
With this change JS::Handle root nodes will contain source location where they were constructed like: ``` "94675029575744": { "root": "Handle activate_event_handler \ serenity/Userland/Libraries/LibWeb/DOM/EventTarget.cpp:564", "class_name": "HTMLButtonElement", "edges": [ "94675025955904", "94675026899520", "94675030831168", ```
326 lines
13 KiB
C++
326 lines
13 KiB
C++
/*
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* Copyright (c) 2020-2023, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2020-2023, Linus Groh <linusg@serenityos.org>
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* Copyright (c) 2021-2022, David Tuin <davidot@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/DeprecatedFlyString.h>
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#include <AK/Function.h>
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#include <AK/HashMap.h>
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#include <AK/RefCounted.h>
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#include <AK/StackInfo.h>
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#include <AK/Variant.h>
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#include <LibJS/Heap/Heap.h>
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#include <LibJS/Heap/MarkedVector.h>
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#include <LibJS/Runtime/CommonPropertyNames.h>
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#include <LibJS/Runtime/Completion.h>
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#include <LibJS/Runtime/Error.h>
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#include <LibJS/Runtime/ErrorTypes.h>
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#include <LibJS/Runtime/ExecutionContext.h>
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#include <LibJS/Runtime/Promise.h>
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#include <LibJS/Runtime/Value.h>
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namespace JS {
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class Identifier;
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struct BindingPattern;
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class VM : public RefCounted<VM> {
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public:
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struct CustomData {
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virtual ~CustomData() = default;
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virtual void spin_event_loop_until(JS::SafeFunction<bool()> goal_condition) = 0;
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};
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static ErrorOr<NonnullRefPtr<VM>> create(OwnPtr<CustomData> = {});
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~VM();
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Heap& heap() { return m_heap; }
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Heap const& heap() const { return m_heap; }
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Bytecode::Interpreter& bytecode_interpreter();
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void dump_backtrace() const;
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void gather_roots(HashMap<Cell*, HeapRoot>&);
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#define __JS_ENUMERATE(SymbolName, snake_name) \
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NonnullGCPtr<Symbol> well_known_symbol_##snake_name() const \
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{ \
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return *m_well_known_symbols.snake_name; \
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}
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JS_ENUMERATE_WELL_KNOWN_SYMBOLS
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#undef __JS_ENUMERATE
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HashMap<String, GCPtr<PrimitiveString>>& string_cache()
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{
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return m_string_cache;
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}
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HashMap<DeprecatedString, GCPtr<PrimitiveString>>& deprecated_string_cache()
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{
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return m_deprecated_string_cache;
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}
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PrimitiveString& empty_string() { return *m_empty_string; }
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PrimitiveString& single_ascii_character_string(u8 character)
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{
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VERIFY(character < 0x80);
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return *m_single_ascii_character_strings[character];
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}
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// This represents the list of errors from ErrorTypes.h whose messages are used in contexts which
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// must not fail to allocate when they are used. For example, we cannot allocate when we raise an
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// out-of-memory error, thus we pre-allocate that error string at VM creation time.
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enum class ErrorMessage {
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OutOfMemory,
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// Keep this last:
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__Count,
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};
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String const& error_message(ErrorMessage) const;
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bool did_reach_stack_space_limit() const
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{
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// Address sanitizer (ASAN) used to check for more space but
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// currently we can't detect the stack size with it enabled.
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return m_stack_info.size_free() < 32 * KiB;
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}
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// TODO: Rename this function instead of providing a second argument, now that the global object is no longer passed in.
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struct CheckStackSpaceLimitTag { };
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ThrowCompletionOr<void> push_execution_context(ExecutionContext& context, CheckStackSpaceLimitTag)
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{
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// Ensure we got some stack space left, so the next function call doesn't kill us.
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if (did_reach_stack_space_limit())
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return throw_completion<InternalError>(ErrorType::CallStackSizeExceeded);
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push_execution_context(context);
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return {};
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}
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void push_execution_context(ExecutionContext&);
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void pop_execution_context();
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// https://tc39.es/ecma262/#running-execution-context
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// At any point in time, there is at most one execution context per agent that is actually executing code.
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// This is known as the agent's running execution context.
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ExecutionContext& running_execution_context() { return *m_execution_context_stack.last(); }
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ExecutionContext const& running_execution_context() const { return *m_execution_context_stack.last(); }
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// https://tc39.es/ecma262/#execution-context-stack
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// The execution context stack is used to track execution contexts.
