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- /*
- * Copyright (c) 2021, Linus Groh <linusg@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <LibJS/Runtime/Realm.h>
- namespace JS {
- // 9.3.3 SetRealmGlobalObject ( realmRec, globalObj, thisValue ), https://tc39.es/ecma262/#sec-setrealmglobalobject
- void Realm::set_global_object(GlobalObject& global_object, Object* this_value)
- {
- // NOTE: Step 1 is not supported, the global object must be allocated elsewhere.
- // 2. Assert: Type(globalObj) is Object.
- // Non-standard
- global_object.set_associated_realm({}, *this);
- // 3. If thisValue is undefined, set thisValue to globalObj.
- if (!this_value)
- this_value = &global_object;
- // 4. Set realmRec.[[GlobalObject]] to globalObj.
- m_global_object = &global_object;
- // 5. Let newGlobalEnv be NewGlobalEnvironment(globalObj, thisValue).
- // 6. Set realmRec.[[GlobalEnv]] to newGlobalEnv.
- m_global_environment = global_object.heap().allocate<GlobalEnvironment>(global_object, global_object, *this_value);
- // 7. Return realmRec.
- }
- void Realm::visit_edges(Visitor& visitor)
- {
- visitor.visit(m_global_object);
- visitor.visit(m_global_environment);
- }
- }
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