ListView.cpp 8.9 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <LibGUI/ListView.h>
  27. #include <LibGUI/Model.h>
  28. #include <LibGUI/Painter.h>
  29. #include <LibGUI/ScrollBar.h>
  30. #include <LibGfx/Palette.h>
  31. namespace GUI {
  32. ListView::ListView()
  33. {
  34. set_fill_with_background_color(true);
  35. set_background_role(ColorRole::Base);
  36. set_foreground_role(ColorRole::BaseText);
  37. }
  38. ListView::~ListView()
  39. {
  40. }
  41. void ListView::select_all()
  42. {
  43. selection().clear();
  44. for (int item_index = 0; item_index < item_count(); ++item_index) {
  45. auto index = model()->index(item_index, m_model_column);
  46. selection().add(index);
  47. }
  48. }
  49. void ListView::update_content_size()
  50. {
  51. if (!model())
  52. return set_content_size({});
  53. int content_width = 0;
  54. for (int row = 0, row_count = model()->row_count(); row < row_count; ++row) {
  55. auto text = model()->index(row, m_model_column).data();
  56. content_width = max(content_width, font().width(text.to_string()));
  57. }
  58. content_width = max(content_width, widget_inner_rect().width());
  59. int content_height = item_count() * item_height();
  60. set_content_size({ content_width, content_height });
  61. }
  62. void ListView::resize_event(ResizeEvent& event)
  63. {
  64. update_content_size();
  65. AbstractView::resize_event(event);
  66. }
  67. void ListView::model_did_update(unsigned flags)
  68. {
  69. AbstractView::model_did_update(flags);
  70. update_content_size();
  71. update();
  72. }
  73. Gfx::IntRect ListView::content_rect(int row) const
  74. {
  75. return { 0, row * item_height(), content_width(), item_height() };
  76. }
  77. Gfx::IntRect ListView::content_rect(const ModelIndex& index) const
  78. {
  79. return content_rect(index.row());
  80. }
  81. ModelIndex ListView::index_at_event_position(const Gfx::IntPoint& point) const
  82. {
  83. ASSERT(model());
  84. auto adjusted_position = this->adjusted_position(point);
  85. for (int row = 0, row_count = model()->row_count(); row < row_count; ++row) {
  86. if (!content_rect(row).contains(adjusted_position))
  87. continue;
  88. return model()->index(row, m_model_column);
  89. }
  90. return {};
  91. }
  92. Gfx::IntPoint ListView::adjusted_position(const Gfx::IntPoint& position) const
  93. {
  94. return position.translated(horizontal_scrollbar().value() - frame_thickness(), vertical_scrollbar().value() - frame_thickness());
  95. }
  96. void ListView::paint_list_item(Painter& painter, int row_index, int painted_item_index)
  97. {
  98. bool is_selected_row = selection().contains_row(row_index);
  99. int y = painted_item_index * item_height();
  100. Color background_color;
  101. if (is_selected_row) {
  102. background_color = is_focused() ? palette().selection() : palette().inactive_selection();
  103. } else {
  104. Color row_fill_color = palette().color(background_role());
  105. if (alternating_row_colors() && (painted_item_index % 2)) {
  106. background_color = row_fill_color.darkened(0.8f);
  107. } else {
  108. background_color = row_fill_color;
  109. }
  110. }
  111. Gfx::IntRect row_rect(0, y, content_width(), item_height());
  112. painter.fill_rect(row_rect, background_color);
  113. auto index = model()->index(row_index, m_model_column);
  114. auto data = index.data();
  115. auto font = font_for_index(index);
  116. if (data.is_bitmap()) {
  117. painter.blit(row_rect.location(), data.as_bitmap(), data.as_bitmap().rect());
  118. } else if (data.is_icon()) {
  119. if (auto bitmap = data.as_icon().bitmap_for_size(16))
  120. painter.blit(row_rect.location(), *bitmap, bitmap->rect());
  121. } else {
  122. Color text_color;
  123. if (is_selected_row)
  124. text_color = is_focused() ? palette().selection_text() : palette().inactive_selection_text();
  125. else
  126. text_color = index.data(ModelRole::ForegroundColor).to_color(palette().color(foreground_role()));
  127. auto text_rect = row_rect;
  128. text_rect.move_by(horizontal_padding(), 0);
