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- /*
- * Copyright (c) 2021, Linus Groh <linusg@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <AK/Debug.h>
- #include <AK/Function.h>
- #include <AK/Optional.h>
- #include <AK/TypeCasts.h>
- #include <LibJS/Runtime/Error.h>
- #include <LibJS/Runtime/GlobalObject.h>
- #include <LibJS/Runtime/JobCallback.h>
- #include <LibJS/Runtime/Promise.h>
- #include <LibJS/Runtime/PromiseJobs.h>
- #include <LibJS/Runtime/PromiseReaction.h>
- #include <LibJS/Runtime/PromiseResolvingFunction.h>
- namespace JS {
- // 27.2.4.7.1 PromiseResolve ( C, x ), https://tc39.es/ecma262/#sec-promise-resolve
- ThrowCompletionOr<Object*> promise_resolve(GlobalObject& global_object, Object& constructor, Value value)
- {
- auto& vm = global_object.vm();
- // 1. If IsPromise(x) is true, then
- if (value.is_object() && is<Promise>(value.as_object())) {
- // a. Let xConstructor be ? Get(x, "constructor").
- auto value_constructor = TRY(value.as_object().get(vm.names.constructor));
- // b. If SameValue(xConstructor, C) is true, return x.
- if (same_value(value_constructor, &constructor))
- return &static_cast<Promise&>(value.as_object());
- }
- // 2. Let promiseCapability be ? NewPromiseCapability(C).
- auto promise_capability = TRY(new_promise_capability(global_object, &constructor));
- // 3. Perform ? Call(promiseCapability.[[Resolve]], undefined, « x »).
- (void)TRY(vm.call(*promise_capability.resolve, js_undefined(), value));
- // 4. Return promiseCapability.[[Promise]].
- return promise_capability.promise;
- }
- Promise* Promise::create(GlobalObject& global_object)
- {
- return global_object.heap().allocate<Promise>(global_object, *global_object.promise_prototype());
- }
- // 27.2 Promise Objects, https://tc39.es/ecma262/#sec-promise-objects
- Promise::Promise(Object& prototype)
- : Object(prototype)
- {
- }
- // 27.2.1.3 CreateResolvingFunctions ( promise ), https://tc39.es/ecma262/#sec-createresolvingfunctions
- Promise::ResolvingFunctions Promise::create_resolving_functions()
- {
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / create_resolving_functions()]", this);
- auto& vm = this->vm();
- // 1. Let alreadyResolved be the Record { [[Value]]: false }.
- auto* already_resolved = vm.heap().allocate_without_global_object<AlreadyResolved>();
- // 2. Let stepsResolve be the algorithm steps defined in Promise Resolve Functions.
- // 3. Let lengthResolve be the number of non-optional parameters of the function definition in Promise Resolve Functions.
- // 4. Let resolve be ! CreateBuiltinFunction(stepsResolve, lengthResolve, "", « [[Promise]], [[AlreadyResolved]] »).
- // 5. Set resolve.[[Promise]] to promise.
- // 6. Set resolve.[[AlreadyResolved]] to alreadyResolved.
- // 27.2.1.3.2 Promise Resolve Functions, https://tc39.es/ecma262/#sec-promise-resolve-functions
- auto* resolve_function = PromiseResolvingFunction::create(global_object(), *this, *already_resolved, [](auto& vm, auto& global_object, auto& promise, auto& already_resolved) {
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / PromiseResolvingFunction]: Resolve function was called", &promise);
- auto resolution = vm.argument(0);
- // 1. Let F be the active function object.
- // 2. Assert: F has a [[Promise]] internal slot whose value is an Object.
- // 3. Let promise be F.[[Promise]].
- // 4. Let alreadyResolved be F.[[AlreadyResolved]].
- // 5. If alreadyResolved.[[Value]] is true, return undefined.
- if (already_resolved.value) {
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / PromiseResolvingFunction]: Promise is already resolved, returning undefined", &promise);
- return js_undefined();
- }
- // 6. Set alreadyResolved.[[Value]] to true.
- already_resolved.value = true;
- // 7. If SameValue(resolution, promise) is true, then
- if (resolution.is_object() && &resolution.as_object() == &promise) {
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / PromiseResolvingFunction]: Promise can't be resolved with itself, rejecting with error", &promise);
- // a. Let selfResolutionError be a newly created TypeError object.
