VM.h 12 KB

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  1. /*
  2. * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
  3. * Copyright (c) 2020-2022, Linus Groh <linusg@serenityos.org>
  4. * Copyright (c) 2021-2022, David Tuin <davidot@serenityos.org>
  5. *
  6. * SPDX-License-Identifier: BSD-2-Clause
  7. */
  8. #pragma once
  9. #include <AK/FlyString.h>
  10. #include <AK/Function.h>
  11. #include <AK/HashMap.h>
  12. #include <AK/RefCounted.h>
  13. #include <AK/StackInfo.h>
  14. #include <AK/Variant.h>
  15. #include <LibJS/Heap/Heap.h>
  16. #include <LibJS/Heap/MarkedVector.h>
  17. #include <LibJS/Runtime/CommonPropertyNames.h>
  18. #include <LibJS/Runtime/Completion.h>
  19. #include <LibJS/Runtime/Error.h>
  20. #include <LibJS/Runtime/ErrorTypes.h>
  21. #include <LibJS/Runtime/ExecutionContext.h>
  22. #include <LibJS/Runtime/Iterator.h>
  23. #include <LibJS/Runtime/Promise.h>
  24. #include <LibJS/Runtime/Value.h>
  25. namespace JS {
  26. class Identifier;
  27. struct BindingPattern;
  28. class VM : public RefCounted<VM> {
  29. public:
  30. struct CustomData {
  31. virtual ~CustomData() = default;
  32. virtual void spin_event_loop_until(Function<bool()> goal_condition) = 0;
  33. };
  34. static NonnullRefPtr<VM> create(OwnPtr<CustomData> = {});
  35. ~VM() = default;
  36. Heap& heap() { return m_heap; }
  37. Heap const& heap() const { return m_heap; }
  38. Interpreter& interpreter();
  39. Interpreter* interpreter_if_exists();
  40. void push_interpreter(Interpreter&);
  41. void pop_interpreter(Interpreter&);
  42. void dump_backtrace() const;
  43. class InterpreterExecutionScope {
  44. public:
  45. InterpreterExecutionScope(Interpreter&);
  46. ~InterpreterExecutionScope();
  47. Interpreter& interpreter() { return m_interpreter; }
  48. private:
  49. Interpreter& m_interpreter;
  50. };
  51. void gather_roots(HashTable<Cell*>&);
  52. #define __JS_ENUMERATE(SymbolName, snake_name) \
  53. Symbol* well_known_symbol_##snake_name() const \
  54. { \
  55. return m_well_known_symbol_##snake_name; \
  56. }
  57. JS_ENUMERATE_WELL_KNOWN_SYMBOLS
  58. #undef __JS_ENUMERATE
  59. Symbol* get_global_symbol(DeprecatedString const& description);
  60. HashMap<DeprecatedString, PrimitiveString*>& string_cache() { return m_string_cache; }
  61. PrimitiveString& empty_string() { return *m_empty_string; }
  62. PrimitiveString& single_ascii_character_string(u8 character)
  63. {
  64. VERIFY(character < 0x80);
  65. return *m_single_ascii_character_strings[character];
  66. }
  67. bool did_reach_stack_space_limit() const
  68. {
  69. // Address sanitizer (ASAN) used to check for more space but
  70. // currently we can't detect the stack size with it enabled.
  71. return m_stack_info.size_free() < 32 * KiB;
  72. }
  73. void push_execution_context(ExecutionContext& context)
  74. {
  75. m_execution_context_stack.append(&context);
  76. }
  77. // TODO: Rename this function instead of providing a second argument, now that the global object is no longer passed in.
  78. struct CheckStackSpaceLimitTag { };
  79. ThrowCompletionOr<void> push_execution_context(ExecutionContext& context, CheckStackSpaceLimitTag)
  80. {
  81. // Ensure we got some stack space left, so the next function call doesn't kill us.
  82. if (did_reach_stack_space_limit())
  83. return throw_completion<InternalError>(ErrorType::CallStackSizeExceeded);
  84. m_execution_context_stack.append(&context);
  85. return {};
  86. }
  87. void pop_execution_context()
  88. {
  89. m_execution_context_stack.take_last();
  90. if (m_execution_context_stack.is_empty() && on_call_stack_emptied)
  91. on_call_stack_emptied();
  92. }
  93. // https://tc39.es/ecma262/#running-execution-context
  94. // At any point in time, there is at most one execution context per agent that is actually executing code.
  95. // This is known as the agent's running execution context.
