156 lines
5.3 KiB
C++
156 lines
5.3 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/Badge.h>
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#include <AK/RefPtr.h>
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#include <AK/String.h>
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#include <AK/TypeCasts.h>
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#include <AK/Vector.h>
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#include <LibWeb/Bindings/Wrappable.h>
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#include <LibWeb/DOM/EventTarget.h>
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#include <LibWeb/TreeNode.h>
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namespace Web::DOM {
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enum class NodeType : unsigned {
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INVALID = 0,
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ELEMENT_NODE = 1,
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TEXT_NODE = 3,
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COMMENT_NODE = 8,
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DOCUMENT_NODE = 9,
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DOCUMENT_TYPE_NODE = 10,
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DOCUMENT_FRAGMENT_NODE = 11,
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};
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class Node
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: public TreeNode<Node>
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, public EventTarget
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, public Bindings::Wrappable {
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public:
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using WrapperType = Bindings::NodeWrapper;
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using TreeNode<Node>::ref;
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using TreeNode<Node>::unref;
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// ^EventTarget
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virtual void ref_event_target() final { ref(); }
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virtual void unref_event_target() final { unref(); }
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virtual bool dispatch_event(NonnullRefPtr<Event>) final;
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virtual Bindings::EventTargetWrapper* create_wrapper(JS::GlobalObject&) override;
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virtual ~Node();
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void removed_last_ref();
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NodeType type() const { return m_type; }
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bool is_element() const { return type() == NodeType::ELEMENT_NODE; }
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bool is_text() const { return type() == NodeType::TEXT_NODE; }
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bool is_document() const { return type() == NodeType::DOCUMENT_NODE; }
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bool is_document_type() const { return type() == NodeType::DOCUMENT_TYPE_NODE; }
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bool is_comment() const { return type() == NodeType::COMMENT_NODE; }
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bool is_character_data() const { return type() == NodeType::TEXT_NODE || type() == NodeType::COMMENT_NODE; }
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bool is_document_fragment() const { return type() == NodeType::DOCUMENT_FRAGMENT_NODE; }
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bool is_parent_node() const { return is_element() || is_document() || is_document_fragment(); }
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bool is_slottable() const { return is_element() || is_text(); }
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virtual bool is_editable() const;
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RefPtr<Node> append_child(NonnullRefPtr<Node>, bool notify = true);
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RefPtr<Node> insert_before(NonnullRefPtr<Node> node, RefPtr<Node> child, bool notify = true);
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virtual RefPtr<Layout::Node> create_layout_node();
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virtual FlyString node_name() const = 0;
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virtual String text_content() const;
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void set_text_content(const String&);
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Document& document() { return *m_document; }
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const Document& document() const { return *m_document; }
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const HTML::HTMLAnchorElement* enclosing_link_element() const;
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const HTML::HTMLElement* enclosing_html_element() const;
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String child_text_content() const;
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Node* root();
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const Node* root() const
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{
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return const_cast<Node*>(this)->root();
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}
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Node* shadow_including_root();
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const Node* shadow_including_root() const
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{
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return const_cast<Node*>(this)->shadow_including_root();
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}
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bool is_connected() const;
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Node* parent_node() { return parent(); }
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const Node* parent_node() const { return parent(); }
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Element* parent_element();
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const Element* parent_element() const;
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virtual void inserted_into(Node&);
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virtual void removed_from(Node&) { }
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virtual void children_changed() { }
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const Layout::Node* layout_node() const { return m_layout_node; }
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Layout::Node* layout_node() { return m_layout_node; }
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void set_layout_node(Badge<Layout::Node>, Layout::Node*) const;
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virtual bool is_child_allowed(const Node&) const { return true; }
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bool needs_style_update() const { return m_needs_style_update; }
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void set_needs_style_update(bool);
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bool child_needs_style_update() const { return m_child_needs_style_update; }
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void set_child_needs_style_update(bool b) { m_child_needs_style_update = b; }
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void invalidate_style();
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bool is_link() const;
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void set_document(Badge<Document>, Document&);
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virtual EventTarget* get_parent(const Event&) override;
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protected:
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Node(Document&, NodeType);
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Document* m_document { nullptr };
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mutable WeakPtr<Layout::Node> m_layout_node;
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NodeType m_type { NodeType::INVALID };
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bool m_needs_style_update { false };
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bool m_child_needs_style_update { false };
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};
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}
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