ladybird/Userland/Libraries/LibGfx/ImageFormats/ICOLoader.h

39 lines
1.1 KiB
C++

/*
* Copyright (c) 2020, Paul Roukema <roukemap@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGfx/ImageFormats/ImageDecoder.h>
namespace Gfx {
struct ICOLoadingContext;
class ICOImageDecoderPlugin final : public ImageDecoderPlugin {
public:
static bool sniff(ReadonlyBytes);
static ErrorOr<NonnullOwnPtr<ImageDecoderPlugin>> create(ReadonlyBytes);
virtual ~ICOImageDecoderPlugin() override;
virtual IntSize size() override;
virtual void set_volatile() override;
[[nodiscard]] virtual bool set_nonvolatile(bool& was_purged) override;
virtual bool initialize() override;
virtual bool is_animated() override;
virtual size_t loop_count() override;
virtual size_t frame_count() override;
virtual ErrorOr<ImageFrameDescriptor> frame(size_t index) override;
virtual ErrorOr<Optional<ReadonlyBytes>> icc_data() override;
private:
ICOImageDecoderPlugin(u8 const*, size_t);
static ErrorOr<void> load_ico_bitmap(ICOLoadingContext& context, Optional<size_t> index);
OwnPtr<ICOLoadingContext> m_context;
};
}