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Vector<ExecutionContext*> const& execution_context_stack() const { return m_execution_context_stack; }
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Vector<ExecutionContext*>& execution_context_stack() { return m_execution_context_stack; }
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Environment const* lexical_environment() const { return running_execution_context().lexical_environment; }
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Environment* lexical_environment() { return running_execution_context().lexical_environment; }
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Environment const* variable_environment() const { return running_execution_context().variable_environment; }
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Environment* variable_environment() { return running_execution_context().variable_environment; }
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// https://tc39.es/ecma262/#current-realm
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// The value of the Realm component of the running execution context is also called the current Realm Record.
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Realm const* current_realm() const { return running_execution_context().realm; }
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Realm* current_realm() { return running_execution_context().realm; }
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// https://tc39.es/ecma262/#active-function-object
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// The value of the Function component of the running execution context is also called the active function object.
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FunctionObject const* active_function_object() const { return running_execution_context().function; }
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FunctionObject* active_function_object() { return running_execution_context().function; }
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bool in_strict_mode() const;
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size_t argument_count() const
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{
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if (m_execution_context_stack.is_empty())
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return 0;
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return running_execution_context().arguments.size();
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}
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Value argument(size_t index) const
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{
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if (m_execution_context_stack.is_empty())
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return {};
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auto& arguments = running_execution_context().arguments;
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return index < arguments.size() ? arguments[index] : js_undefined();
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}
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Value this_value() const
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{
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VERIFY(!m_execution_context_stack.is_empty());
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return running_execution_context().this_value;
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}
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ThrowCompletionOr<Value> resolve_this_binding();
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StackInfo const& stack_info() const { return m_stack_info; }
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HashMap<String, NonnullGCPtr<Symbol>> const& global_symbol_registry() const { return m_global_symbol_registry; }
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HashMap<String, NonnullGCPtr<Symbol>>& global_symbol_registry() { return m_global_symbol_registry; }
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u32 execution_generation() const { return m_execution_generation; }
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void finish_execution_generation() { ++m_execution_generation; }
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ThrowCompletionOr<Reference> resolve_binding(DeprecatedFlyString const&, Environment* = nullptr);
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ThrowCompletionOr<Reference> get_identifier_reference(Environment*, DeprecatedFlyString, bool strict, size_t hops = 0);
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// 5.2.3.2 Throw an Exception, https://tc39.es/ecma262/#sec-throw-an-exception
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template<typename T, typename... Args>
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Completion throw_completion(Args&&... args)
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{
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auto& realm = *current_realm();
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auto completion = T::create(realm, forward<Args>(args)...);
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return JS::throw_completion(completion);
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}
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template<typename T, typename... Args>
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Completion throw_completion(ErrorType type, Args&&... args)
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{
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return throw_completion<T>(DeprecatedString::formatted(type.message(), forward<Args>(args)...));
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}
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Value get_new_target();
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Object* get_import_meta();
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Object& get_global_object();
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CommonPropertyNames names;
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void run_queued_promise_jobs();
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void enqueue_promise_job(Function<ThrowCompletionOr<Value>()> job, Realm*);
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void run_queued_finalization_registry_cleanup_jobs();
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void enqueue_finalization_registry_cleanup_job(FinalizationRegistry&);
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void promise_rejection_tracker(Promise&, Promise::RejectionOperation) const;
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Function<void()> on_call_stack_emptied;
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Function<void(Promise&)> on_promise_unhandled_rejection;
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Function<void(Promise&)> on_promise_rejection_handled;
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CustomData* custom_data() { return m_custom_data; }
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ThrowCompletionOr<void> binding_initialization(DeprecatedFlyString const& target, Value value, Environment* environment);
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ThrowCompletionOr<void> binding_initialization(NonnullRefPtr<BindingPattern const> const& target, Value value, Environment* environment);
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ThrowCompletionOr<Value> named_evaluation_if_anonymous_function(ASTNode const& expression, DeprecatedFlyString const& name);
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void save_execution_context_stack();
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void restore_execution_context_stack();
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// Do not call this method unless you are sure this is the only and first module to be loaded in this vm.