- auto* self_resolution_error = TypeError::create(global_object, "Cannot resolve promise with itself");
- // b. Return RejectPromise(promise, selfResolutionError).
- return promise.reject(self_resolution_error);
- }
- // 8. If Type(resolution) is not Object, then
- if (!resolution.is_object()) {
- // a. Return FulfillPromise(promise, resolution).
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / PromiseResolvingFunction]: Resolution is not an object, fulfilling with {}", &promise, resolution);
- return promise.fulfill(resolution);
- }
- // 9. Let then be Get(resolution, "then").
- auto then = resolution.as_object().get(vm.names.then);
- // 10. If then is an abrupt completion, then
- if (then.is_throw_completion()) {
- // a. Return RejectPromise(promise, then.[[Value]]).
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / PromiseResolvingFunction]: Exception while getting 'then' property, rejecting with error", &promise);
- vm.clear_exception();
- vm.stop_unwind();
- return promise.reject(then.throw_completion().value());
- }
- // 11. Let thenAction be then.[[Value]].
- auto then_action = then.release_value();
- // 12. If IsCallable(thenAction) is false, then
- if (!then_action.is_function()) {
- // a. Return FulfillPromise(promise, resolution).
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / PromiseResolvingFunction]: Then action is not a function, fulfilling with {}", &promise, resolution);
- return promise.fulfill(resolution);
- }
- // 13. Let thenJobCallback be HostMakeJobCallback(thenAction).
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / PromiseResolvingFunction]: Creating JobCallback for then action @ {}", &promise, &then_action.as_function());
- auto then_job_callback = make_job_callback(then_action.as_function());
- // 14. Let job be NewPromiseResolveThenableJob(promise, resolution, thenJobCallback).
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / PromiseResolvingFunction]: Creating PromiseResolveThenableJob for thenable {}", &promise, resolution);
- auto* job = PromiseResolveThenableJob::create(global_object, promise, resolution, then_job_callback);
- // 15. Perform HostEnqueuePromiseJob(job.[[Job]], job.[[Realm]]).
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / PromiseResolvingFunction]: Enqueuing job @ {}", &promise, job);
- vm.enqueue_promise_job(*job);
- // 16. Return undefined.
- return js_undefined();
- });
- resolve_function->define_direct_property(vm.names.name, js_string(vm, String::empty()), Attribute::Configurable);
- // 7. Let stepsReject be the algorithm steps defined in Promise Reject Functions.
- // 8. Let lengthReject be the number of non-optional parameters of the function definition in Promise Reject Functions.
- // 9. Let reject be ! CreateBuiltinFunction(stepsReject, lengthReject, "", « [[Promise]], [[AlreadyResolved]] »).
- // 10. Set reject.[[Promise]] to promise.
- // 11. Set reject.[[AlreadyResolved]] to alreadyResolved.
- // 27.2.1.3.1 Promise Reject Functions, https://tc39.es/ecma262/#sec-promise-reject-functions
- auto* reject_function = PromiseResolvingFunction::create(global_object(), *this, *already_resolved, [](auto& vm, auto&, auto& promise, auto& already_resolved) {
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / PromiseResolvingFunction]: Reject function was called", &promise);
- auto reason = vm.argument(0);
- // 1. Let F be the active function object.
- // 2. Assert: F has a [[Promise]] internal slot whose value is an Object.
- // 3. Let promise be F.[[Promise]].
- // 4. Let alreadyResolved be F.[[AlreadyResolved]].
- // 5. If alreadyResolved.[[Value]] is true, return undefined.
- if (already_resolved.value)
- return js_undefined();
- // 6. Set alreadyResolved.[[Value]] to true.
- already_resolved.value = true;
- // 7. Return RejectPromise(promise, reason).
- return promise.reject(reason);
- });
- reject_function->define_direct_property(vm.names.name, js_string(vm, String::empty()), Attribute::Configurable);
- // 12. Return the Record { [[Resolve]]: resolve, [[Reject]]: reject }.
