ObjectConstructor.cpp 3.5 KB

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  1. /*
  2. * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <AK/Function.h>
  27. #include <LibJS/Heap/Heap.h>
  28. #include <LibJS/Interpreter.h>
  29. #include <LibJS/Runtime/Array.h>
  30. #include <LibJS/Runtime/ObjectConstructor.h>
  31. #include <LibJS/Runtime/Shape.h>
  32. namespace JS {
  33. ObjectConstructor::ObjectConstructor()
  34. {
  35. put("prototype", interpreter().object_prototype());
  36. put_native_function("getOwnPropertyNames", get_own_property_names, 1);
  37. put_native_function("getPrototypeOf", get_prototype_of, 1);
  38. put_native_function("setPrototypeOf", set_prototype_of, 2);
  39. }
  40. ObjectConstructor::~ObjectConstructor()
  41. {
  42. }
  43. Value ObjectConstructor::call(Interpreter& interpreter)
  44. {
  45. return interpreter.heap().allocate<Object>();
  46. }
  47. Value ObjectConstructor::construct(Interpreter& interpreter)
  48. {
  49. return call(interpreter);
  50. }
  51. Value ObjectConstructor::get_own_property_names(Interpreter& interpreter)
  52. {
  53. if (!interpreter.argument_count())
  54. return {};
  55. auto* object = interpreter.argument(0).to_object(interpreter.heap());
  56. if (interpreter.exception())
  57. return {};
  58. auto* result = interpreter.heap().allocate<Array>();
  59. if (object->is_array()) {
  60. auto* array = static_cast<const Array*>(object);
  61. for (i32 i = 0; i < array->length(); ++i)
  62. result->push(js_string(interpreter, String::number(i)));
  63. }
  64. for (auto& it : object->shape().property_table())
  65. result->push(js_string(interpreter, it.key));
  66. return result;
  67. }
  68. Value ObjectConstructor::get_prototype_of(Interpreter& interpreter)
  69. {
  70. if (!interpreter.argument_count())
  71. return {};
  72. auto* object = interpreter.argument(0).to_object(interpreter.heap());
  73. if (interpreter.exception())
  74. return {};
  75. return object->prototype();
  76. }
  77. Value ObjectConstructor::set_prototype_of(Interpreter& interpreter)
  78. {
  79. if (interpreter.argument_count() < 2)
  80. return {};
  81. if (!interpreter.argument(0).is_object())
  82. return {};
  83. auto* object = interpreter.argument(0).to_object(interpreter.heap());
  84. if (interpreter.exception())
  85. return {};
  86. object->set_prototype(&const_cast<Object&>(interpreter.argument(1).as_object()));
  87. return {};
  88. }
  89. }