexical_environments;
Vector<UnwindInfo> unwind_contexts;
};
class Interpreter {
public:
[[nodiscard]] static bool enabled();
static void set_enabled(bool);
explicit Interpreter(VM&);
~Interpreter();
Realm& realm();
VM& vm() { return m_vm; }
ThrowCompletionOr<Value> run(Script&, JS::GCPtr<Environment> lexical_environment_override = nullptr);
ThrowCompletionOr<Value> run(SourceTextModule&);
ThrowCompletionOr<Value> run(Realm& realm, Bytecode::Executable& executable, Bytecode::BasicBlock const* entry_point = nullptr)
{
auto value_and_frame = run_and_return_frame(realm, executable, entry_point);
return move(value_and_frame.value);
}
struct ValueAndFrame {
ThrowCompletionOr<Value> value;
OwnPtr<CallFrame> frame;
};
ValueAndFrame run_and_return_frame(Realm&, Bytecode::Executable&, Bytecode::BasicBlock const* entry_point, CallFrame* = nullptr);
ALWAYS_INLINE Value& accumulator() { return reg(Register::accumulator()); }
ALWAYS_INLINE Value& saved_return_value() { return reg(Register::saved_return_value()); }
Value& reg(Register const& r) { return registers()[r.index()]; }
auto& saved_lexical_environment_stack() { return call_frame().saved_lexical_environments; }
auto& unwind_contexts() { return call_frame().unwind_contexts; }
void jump(Label const& label)
{
m_pending_jump = &label.block();
}
void schedule_jump(Label const& label)
{
m_scheduled_jump = &label.block();
VERIFY(unwind_contexts().last().finalizer);
jump(Label { *unwind_contexts().last().finalizer });
}
void do_return(Value return_value)
{
m_return_value = return_value;
m_saved_exception = {};
}
void enter_unwind_context(Optional<Label> handler_target, Optional<Label> finalizer_target);
void leave_unwind_context();
ThrowCompletionOr<void> continue_pending_unwind(Label const& resume_label);
Executable& current_executable() { return *m_current_executable; }
Executable const& current_executable() const { return *m_current_executable; }
BasicBlock const& current_block() const { return *m_current_block; }
size_t pc() const;
DeprecatedString debug_position() const;
VM::InterpreterExecutionScope ast_interpreter_scope(Realm&);
Optional<Value>& this_value() { return m_this_value; }
void visit_edges(Cell::Visitor&);
private:
CallFrame& call_frame()
{
return m_call_frames.last().visit([](auto& x) -> CallFrame& { return *x; });
}
CallFrame const& call_frame() const
{
return const_cast<Interpreter*>(this)->call_frame();
}
Span<Value> registers() { return m_current_call_frame; }
ReadonlySpan<Value> registers() const { return m_current_call_frame; }
void push_call_frame(Variant<NonnullOwnPtr<CallFrame>, CallFrame*>, size_t register_count);
[[nodiscard]] Variant<NonnullOwnPtr<CallFrame>, CallFrame*> pop_call_frame();
VM& m_vm;
Vector<Variant<NonnullOwnPtr<CallFrame>, CallFrame*>> m_call_frames;
Span<Value> m_current_call_frame;
Optional<BasicBlock const*> m_pending_jump;
BasicBlock const* m_scheduled_jump { nullptr };
Optional<Value> m_this_value;
Optional<Value> m_return_value;
Optional<Value> m_saved_exception;
Executable* m_current_executable { nullptr };
OwnPtr<JS::Interpreter> m_ast_interpreter;
BasicBlock const* m_current_block { nullptr };
InstructionStreamIterator* m_pc { nullptr };
};
extern bool g_dump_bytecode;
ThrowCompletionOr<NonnullOwnPtr<Bytecode::Executable>> compile(VM&, ASTNode const& no, JS::FunctionKind kind, DeprecatedFlyString const& name);
}