
This is a monster patch that turns all EventTargets into GC-allocated PlatformObjects. Their C++ wrapper classes are removed, and the LibJS garbage collector is now responsible for their lifetimes. There's a fair amount of hacks and band-aids in this patch, and we'll have a lot of cleanup to do after this.
34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
/*
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* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/CloseEventPrototype.h>
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#include <LibWeb/HTML/CloseEvent.h>
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#include <LibWeb/HTML/Window.h>
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namespace Web::HTML {
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CloseEvent* CloseEvent::create(HTML::Window& window_object, FlyString const& event_name, CloseEventInit const& event_init)
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{
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return window_object.heap().allocate<CloseEvent>(window_object.realm(), window_object, event_name, event_init);
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}
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CloseEvent* CloseEvent::create_with_global_object(HTML::Window& window_object, FlyString const& event_name, CloseEventInit const& event_init)
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{
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return create(window_object, event_name, event_init);
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}
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CloseEvent::CloseEvent(HTML::Window& window_object, FlyString const& event_name, CloseEventInit const& event_init)
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: DOM::Event(window_object, event_name, event_init)
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, m_was_clean(event_init.was_clean)
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, m_code(event_init.code)
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, m_reason(event_init.reason)
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{
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set_prototype(&window_object.ensure_web_prototype<Bindings::CloseEventPrototype>("CloseEvent"));
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}
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CloseEvent::~CloseEvent() = default;
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}
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