MathObject.cpp 2.4 KB

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  1. /*
  2. * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <AK/FlyString.h>
  27. #include <AK/Function.h>
  28. #include <LibJS/Interpreter.h>
  29. #include <LibJS/Runtime/MathObject.h>
  30. #include <LibM/math.h>
  31. namespace JS {
  32. MathObject::MathObject()
  33. {
  34. put_native_function("abs", abs, 1);
  35. put_native_function("random", random);
  36. put("E", Value(M_E));
  37. put("LN2", Value(M_LN2));
  38. put("LN10", Value(M_LN10));
  39. put("LOG2E", Value(log2(M_E)));
  40. put("LOG10E", Value(log10(M_E)));
  41. put("PI", Value(M_PI));
  42. put("SQRT1_2", Value(sqrt(1 / 2)));
  43. put("SQRT2", Value(sqrt(2)));
  44. }
  45. MathObject::~MathObject()
  46. {
  47. }
  48. Value MathObject::abs(Interpreter& interpreter)
  49. {
  50. if (!interpreter.argument_count())
  51. return js_nan();
  52. auto number = interpreter.argument(0).to_number();
  53. if (number.is_nan())
  54. return js_nan();
  55. return Value(number.as_double() >= 0 ? number.as_double() : -number.as_double());
  56. }
  57. Value MathObject::random(Interpreter&)
  58. {
  59. #ifdef __serenity__
  60. double r = (double)arc4random() / (double)UINT32_MAX;
  61. #else
  62. double r = (double)rand() / (double)RAND_MAX;
  63. #endif
  64. return Value(r);
  65. }
  66. }