ladybird/Userland/Libraries/LibWeb/Painting/RecordingPainter.cpp
Aliaksandr Kalenik 11d746a67f LibWeb+WebContent: Separate painting command list from RecordingPainter
Separating the recorder list from the painter will allow us to save it
for later execution without carrying along the painter's state. This
will be useful once we have a separate thread for executing painting
commands, to which we will have to transfer commands from the main
thread.

Preparation for https://github.com/SerenityOS/serenity/pull/23108
2024-02-18 18:45:25 +01:00

382 lines
13 KiB
C++

/*
* Copyright (c) 2023-2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Painting/RecordingPainter.h>
#include <LibWeb/Painting/ShadowPainting.h>
namespace Web::Painting {
RecordingPainter::RecordingPainter(CommandList& command_list)
: m_command_list(command_list)
{
m_state_stack.append(State());
}
void RecordingPainter::append(Command&& command)
{
m_command_list.append(move(command), state().scroll_frame_id);
}
void RecordingPainter::sample_under_corners(u32 id, CornerRadii corner_radii, Gfx::IntRect border_rect, CornerClip corner_clip)
{
append(SampleUnderCorners {
id,
corner_radii,
border_rect = state().translation.map(border_rect),
corner_clip });
}
void RecordingPainter::blit_corner_clipping(u32 id, Gfx::IntRect border_rect)
{
append(BlitCornerClipping { id, border_rect = state().translation.map(border_rect) });
}
void RecordingPainter::fill_rect(Gfx::IntRect const& rect, Color color)
{
append(FillRect {
.rect = state().translation.map(rect),
.color = color,
});
}
void RecordingPainter::fill_path(FillPathUsingColorParams params)
{
auto aa_translation = state().translation.map(params.translation.value_or(Gfx::FloatPoint {}));
auto path_bounding_rect = params.path.bounding_box().translated(aa_translation).to_type<int>();
append(FillPathUsingColor {
.path_bounding_rect = path_bounding_rect,
.path = params.path,
.color = params.color,
.winding_rule = params.winding_rule,
.aa_translation = aa_translation,
});
}
void RecordingPainter::fill_path(FillPathUsingPaintStyleParams params)
{
auto aa_translation = state().translation.map(params.translation.value_or(Gfx::FloatPoint {}));
auto path_bounding_rect = params.path.bounding_box().translated(aa_translation).to_type<int>();
append(FillPathUsingPaintStyle {
.path_bounding_rect = path_bounding_rect,
.path = params.path,
.paint_style = params.paint_style,
.winding_rule = params.winding_rule,
.opacity = params.opacity,
.aa_translation = aa_translation,
});
}
void RecordingPainter::stroke_path(StrokePathUsingColorParams params)
{
auto aa_translation = state().translation.map(params.translation.value_or(Gfx::FloatPoint {}));
auto path_bounding_rect = params.path.bounding_box().translated(aa_translation).to_type<int>();
// Increase path bounding box by `thickness` to account for stroke.
path_bounding_rect.inflate(params.thickness, params.thickness);
append(StrokePathUsingColor {
.path_bounding_rect = path_bounding_rect,
.path = params.path,
.color = params.color,
.thickness = params.thickness,
.aa_translation = aa_translation,
});
}
void RecordingPainter::stroke_path(StrokePathUsingPaintStyleParams params)
{
auto aa_translation = state().translation.map(params.translation.value_or(Gfx::FloatPoint {}));
auto path_bounding_rect = params.path.bounding_box().translated(aa_translation).to_type<int>();
// Increase path bounding box by `thickness` to account for stroke.
