
This was easily done, as the Kernel and Userland don't actually share any of the APIs exposed by it, so instead the Kernel APIs were moved to the Kernel, and the Userland APIs stayed in LibKeyboard. This has multiple advantages: * The non OOM-fallible String is not longer used for storing the character map name in the Kernel * The kernel no longer has to link to the userland LibKeyboard code * A lot of #ifdef KERNEL cruft can be removed from LibKeyboard
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
/*
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* Copyright (c) 2020, Hüseyin Aslıtürk <asliturk@hotmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "CharacterMap.h"
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#include <AK/StringBuilder.h>
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#include <LibKeyboard/CharacterMapFile.h>
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#include <errno.h>
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#include <serenity.h>
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namespace Keyboard {
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ErrorOr<CharacterMap> CharacterMap::load_from_file(const String& map_name)
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{
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auto result = TRY(CharacterMapFile::load_from_file(map_name));
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return CharacterMap(map_name, result);
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}
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CharacterMap::CharacterMap(const String& map_name, const CharacterMapData& map_data)
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: m_character_map_data(map_data)
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, m_character_map_name(map_name)
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{
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}
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int CharacterMap::set_system_map()
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{
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return setkeymap(m_character_map_name.characters(), m_character_map_data.map, m_character_map_data.shift_map, m_character_map_data.alt_map, m_character_map_data.altgr_map, m_character_map_data.shift_altgr_map);
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}
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ErrorOr<CharacterMap> CharacterMap::fetch_system_map()
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{
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CharacterMapData map_data;
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char keymap_name[50 + 1] = { 0 };
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if (getkeymap(keymap_name, sizeof(keymap_name), map_data.map, map_data.shift_map, map_data.alt_map, map_data.altgr_map, map_data.shift_altgr_map) < 0)
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return Error::from_errno(errno);
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return CharacterMap { keymap_name, map_data };
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}
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const String& CharacterMap::character_map_name() const
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{
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return m_character_map_name;
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}
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}
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