  129. text_rect.set_width(text_rect.width() - horizontal_padding() * 2);
  130. auto text_alignment = index.data(ModelRole::TextAlignment).to_text_alignment(Gfx::TextAlignment::CenterLeft);
  131. painter.draw_text(text_rect, data.to_string(), font, text_alignment, text_color);
  132. }
  133. }
  134. void ListView::paint_event(PaintEvent& event)
  135. {
  136. Frame::paint_event(event);
  137. if (!model())
  138. return;
  139. Painter painter(*this);
  140. painter.add_clip_rect(frame_inner_rect());
  141. painter.add_clip_rect(event.rect());
  142. painter.translate(frame_thickness(), frame_thickness());
  143. painter.translate(-horizontal_scrollbar().value(), -vertical_scrollbar().value());
  144. int exposed_width = max(content_size().width(), width());
  145. int painted_item_index = 0;
  146. for (int row_index = 0; row_index < model()->row_count(); ++row_index) {
  147. paint_list_item(painter, row_index, painted_item_index);
  148. ++painted_item_index;
  149. };
  150. Gfx::IntRect unpainted_rect(0, painted_item_index * item_height(), exposed_width, height());
  151. if (fill_with_background_color())
  152. painter.fill_rect(unpainted_rect, palette().color(background_role()));
  153. }
  154. int ListView::item_count() const
  155. {
  156. if (!model())
  157. return 0;
  158. return model()->row_count();
  159. }
  160. void ListView::mousemove_event(MouseEvent& event)
  161. {
  162. auto previous_hovered_index = m_hovered_index;
  163. AbstractView::mousemove_event(event);
  164. if (hover_highlighting() && previous_hovered_index != m_hovered_index)
  165. set_cursor(m_hovered_index, SelectionUpdate::Set);
  166. }
  167. void ListView::keydown_event(KeyEvent& event)
  168. {
  169. if (!model())
  170. return AbstractView::keydown_event(event);
  171. if (event.key() == KeyCode::Key_Escape) {
  172. if (on_escape_pressed)
  173. on_escape_pressed();
  174. return;
  175. }
  176. AbstractView::keydown_event(event);
  177. }
  178. void ListView::move_cursor_relative(int steps, SelectionUpdate selection_update)
  179. {
  180. if (!model())
  181. return;
  182. auto& model = *this->model();
  183. ModelIndex new_index;
  184. if (cursor_index().is_valid()) {
  185. new_index = model.index(cursor_index().row() + steps, cursor_index().column());
  186. } else {
  187. new_index = model.index(0, 0);
  188. }
  189. set_cursor(new_index, selection_update);
  190. }
  191. void ListView::move_cursor(CursorMovement movement, SelectionUpdate selection_update)
  192. {
  193. if (!model())
  194. return;
  195. auto& model = *this->model();
  196. if (!cursor_index().is_valid()) {
  197. set_cursor(model.index(0, 0), SelectionUpdate::Set);
  198. return;
  199. }
  200. ModelIndex new_index;
  201. switch (movement) {
  202. case CursorMovement::Up:
  203. new_index = model.index(cursor_index().row() - 1, cursor_index().column());
  204. break;
  205. case CursorMovement::Down:
  206. new_index = model.index(cursor_index().row() + 1, cursor_index().column());
  207. break;
  208. case CursorMovement::Home:
  209. new_index = model.index(0, 0);
  210. break;
  211. case CursorMovement::End:
  212. new_index = model.index(model.row_count() - 1, 0);
  213. break;
  214. case CursorMovement::PageUp: {
  215. int items_per_page = visible_content_rect().height() / item_height();
  216. new_index = model.index(max(0, cursor_index().row() - items_per_page), cursor_index().column());
  217. break;
  218. }
  219. case CursorMovement::PageDown: {
  220. int items_per_page = visible_content_rect().height() / item_height();
  221. new_index = model.index(min(model.row_count() - 1, cursor_index().row() + items_per_page), cursor_index().column());
  222. break;
  223. }
  224. default:
  225. break;
  226. }
  227. if (new_index.is_valid())
  228. set_cursor(new_index, selection_update);
  229. }
  230. void ListView::scroll_into_view(const ModelIndex& index, bool scroll_horizontally, bool scroll_vertically)
  231. {
  232. if (!model())
  233. return;
  234. ScrollableWidget::scroll_into_view(content_rect(index.row()), scroll_horizontally, scroll_vertically);
  235. }
  236. }