path_bounding_rect.inflate(params.thickness, params.thickness);
append(StrokePathUsingPaintStyle {
.path_bounding_rect = path_bounding_rect,
.path = params.path,
.paint_style = params.paint_style,
.thickness = params.thickness,
.opacity = params.opacity,
.aa_translation = aa_translation,
});
}
void RecordingPainter::draw_ellipse(Gfx::IntRect const& a_rect, Color color, int thickness)
{
append(DrawEllipse {
.rect = state().translation.map(a_rect),
.color = color,
.thickness = thickness,
});
}
void RecordingPainter::fill_ellipse(Gfx::IntRect const& a_rect, Color color, Gfx::AntiAliasingPainter::BlendMode blend_mode)
{
append(FillEllipse {
.rect = state().translation.map(a_rect),
.color = color,
.blend_mode = blend_mode,
});
}
void RecordingPainter::fill_rect_with_linear_gradient(Gfx::IntRect const& gradient_rect, LinearGradientData const& data)
{
append(PaintLinearGradient {
.gradient_rect = state().translation.map(gradient_rect),
.linear_gradient_data = data,
});
}
void RecordingPainter::fill_rect_with_conic_gradient(Gfx::IntRect const& rect, ConicGradientData const& data, Gfx::IntPoint const& position)
{
append(PaintConicGradient {
.rect = state().translation.map(rect),
.conic_gradient_data = data,
.position = position });
}
void RecordingPainter::fill_rect_with_radial_gradient(Gfx::IntRect const& rect, RadialGradientData const& data, Gfx::IntPoint center, Gfx::IntSize size)
{
append(PaintRadialGradient {
.rect = state().translation.map(rect),
.radial_gradient_data = data,
.center = center,
.size = size });
}
void RecordingPainter::draw_rect(Gfx::IntRect const& rect, Color color, bool rough)
{
append(DrawRect {
.rect = state().translation.map(rect),
.color = color,
.rough = rough });
}
void RecordingPainter::draw_scaled_bitmap(Gfx::IntRect const& dst_rect, Gfx::Bitmap const& bitmap, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode)
{
append(DrawScaledBitmap {
.dst_rect = state().translation.map(dst_rect),
.bitmap = bitmap,
.src_rect = src_rect,
.scaling_mode = scaling_mode,
});
}
void RecordingPainter::draw_scaled_immutable_bitmap(Gfx::IntRect const& dst_rect, Gfx::ImmutableBitmap const& bitmap, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode)
{
append(DrawScaledImmutableBitmap {
.dst_rect = state().translation.map(dst_rect),
.bitmap = bitmap,
.src_rect = src_rect,
.scaling_mode = scaling_mode,
});
}
void RecordingPainter::draw_line(Gfx::IntPoint from, Gfx::IntPoint to, Color color, int thickness, Gfx::Painter::LineStyle style, Color alternate_color)
{
append(DrawLine {
.color = color,
.from = state().translation.map(from),
.to = state().translation.map(to),
.thickness = thickness,
.style = style,
.alternate_color = alternate_color,
});
}
void RecordingPainter::draw_text(Gfx::IntRect const& rect, String raw_text, Gfx::Font const& font, Gfx::TextAlignment alignment, Color color, Gfx::TextElision elision, Gfx::TextWrapping wrapping)
{
append(DrawText {
.rect = state().translation.map(rect),
.raw_text = move(raw_text),
.alignment = alignment,
.color = color,
.elision = elision,
.wrapping = wrapping,
.font = font,
});
}
void RecordingPainter::draw_signed_distance_field(Gfx::IntRect const& dst_rect, Color color, Gfx::GrayscaleBitmap const& sdf, float smoothing)
{
append(DrawSignedDistanceField {
.rect = state().translation.map(dst_rect),
.color = color,
.sdf = sdf,
.smoothing = smoothing,
});
}
void RecordingPainter::draw_text_run(Gfx::IntPoint baseline_start, Span<Gfx::DrawGlyphOrEmoji const> glyph_run, Color color, Gfx::IntRect const& rect)
{
auto transformed_baseline_start = state().translation.map(baseline_start).to_type<float>();
Vector<Gfx::DrawGlyphOrEmoji> translated_glyph_run;
translated_glyph_run.ensure_capacity(glyph_run.size());
for (auto glyph : glyph_run) {
glyph.visit([&](auto& glyph) { glyph.position.translate_by(transformed_baseline_start); });
translated_glyph_run.append(glyph);
}
append(DrawGlyphRun {
.glyph_run = move(translated_glyph_run),
.color = color,
.rect = state().translation.map(rect),
});
}
void RecordingPainter::add_clip_rect(Gfx::IntRect const& rect)
{
auto prev_clip_rect = state().clip_rect;
if (!state().clip_rect.has_value()) {
state().clip_rect = state().translation.map(rect);
} else {
state().clip_rect->intersect(state().translation.map(rect));
}
if (prev_clip_rect != state().clip_rect)
append(SetClipRect { .rect = *state().clip_rect });
}
void RecordingPainter::translate(int dx, int dy)
{
m_state_stack.last().translation.translate(dx, dy);
}
void RecordingPainter::translate(Gfx::IntPoint delta)
{
m_state_stack.last().translation.translate(delta.to_type<float>());
}
void RecordingPainter::save()
{
m_state_stack.append(m_state_stack.last());
}
void RecordingPainter::restore()
{
auto prev_clip_rect = state().clip_rect;
VERIFY(m_state_stack.size() > 1);
m_state_stack.take_last();
if (state().clip_rect != prev_clip_rect) {
if (state().clip_rect.has_value())
append(SetClipRect { .rect = *state().clip_rect });
else
append(ClearClipRect {});
}
}
void RecordingPainter::push_stacking_context(PushStackingContextParams params)
{
append(PushStackingContext {
.opacity = params.opacity,
.is_fixed_position = params.is_fixed_position,
.source_paintable_rect = params.source_paintable_rect,
// No translations apply to fixed-position stacking contexts.
