ladybird/Userland/Libraries/LibWeb/HighResolutionTime/Performance.cpp
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

54 lines
1.2 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/PerformanceWrapper.h>
#include <LibWeb/DOM/Document.h>
#include <LibWeb/DOM/Event.h>
#include <LibWeb/DOM/EventDispatcher.h>
#include <LibWeb/DOM/Window.h>
#include <LibWeb/HighResolutionTime/Performance.h>
namespace Web::HighResolutionTime {
Performance::Performance(DOM::Window& window)
: DOM::EventTarget(static_cast<Bindings::ScriptExecutionContext&>(window.document()))
, m_window(window)
, m_timing(make<NavigationTiming::PerformanceTiming>(window))
{
m_timer.start();
}
Performance::~Performance()
{
}
double Performance::time_origin() const
{
auto origin = m_timer.origin_time();
return (origin.tv_sec * 1000.0) + (origin.tv_usec / 1000.0);
}
void Performance::ref_event_target()
{
m_window.ref();
}
void Performance::unref_event_target()
{
m_window.unref();
}
bool Performance::dispatch_event(NonnullRefPtr<DOM::Event> event)
{
return DOM::EventDispatcher::dispatch(*this, event);
}
JS::Object* Performance::create_wrapper(JS::GlobalObject& global_object)
{
return Bindings::wrap(global_object, *this);
}
}