HTMLInputElement.cpp 10 KB

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  1. /*
  2. * Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
  3. * Copyright (c) 2022, Adam Hodgen <ant1441@gmail.com>
  4. *
  5. * SPDX-License-Identifier: BSD-2-Clause
  6. */
  7. #include <LibWeb/DOM/Document.h>
  8. #include <LibWeb/DOM/Event.h>
  9. #include <LibWeb/DOM/ShadowRoot.h>
  10. #include <LibWeb/DOM/Text.h>
  11. #include <LibWeb/HTML/BrowsingContext.h>
  12. #include <LibWeb/HTML/EventNames.h>
  13. #include <LibWeb/HTML/HTMLFormElement.h>
  14. #include <LibWeb/HTML/HTMLInputElement.h>
  15. #include <LibWeb/Layout/BlockContainer.h>
  16. #include <LibWeb/Layout/ButtonBox.h>
  17. #include <LibWeb/Layout/CheckBox.h>
  18. #include <LibWeb/Layout/RadioButton.h>
  19. namespace Web::HTML {
  20. HTMLInputElement::HTMLInputElement(DOM::Document& document, DOM::QualifiedName qualified_name)
  21. : FormAssociatedElement(document, move(qualified_name))
  22. {
  23. }
  24. HTMLInputElement::~HTMLInputElement()
  25. {
  26. }
  27. void HTMLInputElement::did_click_button(Badge<Painting::ButtonPaintable>)
  28. {
  29. // FIXME: This should be a PointerEvent.
  30. dispatch_event(DOM::Event::create(EventNames::click));
  31. if (type() == "submit") {
  32. if (auto* form = first_ancestor_of_type<HTMLFormElement>()) {
  33. form->submit_form(this);
  34. }
  35. return;
  36. }
  37. }
  38. void HTMLInputElement::did_click_checkbox(Badge<Painting::CheckBoxPaintable>)
  39. {
  40. // FIXME: This should be a PointerEvent.
  41. auto click_event = DOM::Event::create(EventNames::click);
  42. click_event->set_bubbles(true);
  43. dispatch_event(move(click_event));
  44. }
  45. RefPtr<Layout::Node> HTMLInputElement::create_layout_node(NonnullRefPtr<CSS::StyleProperties> style)
  46. {
  47. if (type() == "hidden")
  48. return nullptr;
  49. if (type() == "submit" || type() == "button" || type() == "reset")
  50. return adopt_ref(*new Layout::ButtonBox(document(), *this, move(style)));
  51. if (type() == "checkbox")
  52. return adopt_ref(*new Layout::CheckBox(document(), *this, move(style)));
  53. if (type() == "radio")
  54. return adopt_ref(*new Layout::RadioButton(document(), *this, move(style)));
  55. create_shadow_tree_if_needed();
  56. auto layout_node = adopt_ref(*new Layout::BlockContainer(document(), this, move(style)));
  57. layout_node->set_inline(true);
  58. return layout_node;
  59. }
  60. void HTMLInputElement::set_checked(bool checked, ChangeSource change_source, ShouldRunActivationBehavior should_run_activation_behavior)
  61. {
  62. if (m_checked == checked)
  63. return;
  64. // The dirty checkedness flag must be initially set to false when the element is created,
  65. // and must be set to true whenever the user interacts with the control in a way that changes the checkedness.
  66. if (change_source == ChangeSource::User)
  67. m_dirty_checkedness = true;
  68. m_checked = checked;
  69. set_needs_style_update(true);
  70. if (should_run_activation_behavior == ShouldRunActivationBehavior::Yes)
  71. run_activation_behavior();
  72. }
  73. void HTMLInputElement::run_activation_behavior()
  74. {
  75. // The activation behavior for input elements are these steps:
  76. // FIXME: 1. If this element is not mutable and is not in the Checkbox state and is not in the Radio state, then return.
  77. // 2. Run this element's input activation behavior, if any, and do nothing otherwise.
