
SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
/*
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* Copyright (c) 2020, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/DOM/DOMImplementation.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/DOM/DocumentType.h>
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#include <LibWeb/DOM/ElementFactory.h>
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#include <LibWeb/DOM/Text.h>
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#include <LibWeb/Namespace.h>
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#include <LibWeb/Origin.h>
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namespace Web::DOM {
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DOMImplementation::DOMImplementation(Document& document)
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: m_document(document)
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{
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}
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const NonnullRefPtr<Document> DOMImplementation::create_html_document(const String& title) const
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{
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auto html_document = Document::create();
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html_document->set_content_type("text/html");
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html_document->set_ready_for_post_load_tasks(true);
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auto doctype = adopt(*new DocumentType(html_document));
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doctype->set_name("html");
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html_document->append_child(doctype);
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auto html_element = create_element(html_document, HTML::TagNames::html, Namespace::HTML);
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html_document->append_child(html_element);
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auto head_element = create_element(html_document, HTML::TagNames::head, Namespace::HTML);
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html_element->append_child(head_element);
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if (!title.is_null()) {
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auto title_element = create_element(html_document, HTML::TagNames::title, Namespace::HTML);
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head_element->append_child(title_element);
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auto text_node = adopt(*new Text(html_document, title));
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title_element->append_child(text_node);
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}
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auto body_element = create_element(html_document, HTML::TagNames::body, Namespace::HTML);
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html_element->append_child(body_element);
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html_document->set_origin(m_document.origin());
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return html_document;
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}
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}
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