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ThrowCompletionOr<void> link_and_eval_module(Badge<Bytecode::Interpreter>, SourceTextModule& module);
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ScriptOrModule get_active_script_or_module() const;
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Function<ThrowCompletionOr<NonnullGCPtr<Module>>(ScriptOrModule, ModuleRequest const&)> host_resolve_imported_module;
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Function<ThrowCompletionOr<void>(ScriptOrModule, ModuleRequest, PromiseCapability const&)> host_import_module_dynamically;
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Function<void(ScriptOrModule, ModuleRequest const&, PromiseCapability const&, Promise*)> host_finish_dynamic_import;
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Function<HashMap<PropertyKey, Value>(SourceTextModule&)> host_get_import_meta_properties;
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Function<void(Object*, SourceTextModule const&)> host_finalize_import_meta;
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Function<Vector<DeprecatedString>()> host_get_supported_import_assertions;
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void enable_default_host_import_module_dynamically_hook();
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Function<void(Promise&, Promise::RejectionOperation)> host_promise_rejection_tracker;
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Function<ThrowCompletionOr<Value>(JobCallback&, Value, MarkedVector<Value>)> host_call_job_callback;
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Function<void(FinalizationRegistry&)> host_enqueue_finalization_registry_cleanup_job;
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Function<void(Function<ThrowCompletionOr<Value>()>, Realm*)> host_enqueue_promise_job;
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Function<JobCallback(FunctionObject&)> host_make_job_callback;
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Function<ThrowCompletionOr<void>(Realm&)> host_ensure_can_compile_strings;
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Function<ThrowCompletionOr<void>(Object&)> host_ensure_can_add_private_element;
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// Execute a specific AST node either in AST or BC interpreter, depending on which one is enabled by default.
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// NOTE: This is meant as a temporary stopgap until everything is bytecode.
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ThrowCompletionOr<Value> execute_ast_node(ASTNode const&);
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private:
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using ErrorMessages = AK::Array<String, to_underlying(ErrorMessage::__Count)>;
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struct WellKnownSymbols {
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#define __JS_ENUMERATE(SymbolName, snake_name) \
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GCPtr<Symbol> snake_name;
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JS_ENUMERATE_WELL_KNOWN_SYMBOLS
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#undef __JS_ENUMERATE
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};
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VM(OwnPtr<CustomData>, ErrorMessages);
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ThrowCompletionOr<void> property_binding_initialization(BindingPattern const& binding, Value value, Environment* environment);
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ThrowCompletionOr<void> iterator_binding_initialization(BindingPattern const& binding, IteratorRecord& iterator_record, Environment* environment);
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ThrowCompletionOr<NonnullGCPtr<Module>> resolve_imported_module(ScriptOrModule referencing_script_or_module, ModuleRequest const& module_request);
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ThrowCompletionOr<void> link_and_eval_module(Module& module);
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ThrowCompletionOr<void> import_module_dynamically(ScriptOrModule referencing_script_or_module, ModuleRequest module_request, PromiseCapability const& promise_capability);
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void finish_dynamic_import(ScriptOrModule referencing_script_or_module, ModuleRequest module_request, PromiseCapability const& promise_capability, Promise* inner_promise);
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void set_well_known_symbols(WellKnownSymbols well_known_symbols) { m_well_known_symbols = move(well_known_symbols); }
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HashMap<String, GCPtr<PrimitiveString>> m_string_cache;
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HashMap<DeprecatedString, GCPtr<PrimitiveString>> m_deprecated_string_cache;
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Heap m_heap;
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Vector<ExecutionContext*> m_execution_context_stack;
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Vector<Vector<ExecutionContext*>> m_saved_execution_context_stacks;
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StackInfo m_stack_info;
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// GlobalSymbolRegistry, https://tc39.es/ecma262/#table-globalsymbolregistry-record-fields
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HashMap<String, NonnullGCPtr<Symbol>> m_global_symbol_registry;
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Vector<Function<ThrowCompletionOr<Value>()>> m_promise_jobs;
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Vector<GCPtr<FinalizationRegistry>> m_finalization_registry_cleanup_jobs;
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GCPtr<PrimitiveString> m_empty_string;
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GCPtr<PrimitiveString> m_single_ascii_character_strings[128] {};
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ErrorMessages m_error_messages;
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struct StoredModule {
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ScriptOrModule referencing_script_or_module;
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DeprecatedString filename;
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DeprecatedString type;
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Handle<Module> module;
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bool has_once_started_linking { false };
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};
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StoredModule* get_stored_module(ScriptOrModule const& script_or_module, DeprecatedString const& filename, DeprecatedString const& type);
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Vector<StoredModule> m_loaded_modules;
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WellKnownSymbols m_well_known_symbols;
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u32 m_execution_generation { 0 };
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OwnPtr<CustomData> m_custom_data;
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OwnPtr<Bytecode::Interpreter> m_bytecode_interpreter;
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};
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template<typename GlobalObjectType, typename... Args>
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[[nodiscard]] static NonnullOwnPtr<ExecutionContext> create_simple_execution_context(VM& vm, Args&&... args)
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{
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auto root_execution_context = MUST(Realm::initialize_host_defined_realm(
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vm,
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[&](Realm& realm_) -> GlobalObject* {
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return vm.heap().allocate_without_realm<GlobalObjectType>(realm_, forward<Args>(args)...);
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},
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nullptr));
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return root_execution_context;
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}
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}
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