  78. run_input_activation_behavior();
  79. }
  80. // https://html.spec.whatwg.org/multipage/input.html#input-activation-behavior
  81. void HTMLInputElement::run_input_activation_behavior()
  82. {
  83. if (type() == "checkbox") {
  84. // 1. If the element is not connected, then return.
  85. if (!is_connected())
  86. return;
  87. // 2. Fire an event named input at the element with the bubbles and composed attributes initialized to true.
  88. auto input_event = DOM::Event::create(HTML::EventNames::input);
  89. input_event->set_bubbles(true);
  90. input_event->set_composed(true);
  91. dispatch_event(move(input_event));
  92. // 3. Fire an event named change at the element with the bubbles attribute initialized to true.
  93. auto change_event = DOM::Event::create(HTML::EventNames::change);
  94. change_event->set_bubbles(true);
  95. dispatch_event(move(change_event));
  96. } else {
  97. dispatch_event(DOM::Event::create(EventNames::change));
  98. }
  99. }
  100. void HTMLInputElement::did_edit_text_node(Badge<BrowsingContext>)
  101. {
  102. // NOTE: This is a bit ad-hoc, but basically implements part of "4.10.5.5 Common event behaviors"
  103. // https://html.spec.whatwg.org/multipage/input.html#common-input-element-events
  104. queue_an_element_task(HTML::Task::Source::UserInteraction, [this] {
  105. auto input_event = DOM::Event::create(HTML::EventNames::input);
  106. input_event->set_bubbles(true);
  107. input_event->set_composed(true);
  108. dispatch_event(move(input_event));
  109. // FIXME: This should only fire when the input is "committed", whatever that means.
  110. auto change_event = DOM::Event::create(HTML::EventNames::change);
  111. change_event->set_bubbles(true);
  112. dispatch_event(move(change_event));
  113. });
  114. }
  115. String HTMLInputElement::value() const
  116. {
  117. if (m_text_node)
  118. return m_text_node->data();
  119. return default_value();
  120. }
  121. void HTMLInputElement::set_value(String value)
  122. {
  123. auto sanitised_value = value_sanitization_algorithm(move(value));
  124. if (m_text_node) {
  125. m_text_node->set_data(sanitised_value);
  126. return;
  127. }
  128. set_attribute(HTML::AttributeNames::value, sanitised_value);
  129. }
  130. void HTMLInputElement::create_shadow_tree_if_needed()
  131. {
  132. if (shadow_root())
  133. return;
  134. // FIXME: This assumes that we want a text box. Is that always true?
  135. auto shadow_root = adopt_ref(*new DOM::ShadowRoot(document(), *this));
  136. auto initial_value = attribute(HTML::AttributeNames::value);
  137. if (initial_value.is_null())
  138. initial_value = String::empty();
  139. auto element = document().create_element(HTML::TagNames::div).release_value();
  140. element->set_attribute(HTML::AttributeNames::style, "white-space: pre; padding-top: 1px; padding-bottom: 1px; padding-left: 2px; padding-right: 2px");
  141. m_text_node = adopt_ref(*new DOM::Text(document(), initial_value));
  142. m_text_node->set_always_editable(true);
  143. m_text_node->set_owner_input_element({}, *this);
  144. element->append_child(*m_text_node);
  145. shadow_root->append_child(move(element));
  146. set_shadow_root(move(shadow_root));
  147. }
  148. void HTMLInputElement::did_receive_focus()
  149. {
  150. auto* browsing_context = document().browsing_context();
  151. if (!browsing_context)
  152. return;
  153. if (!m_text_node)
  154. return;
  155. browsing_context->set_cursor_position(DOM::Position { *m_text_node, 0 });
  156. }
  157. bool HTMLInputElement::is_focusable() const
  158. {
  159. return m_text_node;
  160. }
  161. void HTMLInputElement::parse_attribute(FlyString const& name, String const& value)
  162. {
  163. FormAssociatedElement::parse_attribute(name, value);
  164. if (name == HTML::AttributeNames::checked) {
  165. // When the checked content attribute is added, if the control does not have dirty checkedness,
  166. // the user agent must set the checkedness of the element to true
  167. if (!m_dirty_checkedness)
  168. set_checked(true, ChangeSource::Programmatic, ShouldRunActivationBehavior::No);
  169. }
  170. }
  171. void HTMLInputElement::did_remove_attribute(FlyString const& name)
  172. {
  173. FormAssociatedElement::did_remove_attribute(name);
  174. if (name == HTML::AttributeNames::checked) {
  175. // When the checked content attribute is removed, if the control does not have dirty checkedness,
  176. // the user agent must set the checkedness of the element to false.
