Menu.cpp 5.8 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <AK/HashMap.h>
  27. #include <AK/SharedBuffer.h>
  28. #include <LibGUI/Action.h>
  29. #include <LibGUI/ActionGroup.h>
  30. #include <LibGUI/Menu.h>
  31. #include <LibGUI/MenuItem.h>
  32. #include <LibGUI/WindowServerConnection.h>
  33. #include <LibGfx/Bitmap.h>
  34. //#define MENU_DEBUG
  35. namespace GUI {
  36. static HashMap<int, Menu*>& all_menus()
  37. {
  38. static HashMap<int, Menu*>* map;
  39. if (!map)
  40. map = new HashMap<int, Menu*>();
  41. return *map;
  42. }
  43. Menu* Menu::from_menu_id(int menu_id)
  44. {
  45. auto it = all_menus().find(menu_id);
  46. if (it == all_menus().end())
  47. return nullptr;
  48. return (*it).value;
  49. }
  50. Menu::Menu(const StringView& name)
  51. : m_name(name)
  52. {
  53. }
  54. Menu::~Menu()
  55. {
  56. unrealize_menu();
  57. }
  58. void Menu::add_action(NonnullRefPtr<Action> action)
  59. {
  60. m_items.append(make<MenuItem>(m_menu_id, move(action)));
  61. #ifdef GMENU_DEBUG
  62. dbgprintf("GUI::Menu::add_action(): MenuItem Menu ID: %d\n", m_menu_id);
  63. #endif
  64. }
  65. void Menu::add_submenu(NonnullRefPtr<Menu> submenu)
  66. {
  67. m_items.append(make<MenuItem>(m_menu_id, move(submenu)));
  68. }
  69. void Menu::add_separator()
  70. {
  71. m_items.append(make<MenuItem>(m_menu_id, MenuItem::Type::Separator));
  72. }
  73. void Menu::realize_if_needed()
  74. {
  75. if (m_menu_id == -1)
  76. realize_menu();
  77. }
  78. void Menu::popup(const Gfx::Point& screen_position)
  79. {
  80. realize_if_needed();
  81. WindowServerConnection::the().post_message(Messages::WindowServer::PopupMenu(m_menu_id, screen_position));
  82. }
  83. void Menu::dismiss()
  84. {
  85. if (m_menu_id == -1)
  86. return;
  87. WindowServerConnection::the().post_message(Messages::WindowServer::DismissMenu(m_menu_id));
  88. }
  89. int Menu::realize_menu()
  90. {
  91. m_menu_id = WindowServerConnection::the().send_sync<Messages::WindowServer::CreateMenu>(m_name)->menu_id();
  92. #ifdef MENU_DEBUG
  93. dbgprintf("GUI::Menu::realize_menu(): New menu ID: %d\n", m_menu_id);
  94. #endif
  95. ASSERT(m_menu_id > 0);
  96. for (size_t i = 0; i < m_items.size(); ++i) {
  97. auto& item = m_items[i];
  98. item.set_menu_id({}, m_menu_id);
  99. item.set_identifier({}, i);
  100. if (item.type() == MenuItem::Type::Separator) {
  101. WindowServerConnection::the().send_sync<Messages::WindowServer::AddMenuSeparator>(m_menu_id);
  102. continue;
  103. }
  104. if (item.type() == MenuItem::Type::Submenu) {
  105. auto& submenu = *item.submenu();
  106. submenu.realize_if_needed();
  107. WindowServerConnection::the().send_sync<Messages::WindowServer::AddMenuItem>(m_menu_id, i, submenu.menu_id(), submenu.name(), true, false, false, "", -1, false);
  108. continue;
  109. }
  110. if (item.type() == MenuItem::Type::Action) {
  111. auto& action = *item.action();
  112. int icon_buffer_id = -1;
  113. if (action.icon()) {
  114. ASSERT(action.icon()->format() == Gfx::BitmapFormat::RGBA32);
  115. ASSERT(action.icon()->size() == Gfx::Size(16, 16));
  116. if (action.icon()->shared_buffer_id() == -1) {
  117. auto shared_buffer = SharedBuffer::create_with_size(action.icon()->size_in_bytes());
  118. ASSERT(shared_buffer);
  119. auto shared_icon = Gfx::Bitmap::create_with_shared_buffer(Gfx::BitmapFormat::RGBA32, *shared_buffer, action.icon()->size());
  120. memcpy(shared_buffer->data(), action.icon()->bits(0), action.icon()->size_in_bytes());
  121. shared_buffer->seal();
  122. shared_buffer->share_with(WindowServerConnection::the().server_pid());
  123. action.set_icon(shared_icon);
  124. }
  125. icon_buffer_id = action.icon()->shared_buffer_id();
  126. }
  127. auto shortcut_text = action.shortcut().is_valid() ? action.shortcut().to_string() : String();
  128. bool exclusive = action.group() && action.group()->is_exclusive() && action.is_checkable();
  129. WindowServerConnection::the().send_sync<Messages::WindowServer::AddMenuItem>(m_menu_id, i, -1, action.text(), action.is_enabled(), action.is_checkable(), action.is_checkable() ? action.is_checked() : false, shortcut_text, icon_buffer_id, exclusive);
  130. }
  131. }
  132. all_menus().set(m_menu_id, this);
  133. return m_menu_id;
  134. }
  135. void Menu::unrealize_menu()
  136. {
  137. if (m_menu_id == -1)
  138. return;
  139. all_menus().remove(m_menu_id);
  140. WindowServerConnection::the().send_sync<Messages::WindowServer::DestroyMenu>(m_menu_id);
  141. m_menu_id = 0;
  142. }
  143. Action* Menu::action_at(size_t index)
  144. {
  145. if (index >= m_items.size())
  146. return nullptr;
  147. return m_items[index].action();
  148. }
  149. }