ladybird/Userland/Libraries/LibJS/Runtime/Object.h
Andreas Kling 14c57b4b7f LibJS: Remove transition avoidance & start caching prototype transitions
The way that transition avoidance (foo_without_transition) was
implemented led to shapes being unshareable and caused shape explosion
instead, precisely what we were trying to avoid.

This patch removes all the attempts to avoid transitioning shapes, and
instead *adds* transitions when changing an object's prototype.
This makes transitions flow naturally, and as a result we end up with
way fewer shape objects in real-world situations.

When we run out of big problems, we can get back to avoiding transitions
as an optimization, but for now, let's avoid ballooning our processes
with a unique shape for every object.
2021-10-01 02:59:29 +02:00

191 lines
7.8 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2020-2021, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Badge.h>
#include <AK/HashMap.h>
#include <AK/String.h>
#include <LibJS/Forward.h>
#include <LibJS/Heap/Cell.h>
#include <LibJS/Runtime/Completion.h>
#include <LibJS/Runtime/IndexedProperties.h>
#include <LibJS/Runtime/MarkedValueList.h>
#include <LibJS/Runtime/PrimitiveString.h>
#include <LibJS/Runtime/PropertyDescriptor.h>
#include <LibJS/Runtime/PropertyName.h>
#include <LibJS/Runtime/Shape.h>
#include <LibJS/Runtime/Value.h>
namespace JS {
#define JS_OBJECT(class_, base_class) \
public: \
using Base = base_class; \
virtual const char* class_name() const override { return #class_; }
class Object : public Cell {
public:
static Object* create(GlobalObject&, Object* prototype);
explicit Object(Object& prototype);
explicit Object(Shape&);
virtual void initialize(GlobalObject&) override;
virtual ~Object();
enum class PropertyKind {
Key,
Value,
KeyAndValue,
};
enum class IntegrityLevel {
Sealed,
Frozen,
};
enum class ShouldThrowExceptions {
No,
Yes,
};
// Please DO NOT make up your own non-standard methods unless you
// have a very good reason to do so. If any object abstract
// operation from the spec is missing, add it instead.
// Functionality for implementation details like shapes and
// property storage are obviously exempt from this rule :^)
//
// Methods named [[Foo]]() in the spec are named internal_foo()
// here, as they are "The [[Foo]] internal method of a ... object".
// They must be virtual and may be overridden. All other methods
// follow the regular PascalCase name converted to camel_case
// naming convention and must not be virtual.
// 7.1 Type Conversion, https://tc39.es/ecma262/#sec-type-conversion
Value ordinary_to_primitive(Value::PreferredType preferred_type) const;
// 7.2 Testing and Comparison Operations, https://tc39.es/ecma262/#sec-testing-and-comparison-operations
bool is_extensible() const;
// 7.3 Operations on Objects, https://tc39.es/ecma262/#sec-operations-on-objects
Value get(PropertyName const&) const;
bool set(PropertyName const&, Value, ShouldThrowExceptions);
bool create_data_property(PropertyName const&, Value);
bool create_method_property(PropertyName const&, Value);
bool create_data_property_or_throw(PropertyName const&, Value);
bool create_non_enumerable_data_property_or_throw(PropertyName const&, Value);
bool define_property_or_throw(PropertyName const&, PropertyDescriptor const&);
bool delete_property_or_throw(PropertyName const&);
bool has_property(PropertyName const&) const;
bool has_own_property(PropertyName const&) const;
bool set_integrity_level(IntegrityLevel);
bool test_integrity_level(IntegrityLevel) const;
MarkedValueList enumerable_own_property_names(PropertyKind kind) const;
ThrowCompletionOr<Object*> copy_data_properties(Value source, HashTable<PropertyName, PropertyNameTraits> const& seen_names, GlobalObject& global_object);
// 10.1 Ordinary Object Internal Methods and Internal Slots, https://tc39.es/ecma262/#sec-ordinary-object-internal-methods-and-internal-slots
virtual ThrowCompletionOr<Object*> internal_get_prototype_of() const;
virtual ThrowCompletionOr<bool> internal_set_prototype_of(Object* prototype);
