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- /*
- * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this
- * list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #pragma once
- #include <AK/Function.h>
- #include <AK/Noncopyable.h>
- #include <AK/RefPtr.h>
- #include <AK/WeakPtr.h>
- #include <LibCore/Timer.h>
- #include <LibGfx/Bitmap.h>
- #include <LibGfx/Rect.h>
- #include <LibGfx/Size.h>
- #include <LibWeb/DOM/Position.h>
- #include <LibWeb/Loader/FrameLoader.h>
- #include <LibWeb/Page/EventHandler.h>
- #include <LibWeb/TreeNode.h>
- namespace Web {
- class Frame : public TreeNode<Frame> {
- public:
- static NonnullRefPtr<Frame> create_subframe(DOM::Element& host_element, Frame& main_frame) { return adopt(*new Frame(host_element, main_frame)); }
- static NonnullRefPtr<Frame> create(Page& page) { return adopt(*new Frame(page)); }
- ~Frame();
- bool is_main_frame() const { return this == &m_main_frame; }
- bool is_focused_frame() const;
- const DOM::Document* document() const { return m_document; }
- DOM::Document* document() { return m_document; }
- void set_document(DOM::Document*);
- Page* page() { return m_page; }
- const Page* page() const { return m_page; }
- const Gfx::IntSize& size() const { return m_size; }
- void set_size(const Gfx::IntSize&);
- void set_needs_display(const Gfx::IntRect&);
- void set_viewport_scroll_offset(const Gfx::IntPoint&);
- Gfx::IntRect viewport_rect() const { return { m_viewport_scroll_offset, m_size }; }
- void did_scroll(Badge<InProcessWebView>);
- FrameLoader& loader() { return m_loader; }
- const FrameLoader& loader() const { return m_loader; }
- EventHandler& event_handler() { return m_event_handler; }
- const EventHandler& event_handler() const { return m_event_handler; }
- void scroll_to(const Gfx::IntPoint&);
- void scroll_to_anchor(const String&);
- Frame& main_frame() { return m_main_frame; }
- const Frame& main_frame() const { return m_main_frame; }
- DOM::Element* host_element() { return m_host_element; }
- const DOM::Element* host_element() const { return m_host_element; }
- Gfx::IntPoint to_main_frame_position(const Gfx::IntPoint&);
- Gfx::IntRect to_main_frame_rect(const Gfx::IntRect&);
- DOM::Position& cursor_position() { return m_cursor_position; }
- const DOM::Position& cursor_position() const { return m_cursor_position; }
- void set_cursor_position(const DOM::Position&);
- bool cursor_blink_state() const { return m_cursor_blink_state; }
- String selected_text() const;
- void did_edit(Badge<EditEventHandler>);
- private:
- explicit Frame(DOM::Element& host_element, Frame& main_frame);
- explicit Frame(Page&);
- void setup();
- WeakPtr<Page> m_page;
- Frame& m_main_frame;
- FrameLoader m_loader;
- EventHandler m_event_handler;
- WeakPtr<DOM::Element> m_host_element;
- RefPtr<DOM::Document> m_document;
- Gfx::IntSize m_size;
- Gfx::IntPoint m_viewport_scroll_offset;
- DOM::Position m_cursor_position;
- RefPtr<Core::Timer> m_cursor_blink_timer;
- bool m_cursor_blink_state { false };
- };
- }
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