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- /*
- * Copyright (c) 2020, Charles Chaucer <thankyouverycool@github>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this
- * list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #include <LibGUI/ControlBoxButton.h>
- #include <LibGUI/Painter.h>
- #include <LibGfx/CharacterBitmap.h>
- #include <LibGfx/Palette.h>
- namespace GUI {
- static const char* s_up_arrow_bitmap_data = {
- " "
- " # "
- " ### "
- " ##### "
- " ####### "
- " "
- };
- static const char* s_down_arrow_bitmap_data = {
- " "
- " ####### "
- " ##### "
- " ### "
- " # "
- " "
- };
- static Gfx::CharacterBitmap* s_up_arrow_bitmap;
- static Gfx::CharacterBitmap* s_down_arrow_bitmap;
- static const int s_bitmap_width = 9;
- static const int s_bitmap_height = 6;
- ControlBoxButton::ControlBoxButton(Type type)
- : m_type(type)
- {
- }
- ControlBoxButton::~ControlBoxButton()
- {
- }
- void ControlBoxButton::paint_event(PaintEvent& event)
- {
- Painter painter(*this);
- painter.add_clip_rect(event.rect());
- Gfx::StylePainter::paint_button(painter, rect(), palette(), Gfx::ButtonStyle::Normal, is_being_pressed(), is_hovered(), is_checked(), is_enabled(), is_focused());
- auto button_location = rect().location().translated((width() - s_bitmap_width) / 2, (height() - s_bitmap_height) / 2);
- if (is_being_pressed())
- button_location.move_by(1, 1);
- if (type() == UpArrow) {
- if (!s_up_arrow_bitmap)
- s_up_arrow_bitmap = &Gfx::CharacterBitmap::create_from_ascii(s_up_arrow_bitmap_data, s_bitmap_width, s_bitmap_height).leak_ref();
- painter.draw_bitmap(button_location, *s_up_arrow_bitmap, is_enabled() ? palette().button_text() : palette().threed_shadow1());
- } else {
- if (!s_down_arrow_bitmap)
- s_down_arrow_bitmap = &Gfx::CharacterBitmap::create_from_ascii(s_down_arrow_bitmap_data, s_bitmap_width, s_bitmap_height).leak_ref();
- painter.draw_bitmap(button_location, *s_down_arrow_bitmap, is_enabled() ? palette().button_text() : palette().threed_shadow1());
- }
- }
- }
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