123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294 |
- /*
- * Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
- * Copyright (c) 2022, Jakob-Niklas See <git@nwex.de>
- * Copyright (c) 2022, the SerenityOS developers.
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <AK/FuzzyMatch.h>
- #include <AK/QuickSort.h>
- #include <LibGUI/Action.h>
- #include <LibGUI/ActionGroup.h>
- #include <LibGUI/Application.h>
- #include <LibGUI/BoxLayout.h>
- #include <LibGUI/CommandPalette.h>
- #include <LibGUI/FilteringProxyModel.h>
- #include <LibGUI/Menu.h>
- #include <LibGUI/MenuItem.h>
- #include <LibGUI/Menubar.h>
- #include <LibGUI/Model.h>
- #include <LibGUI/Painter.h>
- #include <LibGUI/TableView.h>
- #include <LibGUI/TextBox.h>
- #include <LibGUI/Widget.h>
- #include <LibGfx/Painter.h>
- namespace GUI {
- enum class IconFlags : unsigned {
- Checkable = 0,
- Exclusive = 1,
- Checked = 2,
- };
- AK_ENUM_BITWISE_OPERATORS(IconFlags);
- class ActionIconDelegate final : public GUI::TableCellPaintingDelegate {
- public:
- virtual ~ActionIconDelegate() override = default;
- bool should_paint(ModelIndex const& index) override
- {
- return index.data().is_u32();
- }
- virtual void paint(GUI::Painter& painter, Gfx::IntRect const& cell_rect, Gfx::Palette const& palette, ModelIndex const& index) override
- {
- auto flags = static_cast<IconFlags>(index.data().as_u32());
- VERIFY(has_flag(flags, IconFlags::Checkable));
- auto exclusive = has_flag(flags, IconFlags::Exclusive);
- auto checked = has_flag(flags, IconFlags::Checked);
- if (exclusive) {
- Gfx::IntRect radio_rect { 0, 0, 12, 12 };
- radio_rect.center_within(cell_rect);
- Gfx::StylePainter::paint_radio_button(painter, radio_rect, palette, checked, false);
- } else {
- Gfx::IntRect radio_rect { 0, 0, 13, 13 };
- radio_rect.center_within(cell_rect);
- Gfx::StylePainter::paint_check_box(painter, radio_rect, palette, true, checked, false);
- }
- }
- };
- class ActionModel final : public GUI::Model {
- public:
- enum Column {
- Icon,
- Text,
- Menu,
- Shortcut,
- __Count,
- };
- ActionModel(Vector<NonnullRefPtr<GUI::Action>>& actions)
- : m_actions(actions)
- {
- }
- virtual ~ActionModel() override = default;
- virtual int row_count(ModelIndex const& parent_index) const override
- {
- if (!parent_index.is_valid())
- return m_actions.size();
- return 0;
- }
- virtual int column_count(ModelIndex const& = ModelIndex()) const override
- {
- return Column::__Count;
- }
- virtual String column_name(int) const override { return {}; }
- virtual ModelIndex index(int row, int column = 0, ModelIndex const& = ModelIndex()) const override
- {
- return create_index(row, column, m_actions.at(row).ptr());
- }
- virtual Variant data(ModelIndex const& index, ModelRole role = ModelRole::Display) const override
- {
- if (role != ModelRole::Display)
- return {};
- auto& action = *static_cast<GUI::Action*>(index.internal_data());
- switch (index.column()) {
- case Column::Icon:
- if (action.icon())
- return *action.icon();
- if (action.is_checkable()) {
- auto flags = IconFlags::Checkable;
- if (action.is_checked())
- flags |= IconFlags::Checked;
- if (action.group() && action.group()->is_exclusive())
- flags |= IconFlags::Exclusive;
- return (u32)flags;
- }
- return "";
- case Column::Text:
- return action_text(index);
- case Column::Menu:
- return menu_name(index);
- case Column::Shortcut:
- if (!action.shortcut().is_valid())
- return "";
- return action.shortcut().to_string();
- }
- VERIFY_NOT_REACHED();
- }
- virtual TriState data_matches(GUI::ModelIndex const& index, GUI::Variant const& term) const override
- {
- auto needle = term.as_string();
- if (needle.is_empty())
- return TriState::True;
- auto haystack = String::formatted("{} {}", menu_name(index), action_text(index));
- if (fuzzy_match(needle, haystack).score > 0)
- return TriState::True;
- return TriState::False;
- }
- static String action_text(ModelIndex const& index)
- {
- auto& action = *static_cast<GUI::Action*>(index.internal_data());
- return Gfx::parse_ampersand_string(action.text());
- }