  177. if (!m_dirty_checkedness)
  178. set_checked(false, ChangeSource::Programmatic, ShouldRunActivationBehavior::No);
  179. }
  180. }
  181. String HTMLInputElement::type() const
  182. {
  183. auto value = attribute(HTML::AttributeNames::type);
  184. #define __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE(keyword, _) \
  185. if (value.equals_ignoring_case(#keyword)) \
  186. return #keyword;
  187. ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTES
  188. #undef __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE
  189. // The missing value default and the invalid value default are the Text state.
  190. // https://html.spec.whatwg.org/multipage/input.html#the-input-element:missing-value-default
  191. // https://html.spec.whatwg.org/multipage/input.html#the-input-element:invalid-value-default
  192. return "text";
  193. }
  194. HTMLInputElement::TypeAttributeState HTMLInputElement::type_state() const
  195. {
  196. auto value = attribute(HTML::AttributeNames::type);
  197. #define __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE(keyword, state) \
  198. if (value.equals_ignoring_case(#keyword)) \
  199. return HTMLInputElement::TypeAttributeState::state;
  200. ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTES
  201. #undef __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE
  202. // The missing value default and the invalid value default are the Text state.
  203. // https://html.spec.whatwg.org/multipage/input.html#the-input-element:missing-value-default
  204. // https://html.spec.whatwg.org/multipage/input.html#the-input-element:invalid-value-default
  205. return HTMLInputElement::TypeAttributeState::Text;
  206. }
  207. void HTMLInputElement::set_type(String const& type)
  208. {
  209. set_attribute(HTML::AttributeNames::type, type);
  210. }
  211. // https://html.spec.whatwg.org/multipage/input.html#value-sanitization-algorithm
  212. String HTMLInputElement::value_sanitization_algorithm(String value) const
  213. {
  214. if (type_state() == HTMLInputElement::TypeAttributeState::Text || type_state() == HTMLInputElement::TypeAttributeState::Search || type_state() == HTMLInputElement::TypeAttributeState::Telephone || type_state() == HTMLInputElement::TypeAttributeState::Password) {
  215. // Strip newlines from the value.
  216. if (value.contains('\r') || value.contains('\n')) {
  217. StringBuilder builder;
  218. for (auto c : value) {
  219. if (!(c == '\r' || c == '\n'))
  220. builder.append(c);
  221. }
  222. return builder.to_string();
  223. }
  224. } else if (type_state() == HTMLInputElement::TypeAttributeState::URL) {
  225. // Strip newlines from the value, then strip leading and trailing ASCII whitespace from the value.
  226. if (value.contains('\r') || value.contains('\n')) {
  227. StringBuilder builder;
  228. for (auto c : value) {
  229. if (!(c == '\r' || c == '\n'))
  230. builder.append(c);
  231. }
  232. return builder.to_string().trim_whitespace();
  233. }
  234. } else if (type_state() == HTMLInputElement::TypeAttributeState::Number) {
  235. // If the value of the element is not a valid floating-point number, then set it to the empty string instead.
  236. char* end_ptr;
  237. auto val = strtod(value.characters(), &end_ptr);
  238. if (!isfinite(val) || *end_ptr)
  239. return "";
  240. }
  241. // FIXME: Implement remaining value sanitation algorithms
  242. return value;
  243. }
  244. }