- return { *resolve_function, *reject_function };
- }
- // 27.2.1.4 FulfillPromise ( promise, value ), https://tc39.es/ecma262/#sec-fulfillpromise
- Value Promise::fulfill(Value value)
- {
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / fulfill()]: Fulfilling promise with value {}", this, value);
- // 1. Assert: The value of promise.[[PromiseState]] is pending.
- VERIFY(m_state == State::Pending);
- VERIFY(!value.is_empty());
- // 2. Let reactions be promise.[[PromiseFulfillReactions]].
- // NOTE: This is a noop, we do these steps in a slightly different order.
- // 3. Set promise.[[PromiseResult]] to value.
- m_result = value;
- // 4. Set promise.[[PromiseFulfillReactions]] to undefined.
- // 5. Set promise.[[PromiseRejectReactions]] to undefined.
- // 6. Set promise.[[PromiseState]] to fulfilled.
- m_state = State::Fulfilled;
- // 7. Return TriggerPromiseReactions(reactions, value).
- trigger_reactions();
- m_fulfill_reactions.clear();
- m_reject_reactions.clear();
- return js_undefined();
- }
- // 27.2.1.7 RejectPromise ( promise, reason ), https://tc39.es/ecma262/#sec-rejectpromise
- Value Promise::reject(Value reason)
- {
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / reject()]: Rejecting promise with reason {}", this, reason);
- auto& vm = this->vm();
- // 1. Assert: The value of promise.[[PromiseState]] is pending.
- VERIFY(m_state == State::Pending);
- VERIFY(!reason.is_empty());
- // 2. Let reactions be promise.[[PromiseRejectReactions]].
- // NOTE: This is a noop, we do these steps in a slightly different order.
- // 3. Set promise.[[PromiseResult]] to reason.
- m_result = reason;
- // 4. Set promise.[[PromiseFulfillReactions]] to undefined.
- // 5. Set promise.[[PromiseRejectReactions]] to undefined.
- // 6. Set promise.[[PromiseState]] to rejected.
- m_state = State::Rejected;
- // 7. If promise.[[PromiseIsHandled]] is false, perform HostPromiseRejectionTracker(promise, "reject").
- if (!m_is_handled)
- vm.promise_rejection_tracker(*this, RejectionOperation::Reject);
- // 8. Return TriggerPromiseReactions(reactions, reason).
- trigger_reactions();
- m_fulfill_reactions.clear();
- m_reject_reactions.clear();
- return js_undefined();
- }
- // 27.2.1.8 TriggerPromiseReactions ( reactions, argument ), https://tc39.es/ecma262/#sec-triggerpromisereactions
- void Promise::trigger_reactions() const
- {
- VERIFY(is_settled());
- auto& vm = this->vm();
- auto& reactions = m_state == State::Fulfilled
- ? m_fulfill_reactions
- : m_reject_reactions;
- // 1. For each element reaction of reactions, do
- for (auto& reaction : reactions) {
- // a. Let job be NewPromiseReactionJob(reaction, argument).
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / trigger_reactions()]: Creating PromiseReactionJob for PromiseReaction @ {} with argument {}", this, &reaction, m_result);
- auto* job = PromiseReactionJob::create(global_object(), *reaction, m_result);
- // b. Perform HostEnqueuePromiseJob(job.[[Job]], job.[[Realm]]).
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / trigger_reactions()]: Enqueuing job @ {}", this, job);
- vm.enqueue_promise_job(*job);
- }
- if constexpr (PROMISE_DEBUG) {
- if (reactions.is_empty())
- dbgln("[Promise @ {} / trigger_reactions()]: No reactions!", this);
- }
- // 2. Return undefined.
- }
- // 27.2.5.4.1 PerformPromiseThen ( promise, onFulfilled, onRejected [ , resultCapability ] ), https://tc39.es/ecma262/#sec-performpromisethen
- Value Promise::perform_then(Value on_fulfilled, Value on_rejected, Optional<PromiseCapability> result_capability)
- {
- auto& vm = this->vm();
- // 1. Assert: IsPromise(promise) is true.
- // 2. If resultCapability is not present, then
- // a. Set resultCapability to undefined.
- // 3. If IsCallable(onFulfilled) is false, then
- // a. Let onFulfilledJobCallback be empty.
