
Instead of going through an environment record, make arguments of the currently executing function generate references via the argument index, which can later be resolved directly through the ExecutionContext.
164 lines
5.1 KiB
C++
164 lines
5.1 KiB
C++
/*
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* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/String.h>
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#include <LibJS/Runtime/Environment.h>
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#include <LibJS/Runtime/EnvironmentCoordinate.h>
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#include <LibJS/Runtime/ExecutionContext.h>
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#include <LibJS/Runtime/PropertyName.h>
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#include <LibJS/Runtime/Value.h>
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namespace JS {
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class Reference {
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public:
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enum class BaseType : u8 {
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Unresolvable,
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Value,
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Environment,
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};
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Reference() { }
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Reference(BaseType type, PropertyName name, bool strict)
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: m_base_type(type)
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, m_name(move(name))
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, m_strict(strict)
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{
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}
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Reference(Value base, PropertyName name, Value this_value, bool strict = false)
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: m_base_type(BaseType::Value)
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, m_base_value(base)
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, m_name(move(name))
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, m_this_value(this_value)
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, m_strict(strict)
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{
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if (base.is_nullish()) {
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m_base_type = BaseType::Unresolvable;
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m_base_value = {};
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m_this_value = {};
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m_name = {};
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}
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}
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Reference(Environment& base, FlyString referenced_name, bool strict = false, Optional<EnvironmentCoordinate> environment_coordinate = {})
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: m_base_type(BaseType::Environment)
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, m_base_environment(&base)
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, m_name(move(referenced_name))
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, m_strict(strict)
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, m_environment_coordinate(move(environment_coordinate))
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{
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}
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Reference(FlyString referenced_name, size_t function_argument_index, bool strict = false, ExecutionContext* function_context = nullptr)
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: m_base_type(BaseType::Environment)
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, m_base_environment(nullptr)
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, m_name(move(referenced_name))
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, m_strict(strict)
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, m_environment_coordinate({})
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, m_function_argument_index(function_argument_index)
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, m_referenced_function_context(function_context)
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{
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}
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Reference(Environment& base, FlyString referenced_name, size_t function_argument_index, bool strict = false, Optional<EnvironmentCoordinate> environment_coordinate = {}, ExecutionContext* function_context = nullptr)
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: m_base_type(BaseType::Environment)
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, m_base_environment(&base)
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, m_name(move(referenced_name))
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, m_strict(strict)
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, m_environment_coordinate(move(environment_coordinate))
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, m_function_argument_index(function_argument_index)
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, m_referenced_function_context(function_context)
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{
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}
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Value base() const
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{
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VERIFY(m_base_type == BaseType::Value);
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return m_base_value;
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}
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Environment& base_environment() const
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{
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VERIFY(m_base_type == BaseType::Environment);
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return *m_base_environment;
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}
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PropertyName const& name() const { return m_name; }
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bool is_strict() const { return m_strict; }
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// 6.2.4.2 IsUnresolvableReference ( V ), https://tc39.es/ecma262/#sec-isunresolvablereference
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bool is_unresolvable() const { return m_base_type == BaseType::Unresolvable; }
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// 6.2.4.1 IsPropertyReference ( V ), https://tc39.es/ecma262/#sec-ispropertyreference
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bool is_property_reference() const
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{
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if (is_unresolvable())
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return false;
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if (m_base_type == BaseType::Environment)
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return false;
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if (m_base_value.is_boolean() || m_base_value.is_string() || m_base_value.is_symbol() || m_base_value.is_bigint() || m_base_value.is_number() || m_base_value.is_object())
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return true;
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return false;
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}
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// 6.2.4.7 GetThisValue ( V ), https://tc39.es/ecma262/#sec-getthisvalue
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Value get_this_value() const
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{
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VERIFY(is_property_reference());
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if (is_super_reference())
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return m_this_value;
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return m_base_value;
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}
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// 6.2.4.3 IsSuperReference ( V ), https://tc39.es/ecma262/#sec-issuperreference
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bool is_super_reference() const
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{
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return !m_this_value.is_empty();
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}
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// Note: Non-standard helper.
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bool is_environment_reference() const
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{
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return m_base_type == BaseType::Environment;
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}
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void initialize_referenced_binding(GlobalObject& global_object, Value value) const
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{
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VERIFY(!is_unresolvable());
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VERIFY(m_base_type == BaseType::Environment);
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m_base_environment->initialize_binding(global_object, m_name.as_string(), value);
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}
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void put_value(GlobalObject&, Value);
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Value get_value(GlobalObject&) const;
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bool delete_(GlobalObject&);
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String to_string() const;
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bool is_valid_reference() const { return m_name.is_valid(); }
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Optional<EnvironmentCoordinate> environment_coordinate() const { return m_environment_coordinate; }
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private:
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void throw_reference_error(GlobalObject&) const;
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BaseType m_base_type { BaseType::Unresolvable };
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union {
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Value m_base_value {};
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mutable Environment* m_base_environment;
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};
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PropertyName m_name;
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Value m_this_value;
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bool m_strict { false };
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Optional<EnvironmentCoordinate> m_environment_coordinate;
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Optional<size_t> m_function_argument_index;
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ExecutionContext* m_referenced_function_context { nullptr };
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};
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}
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