![]() Dealing with the specific details of how to program a PLL should be done in a separate file to ensure we can easily expand it to support future generations of the Intel graphics device. |
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.. | ||
Auxiliary | ||
Plane | ||
Transcoder | ||
Definitions.h | ||
DisplayConnectorGroup.cpp | ||
DisplayConnectorGroup.h | ||
NativeDisplayConnector.cpp | ||
NativeDisplayConnector.h | ||
NativeGraphicsAdapter.cpp | ||
NativeGraphicsAdapter.h |