
SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
29 lines
669 B
C++
29 lines
669 B
C++
/*
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* Copyright (c) 2020, Matthew Olsson <matthewcolsson@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Utf8View.h>
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibJS/Runtime/StringIterator.h>
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namespace JS {
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StringIterator* StringIterator::create(GlobalObject& global_object, String string)
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{
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return global_object.heap().allocate<StringIterator>(global_object, *global_object.string_iterator_prototype(), move(string));
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}
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StringIterator::StringIterator(Object& prototype, String string)
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: Object(prototype)
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, m_string(move(string))
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, m_iterator(Utf8View(m_string).begin())
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{
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}
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StringIterator::~StringIterator()
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{
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}
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}
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