virtual ThrowCompletionOr<bool> internal_is_extensible() const;
virtual ThrowCompletionOr<bool> internal_prevent_extensions();
virtual ThrowCompletionOr<Optional<PropertyDescriptor>> internal_get_own_property(PropertyName const&) const;
virtual ThrowCompletionOr<bool> internal_define_own_property(PropertyName const&, PropertyDescriptor const&);
virtual ThrowCompletionOr<bool> internal_has_property(PropertyName const&) const;
virtual ThrowCompletionOr<Value> internal_get(PropertyName const&, Value receiver) const;
virtual ThrowCompletionOr<bool> internal_set(PropertyName const&, Value value, Value receiver);
virtual ThrowCompletionOr<bool> internal_delete(PropertyName const&);
virtual ThrowCompletionOr<MarkedValueList> internal_own_property_keys() const;
bool ordinary_set_with_own_descriptor(PropertyName const&, Value, Value, Optional<PropertyDescriptor>);
// 10.4.7 Immutable Prototype Exotic Objects, https://tc39.es/ecma262/#sec-immutable-prototype-exotic-objects
bool set_immutable_prototype(Object* prototype);
// 20.1 Object Objects, https://tc39.es/ecma262/#sec-object-objects
Object* define_properties(Value properties);
// Implementation-specific storage abstractions
Optional<ValueAndAttributes> storage_get(PropertyName const&) const;
bool storage_has(PropertyName const&) const;
void storage_set(PropertyName const&, ValueAndAttributes const&);
void storage_delete(PropertyName const&);
// Non-standard methods
Value get_without_side_effects(const PropertyName&) const;
void define_direct_property(PropertyName const& property_name, Value value, PropertyAttributes attributes) { storage_set(property_name, { value, attributes }); };
void define_direct_accessor(PropertyName const&, FunctionObject* getter, FunctionObject* setter, PropertyAttributes attributes);
void define_native_function(PropertyName const&, Function<Value(VM&, GlobalObject&)>, i32 length, PropertyAttributes attributes);
void define_native_accessor(PropertyName const&, Function<Value(VM&, GlobalObject&)> getter, Function<Value(VM&, GlobalObject&)> setter, PropertyAttributes attributes);
virtual bool is_function() const { return false; }
virtual bool is_typed_array() const { return false; }
virtual bool is_string_object() const { return false; }
virtual bool is_global_object() const { return false; }
virtual bool is_proxy_object() const { return false; }
virtual bool is_native_function() const { return false; }
virtual bool is_ecmascript_function_object() const { return false; }
// B.3.7 The [[IsHTMLDDA]] Internal Slot, https://tc39.es/ecma262/#sec-IsHTMLDDA-internal-slot
virtual bool is_htmldda() const { return false; }
bool has_parameter_map() const { return m_has_parameter_map; }
void set_has_parameter_map() { m_has_parameter_map = true; }
virtual const char* class_name() const override { return "Object"; }
virtual void visit_edges(Cell::Visitor&) override;
virtual Value value_of() const { return Value(const_cast<Object*>(this)); }
Value get_direct(size_t index) const { return m_storage[index]; }
const IndexedProperties& indexed_properties() const { return m_indexed_properties; }
IndexedProperties& indexed_properties() { return m_indexed_properties; }
void set_indexed_property_elements(Vector<Value>&& values) { m_indexed_properties = IndexedProperties(move(values)); }
Shape& shape() { return *m_shape; }
Shape const& shape() const { return *m_shape; }
GlobalObject& global_object() const { return *shape().global_object(); }
void ensure_shape_is_unique();
template<typename T>
bool fast_is() const = delete;
protected:
enum class GlobalObjectTag { Tag };
enum class ConstructWithoutPrototypeTag { Tag };
explicit Object(GlobalObjectTag);
Object(ConstructWithoutPrototypeTag, GlobalObject&);
// [[Extensible]]
bool m_is_extensible { true };
// [[ParameterMap]]
bool m_has_parameter_map { false };
private:
void set_shape(Shape& shape) { m_shape = &shape; }
Object* prototype() { return shape().prototype(); }
Object const* prototype() const { return shape().prototype(); }
Shape* m_shape { nullptr };
Vector<Value> m_storage;
IndexedProperties m_indexed_properties;
};
}