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- /*
- * Copyright (c) 2022, Luke Wilde <lukew@serenityos.org>
- * Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <LibGC/Ptr.h>
- #include <LibWeb/Bindings/PlatformObject.h>
- #include <LibWeb/Forward.h>
- #include <LibWeb/WebGL/Types.h>
- #include <LibWeb/WebGL/WebGLContextAttributes.h>
- #include <LibWeb/WebGL/WebGLRenderingContextImpl.h>
- namespace Web::WebGL {
- class WebGLRenderingContext : public Bindings::PlatformObject
- , public WebGLRenderingContextImpl {
- WEB_PLATFORM_OBJECT(WebGLRenderingContext, Bindings::PlatformObject);
- GC_DECLARE_ALLOCATOR(WebGLRenderingContext);
- public:
- static JS::ThrowCompletionOr<GC::Ptr<WebGLRenderingContext>> create(JS::Realm&, HTML::HTMLCanvasElement& canvas_element, JS::Value options);
- virtual ~WebGLRenderingContext() override;
- // FIXME: This is a hack required to visit context from WebGLObject.
- // It should be gone once WebGLRenderingContextBase inherits from PlatformObject.
- GC::Cell const* gc_cell() const override { return this; }
- void present() override;
- void needs_to_present() override;
- GC::Ref<HTML::HTMLCanvasElement> canvas_for_binding() const;
- bool is_context_lost() const;
- Optional<WebGLContextAttributes> get_context_attributes();
- RefPtr<Gfx::PaintingSurface> surface();
- void allocate_painting_surface_if_needed();
- void set_size(Gfx::IntSize const&);
- void reset_to_default_state();
- Optional<Vector<String>> get_supported_extensions();
- JS::Object* get_extension(String const& name);
- WebIDL::Long drawing_buffer_width() const;
- WebIDL::Long drawing_buffer_height() const;
- private:
- virtual void initialize(JS::Realm&) override;
- WebGLRenderingContext(JS::Realm&, HTML::HTMLCanvasElement&, NonnullOwnPtr<OpenGLContext> context, WebGLContextAttributes context_creation_parameters, WebGLContextAttributes actual_context_parameters);
- virtual void visit_edges(Cell::Visitor&) override;
- GC::Ref<HTML::HTMLCanvasElement> m_canvas_element;
- // https://www.khronos.org/registry/webgl/specs/latest/1.0/#context-creation-parameters
- // Each WebGLRenderingContext has context creation parameters, set upon creation, in a WebGLContextAttributes object.
- WebGLContextAttributes m_context_creation_parameters {};
- // https://www.khronos.org/registry/webgl/specs/latest/1.0/#actual-context-parameters
- // Each WebGLRenderingContext has actual context parameters, set each time the drawing buffer is created, in a WebGLContextAttributes object.
- WebGLContextAttributes m_actual_context_parameters {};
- // https://www.khronos.org/registry/webgl/specs/latest/1.0/#webgl-context-lost-flag
- // Each WebGLRenderingContext has a webgl context lost flag, which is initially unset.
- bool m_context_lost { false };
- // WebGL presents its drawing buffer to the HTML page compositor immediately before a compositing operation, but only if at least one of the following has occurred since the previous compositing operation:
- // - Context creation
- // - Canvas resize
- // - clear, drawArrays, or drawElements has been called while the drawing buffer is the currently bound framebuffer
- bool m_should_present { true };
- GLenum m_error { 0 };
- virtual void set_error(GLenum error) override;
- };
- void fire_webgl_context_event(HTML::HTMLCanvasElement& canvas_element, FlyString const& type);
- void fire_webgl_context_creation_error(HTML::HTMLCanvasElement& canvas_element);
- }
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