  96. ExecutionContext& running_execution_context() { return *m_execution_context_stack.last(); }
  97. ExecutionContext const& running_execution_context() const { return *m_execution_context_stack.last(); }
  98. // https://tc39.es/ecma262/#execution-context-stack
  99. // The execution context stack is used to track execution contexts.
  100. Vector<ExecutionContext*> const& execution_context_stack() const { return m_execution_context_stack; }
  101. Vector<ExecutionContext*>& execution_context_stack() { return m_execution_context_stack; }
  102. Environment const* lexical_environment() const { return running_execution_context().lexical_environment; }
  103. Environment* lexical_environment() { return running_execution_context().lexical_environment; }
  104. Environment const* variable_environment() const { return running_execution_context().variable_environment; }
  105. Environment* variable_environment() { return running_execution_context().variable_environment; }
  106. // https://tc39.es/ecma262/#current-realm
  107. // The value of the Realm component of the running execution context is also called the current Realm Record.
  108. Realm const* current_realm() const { return running_execution_context().realm; }
  109. Realm* current_realm() { return running_execution_context().realm; }
  110. // https://tc39.es/ecma262/#active-function-object
  111. // The value of the Function component of the running execution context is also called the active function object.
  112. FunctionObject const* active_function_object() const { return running_execution_context().function; }
  113. FunctionObject* active_function_object() { return running_execution_context().function; }
  114. bool in_strict_mode() const;
  115. size_t argument_count() const
  116. {
  117. if (m_execution_context_stack.is_empty())
  118. return 0;
  119. return running_execution_context().arguments.size();
  120. }
  121. Value argument(size_t index) const
  122. {
  123. if (m_execution_context_stack.is_empty())
  124. return {};
  125. auto& arguments = running_execution_context().arguments;
  126. return index < arguments.size() ? arguments[index] : js_undefined();
  127. }
  128. Value this_value() const
  129. {
  130. VERIFY(!m_execution_context_stack.is_empty());
  131. return running_execution_context().this_value;
  132. }
  133. ThrowCompletionOr<Value> resolve_this_binding();
  134. StackInfo const& stack_info() const { return m_stack_info; };
  135. u32 execution_generation() const { return m_execution_generation; }
  136. void finish_execution_generation() { ++m_execution_generation; }
  137. ThrowCompletionOr<Reference> resolve_binding(FlyString const&, Environment* = nullptr);
  138. ThrowCompletionOr<Reference> get_identifier_reference(Environment*, FlyString, bool strict, size_t hops = 0);
  139. // 5.2.3.2 Throw an Exception, https://tc39.es/ecma262/#sec-throw-an-exception
  140. template<typename T, typename... Args>
  141. Completion throw_completion(Args&&... args)
  142. {
  143. auto& realm = *current_realm();
  144. return JS::throw_completion(T::create(realm, forward<Args>(args)...));
  145. }
  146. template<typename T, typename... Args>
  147. Completion throw_completion(ErrorType type, Args&&... args)
  148. {
  149. return throw_completion<T>(DeprecatedString::formatted(type.message(), forward<Args>(args)...));
  150. }
  151. Value get_new_target();
  152. Object& get_global_object();
  153. CommonPropertyNames names;
  154. void run_queued_promise_jobs();
  155. void enqueue_promise_job(Function<ThrowCompletionOr<Value>()> job, Realm*);
  156. void run_queued_finalization_registry_cleanup_jobs();
  157. void enqueue_finalization_registry_cleanup_job(FinalizationRegistry&);
  158. void promise_rejection_tracker(Promise&, Promise::RejectionOperation) const;
  159. Function<void()> on_call_stack_emptied;
  160. Function<void(Promise&)> on_promise_unhandled_rejection;
  161. Function<void(Promise&)> on_promise_rejection_handled;
  162. ThrowCompletionOr<void> initialize_instance_elements(Object& object, ECMAScriptFunctionObject& constructor);
  163. CustomData* custom_data() { return m_custom_data; }
  164. ThrowCompletionOr<void> destructuring_assignment_evaluation(NonnullRefPtr<BindingPattern> const& target, Value value);
  165. ThrowCompletionOr<void> binding_initialization(FlyString const& target, Value value, Environment* environment);
  166. ThrowCompletionOr<void> binding_initialization(NonnullRefPtr<BindingPattern> const& target, Value value, Environment* environment);
  167. ThrowCompletionOr<Value> named_evaluation_if_anonymous_function(ASTNode const& expression, FlyString const& name);
  168. void save_execution_context_stack();
  169. void restore_execution_context_stack();
  170. // Do not call this method unless you are sure this is the only and first module to be loaded in this vm.
