ladybird/Userland/Libraries/LibWeb/HTML/Canvas/CanvasFillStrokeStyles.h
Andrew Kaster f0c5f77f99 LibWeb: Remove unecessary dependence on Window from HTML classes
These classes only needed Window to get at its realm. Pass a realm
directly to construct HTML classes.
2022-10-01 21:05:32 +01:00

71 lines
2.4 KiB
C++

/*
* Copyright (c) 2020-2022, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/String.h>
#include <LibWeb/HTML/Canvas/CanvasState.h>
#include <LibWeb/HTML/CanvasGradient.h>
namespace Web::HTML {
// https://html.spec.whatwg.org/multipage/canvas.html#canvasfillstrokestyles
template<typename IncludingClass>
class CanvasFillStrokeStyles {
public:
~CanvasFillStrokeStyles() = default;
void set_fill_style(String style)
{
// FIXME: 2. If the given value is a CanvasPattern object that is marked as not origin-clean, then set this's origin-clean flag to false.
my_drawing_state().fill_style = Gfx::Color::from_string(style).value_or(Color::Black);
}
String fill_style() const
{
return my_drawing_state().fill_style.to_string();
}
void set_stroke_style(String style)
{
// FIXME: 2. If the given value is a CanvasPattern object that is marked as not origin-clean, then set this's origin-clean flag to false.
my_drawing_state().stroke_style = Gfx::Color::from_string(style).value_or(Color::Black);
}
String stroke_style() const
{
return my_drawing_state().stroke_style.to_string();
}
JS::NonnullGCPtr<CanvasGradient> create_radial_gradient(double x0, double y0, double r0, double x1, double y1, double r1)
{
auto& realm = static_cast<IncludingClass&>(*this).realm();
return CanvasGradient::create_radial(realm, x0, y0, r0, x1, y1, r1);
}
JS::NonnullGCPtr<CanvasGradient> create_linear_gradient(double x0, double y0, double x1, double y1)
{
auto& realm = static_cast<IncludingClass&>(*this).realm();
return CanvasGradient::create_linear(realm, x0, y0, x1, y1);
}
JS::NonnullGCPtr<CanvasGradient> create_conic_gradient(double start_angle, double x, double y)
{
auto& realm = static_cast<IncludingClass&>(*this).realm();
return CanvasGradient::create_conic(realm, start_angle, x, y);
}
protected:
CanvasFillStrokeStyles() = default;
private:
CanvasState::DrawingState& my_drawing_state() { return reinterpret_cast<IncludingClass&>(*this).drawing_state(); }
CanvasState::DrawingState const& my_drawing_state() const { return reinterpret_cast<IncludingClass const&>(*this).drawing_state(); }
};
}