.post_transform_translation = params.is_fixed_position
? Gfx::IntPoint {}
: state().translation.translation().to_rounded<int>(),
.image_rendering = params.image_rendering,
.transform = {
.origin = params.transform.origin,
.matrix = params.transform.matrix,
},
.mask = params.mask });
m_state_stack.append(State());
}
void RecordingPainter::pop_stacking_context()
{
m_state_stack.take_last();
append(PopStackingContext {});
}
void RecordingPainter::paint_frame(Gfx::IntRect rect, Palette palette, Gfx::FrameStyle style)
{
append(PaintFrame { state().translation.map(rect), palette, style });
}
void RecordingPainter::apply_backdrop_filter(Gfx::IntRect const& backdrop_region, BorderRadiiData const& border_radii_data, CSS::ResolvedBackdropFilter const& backdrop_filter)
{
append(ApplyBackdropFilter {
.backdrop_region = state().translation.map(backdrop_region),
.border_radii_data = border_radii_data,
.backdrop_filter = backdrop_filter,
});
}
void RecordingPainter::paint_outer_box_shadow_params(PaintOuterBoxShadowParams params)
{
params.device_content_rect = state().translation.map(params.device_content_rect.to_type<int>()).to_type<DevicePixels>();
append(PaintOuterBoxShadow {
.outer_box_shadow_params = params,
});
}
void RecordingPainter::paint_inner_box_shadow_params(PaintOuterBoxShadowParams params)
{
append(PaintInnerBoxShadow {
.outer_box_shadow_params = params,
});
}
void RecordingPainter::paint_text_shadow(int blur_radius, Gfx::IntRect bounding_rect, Gfx::IntRect text_rect, Span<Gfx::DrawGlyphOrEmoji const> glyph_run, Color color, int fragment_baseline, Gfx::IntPoint draw_location)
{
append(PaintTextShadow {
.blur_radius = blur_radius,
.shadow_bounding_rect = bounding_rect,
.text_rect = text_rect,
.glyph_run = Vector<Gfx::DrawGlyphOrEmoji> { glyph_run },
.color = color,
.fragment_baseline = fragment_baseline,
.draw_location = state().translation.map(draw_location) });
}
void RecordingPainter::fill_rect_with_rounded_corners(Gfx::IntRect const& rect, Color color, Gfx::AntiAliasingPainter::CornerRadius top_left_radius, Gfx::AntiAliasingPainter::CornerRadius top_right_radius, Gfx::AntiAliasingPainter::CornerRadius bottom_right_radius, Gfx::AntiAliasingPainter::CornerRadius bottom_left_radius)
{
if (!top_left_radius && !top_right_radius && !bottom_right_radius && !bottom_left_radius) {
fill_rect(rect, color);
return;
}
append(FillRectWithRoundedCorners {
.rect = state().translation.map(rect),
.color = color,
.top_left_radius = top_left_radius,
.top_right_radius = top_right_radius,
.bottom_left_radius = bottom_left_radius,
.bottom_right_radius = bottom_right_radius,
});
}
void RecordingPainter::fill_rect_with_rounded_corners(Gfx::IntRect const& a_rect, Color color, int radius)
{
fill_rect_with_rounded_corners(a_rect, color, radius, radius, radius, radius);
}
void RecordingPainter::fill_rect_with_rounded_corners(Gfx::IntRect const& a_rect, Color color, int top_left_radius, int top_right_radius, int bottom_right_radius, int bottom_left_radius)
{
fill_rect_with_rounded_corners(a_rect, color,
{ top_left_radius, top_left_radius },
{ top_right_radius, top_right_radius },
{ bottom_right_radius, bottom_right_radius },
{ bottom_left_radius, bottom_left_radius });
}
void RecordingPainter::draw_triangle_wave(Gfx::IntPoint a_p1, Gfx::IntPoint a_p2, Color color, int amplitude, int thickness = 1)
{
append(DrawTriangleWave {
.p1 = state().translation.map(a_p1),
.p2 = state().translation.map(a_p2),
.color = color,
.amplitude = amplitude,
.thickness = thickness });
}
void RecordingPainter::paint_borders(DevicePixelRect const& border_rect, CornerRadii const& corner_radii, BordersDataDevicePixels const& borders_data)
{
if (borders_data.top.width == 0 && borders_data.right.width == 0 && borders_data.bottom.width == 0 && borders_data.left.width == 0)
return;
append(PaintBorders { border_rect, corner_radii, borders_data });
}
}