- static String menu_name(ModelIndex const& index)
- {
- auto& action = *static_cast<GUI::Action*>(index.internal_data());
- if (action.menu_items().is_empty())
- return {};
- auto* menu_item = *action.menu_items().begin();
- auto* menu = Menu::from_menu_id(menu_item->menu_id());
- if (!menu)
- return {};
- return Gfx::parse_ampersand_string(menu->name());
- }
- private:
- Vector<NonnullRefPtr<GUI::Action>> const& m_actions;
- };
- CommandPalette::CommandPalette(GUI::Window& parent_window, ScreenPosition screen_position)
- : GUI::Dialog(&parent_window, screen_position)
- {
- set_frameless(true);
- resize(450, 300);
- collect_actions(parent_window);
- auto& main_widget = set_main_widget<GUI::Frame>();
- main_widget.set_frame_shape(Gfx::FrameShape::Window);
- main_widget.set_fill_with_background_color(true);
- auto& layout = main_widget.set_layout<GUI::VerticalBoxLayout>();
- layout.set_margins(4);
- m_text_box = main_widget.add<GUI::TextBox>();
- m_table_view = main_widget.add<GUI::TableView>();
- m_model = adopt_ref(*new ActionModel(m_actions));
- m_table_view->set_column_headers_visible(false);
- m_filter_model = MUST(GUI::FilteringProxyModel::create(*m_model));
- m_filter_model->set_filter_term("");
- m_table_view->set_column_painting_delegate(0, make<ActionIconDelegate>());
- m_table_view->set_model(*m_filter_model);
- m_text_box->on_change = [this] {
- m_filter_model->set_filter_term(m_text_box->text());
- if (m_filter_model->row_count() != 0)
- m_table_view->set_cursor(m_filter_model->index(0, 0), GUI::AbstractView::SelectionUpdate::Set);
- };
- m_text_box->on_down_pressed = [this] {
- m_table_view->move_cursor(GUI::AbstractView::CursorMovement::Down, GUI::AbstractView::SelectionUpdate::Set);
- };
- m_text_box->on_up_pressed = [this] {
- m_table_view->move_cursor(GUI::AbstractView::CursorMovement::Up, GUI::AbstractView::SelectionUpdate::Set);
- };
- m_text_box->on_return_pressed = [this] {
- if (!m_table_view->selection().is_empty())
- finish_with_index(m_table_view->selection().first());
- };
- m_table_view->on_activation = [this](GUI::ModelIndex const& filter_index) {
- finish_with_index(filter_index);
- };
- m_text_box->set_focus(true);
- on_active_window_change = [this](bool is_active_window) {
- if (!is_active_window)
- close();
- };
- }
- void CommandPalette::collect_actions(GUI::Window& parent_window)
- {
- OrderedHashTable<NonnullRefPtr<GUI::Action>> actions;
- auto collect_action_children = [&](Core::Object& action_parent) {
- action_parent.for_each_child_of_type<GUI::Action>([&](GUI::Action& action) {
- if (action.is_enabled())
- actions.set(action);
- return IterationDecision::Continue;
- });
- };
- Function<void(Menu&)> collect_actions_from_menu = [&](Menu& menu) {
- for (auto menu_item : menu.items()) {
- if (menu_item.submenu())
- collect_actions_from_menu(*menu_item.submenu());
- auto const* action = menu_item.action();
- if (action && action->is_enabled())
- actions.set(*action);
- }
- };
- for (auto* widget = parent_window.focused_widget(); widget; widget = widget->parent_widget())
- collect_action_children(*widget);
- collect_action_children(parent_window);
- parent_window.menubar().for_each_menu([&](Menu& menu) {
- collect_actions_from_menu(menu);
- return IterationDecision::Continue;
- });
- if (!parent_window.is_modal()) {
- for (auto const& it : GUI::Application::the()->global_shortcut_actions({})) {
- if (it.value->is_enabled())
- actions.set(*it.value);
- }
- }
- m_actions.clear();
- for (auto& action : actions)
- m_actions.append(action);
- quick_sort(m_actions, [&](auto& a, auto& b) {
- // FIXME: This is so awkward. Don't be so awkward.
- return Gfx::parse_ampersand_string(a->text()) < Gfx::parse_ampersand_string(b->text());
- });
- }
- void CommandPalette::finish_with_index(GUI::ModelIndex const& filter_index)
- {
- if (!filter_index.is_valid())
- return;
- auto action_index = m_filter_model->map(filter_index);
- auto* action = static_cast<GUI::Action*>(action_index.internal_data());
- VERIFY(action);
- m_selected_action = action;
- done(ExecResult::OK);
- }
- }
|