  171. ThrowCompletionOr<void> link_and_eval_module(Badge<Interpreter>, SourceTextModule& module);
  172. ScriptOrModule get_active_script_or_module() const;
  173. Function<ThrowCompletionOr<NonnullGCPtr<Module>>(ScriptOrModule, ModuleRequest const&)> host_resolve_imported_module;
  174. Function<void(ScriptOrModule, ModuleRequest, PromiseCapability const&)> host_import_module_dynamically;
  175. Function<void(ScriptOrModule, ModuleRequest const&, PromiseCapability const&, Promise*)> host_finish_dynamic_import;
  176. Function<HashMap<PropertyKey, Value>(SourceTextModule const&)> host_get_import_meta_properties;
  177. Function<void(Object*, SourceTextModule const&)> host_finalize_import_meta;
  178. Function<Vector<DeprecatedString>()> host_get_supported_import_assertions;
  179. void enable_default_host_import_module_dynamically_hook();
  180. Function<void(Promise&, Promise::RejectionOperation)> host_promise_rejection_tracker;
  181. Function<ThrowCompletionOr<Value>(JobCallback&, Value, MarkedVector<Value>)> host_call_job_callback;
  182. Function<void(FinalizationRegistry&)> host_enqueue_finalization_registry_cleanup_job;
  183. Function<void(Function<ThrowCompletionOr<Value>()>, Realm*)> host_enqueue_promise_job;
  184. Function<JobCallback(FunctionObject&)> host_make_job_callback;
  185. Function<ThrowCompletionOr<void>(Realm&)> host_ensure_can_compile_strings;
  186. Function<ThrowCompletionOr<void>(Object&)> host_ensure_can_add_private_element;
  187. private:
  188. explicit VM(OwnPtr<CustomData>);
  189. ThrowCompletionOr<void> property_binding_initialization(BindingPattern const& binding, Value value, Environment* environment);
  190. ThrowCompletionOr<void> iterator_binding_initialization(BindingPattern const& binding, Iterator& iterator_record, Environment* environment);
  191. ThrowCompletionOr<NonnullGCPtr<Module>> resolve_imported_module(ScriptOrModule referencing_script_or_module, ModuleRequest const& module_request);
  192. ThrowCompletionOr<void> link_and_eval_module(Module& module);
  193. void import_module_dynamically(ScriptOrModule referencing_script_or_module, ModuleRequest module_request, PromiseCapability const& promise_capability);
  194. void finish_dynamic_import(ScriptOrModule referencing_script_or_module, ModuleRequest module_request, PromiseCapability const& promise_capability, Promise* inner_promise);
  195. HashMap<DeprecatedString, PrimitiveString*> m_string_cache;
  196. Heap m_heap;
  197. Vector<Interpreter*> m_interpreters;
  198. Vector<ExecutionContext*> m_execution_context_stack;
  199. Vector<Vector<ExecutionContext*>> m_saved_execution_context_stacks;
  200. StackInfo m_stack_info;
  201. HashMap<DeprecatedString, Symbol*> m_global_symbol_map;
  202. Vector<Function<ThrowCompletionOr<Value>()>> m_promise_jobs;
  203. Vector<FinalizationRegistry*> m_finalization_registry_cleanup_jobs;
  204. PrimitiveString* m_empty_string { nullptr };
  205. PrimitiveString* m_single_ascii_character_strings[128] {};
  206. struct StoredModule {
  207. ScriptOrModule referencing_script_or_module;
  208. DeprecatedString filename;
  209. DeprecatedString type;
  210. Handle<Module> module;
  211. bool has_once_started_linking { false };
  212. };
  213. StoredModule* get_stored_module(ScriptOrModule const& script_or_module, DeprecatedString const& filename, DeprecatedString const& type);
  214. Vector<StoredModule> m_loaded_modules;
  215. #define __JS_ENUMERATE(SymbolName, snake_name) \
  216. Symbol* m_well_known_symbol_##snake_name { nullptr };
  217. JS_ENUMERATE_WELL_KNOWN_SYMBOLS
  218. #undef __JS_ENUMERATE
  219. u32 m_execution_generation { 0 };
  220. OwnPtr<CustomData> m_custom_data;
  221. };
  222. ALWAYS_INLINE Heap& Cell::heap() const
  223. {
  224. return HeapBlock::from_cell(this)->heap();
  225. }
  226. ALWAYS_INLINE VM& Cell::vm() const
  227. {
  228. return heap().vm();
  229. }
  230. }