- Optional<JobCallback> on_fulfilled_job_callback;
- // 4. Else,
- if (on_fulfilled.is_function()) {
- // a. Let onFulfilledJobCallback be HostMakeJobCallback(onFulfilled).
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / perform_then()]: Creating JobCallback for on_fulfilled function @ {}", this, &on_fulfilled.as_function());
- on_fulfilled_job_callback = make_job_callback(on_fulfilled.as_function());
- }
- // 5. If IsCallable(onRejected) is false, then
- // a. Let onRejectedJobCallback be empty.
- Optional<JobCallback> on_rejected_job_callback;
- // 6. Else,
- if (on_rejected.is_function()) {
- // a. Let onRejectedJobCallback be HostMakeJobCallback(onRejected).
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / perform_then()]: Creating JobCallback for on_rejected function @ {}", this, &on_rejected.as_function());
- on_rejected_job_callback = make_job_callback(on_rejected.as_function());
- }
- // 7. Let fulfillReaction be the PromiseReaction { [[Capability]]: resultCapability, [[Type]]: Fulfill, [[Handler]]: onFulfilledJobCallback }.
- auto* fulfill_reaction = PromiseReaction::create(vm, PromiseReaction::Type::Fulfill, result_capability, on_fulfilled_job_callback);
- // 8. Let rejectReaction be the PromiseReaction { [[Capability]]: resultCapability, [[Type]]: Reject, [[Handler]]: onRejectedJobCallback }.
- auto* reject_reaction = PromiseReaction::create(vm, PromiseReaction::Type::Reject, result_capability, on_rejected_job_callback);
- switch (m_state) {
- // 9. If promise.[[PromiseState]] is pending, then
- case Promise::State::Pending:
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / perform_then()]: state is State::Pending, adding fulfill/reject reactions", this);
- // a. Append fulfillReaction as the last element of the List that is promise.[[PromiseFulfillReactions]].
- m_fulfill_reactions.append(fulfill_reaction);
- // b. Append rejectReaction as the last element of the List that is promise.[[PromiseRejectReactions]].
- m_reject_reactions.append(reject_reaction);
- break;
- // 10. Else if promise.[[PromiseState]] is fulfilled, then
- case Promise::State::Fulfilled: {
- // a. Let value be promise.[[PromiseResult]].
- auto value = m_result;
- // b. Let fulfillJob be NewPromiseReactionJob(fulfillReaction, value).
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / perform_then()]: State is State::Fulfilled, creating PromiseReactionJob for PromiseReaction @ {} with argument {}", this, fulfill_reaction, value);
- auto* fulfill_job = PromiseReactionJob::create(global_object(), *fulfill_reaction, value);
- // c. Perform HostEnqueuePromiseJob(fulfillJob.[[Job]], fulfillJob.[[Realm]]).
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / perform_then()]: Enqueuing job @ {}", this, fulfill_job);
- vm.enqueue_promise_job(*fulfill_job);
- break;
- }
- // 11. Else,
- case Promise::State::Rejected: {
- // a. Assert: The value of promise.[[PromiseState]] is rejected.
- // b. Let reason be promise.[[PromiseResult]].
- auto reason = m_result;
- // c. If promise.[[PromiseIsHandled]] is false, perform HostPromiseRejectionTracker(promise, "handle").
- if (!m_is_handled)
- vm.promise_rejection_tracker(*this, RejectionOperation::Handle);
- // d. Let rejectJob be NewPromiseReactionJob(rejectReaction, reason).
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / perform_then()]: State is State::Rejected, creating PromiseReactionJob for PromiseReaction @ {} with argument {}", this, reject_reaction, reason);
- auto* reject_job = PromiseReactionJob::create(global_object(), *reject_reaction, reason);
- // e. Perform HostEnqueuePromiseJob(rejectJob.[[Job]], rejectJob.[[Realm]]).
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / perform_then()]: Enqueuing job @ {}", this, reject_job);
- vm.enqueue_promise_job(*reject_job);
- break;
- }
- default:
- VERIFY_NOT_REACHED();
- }
- // 12. Set promise.[[PromiseIsHandled]] to true.
- m_is_handled = true;
- // 13. If resultCapability is undefined, then
- if (!result_capability.has_value()) {
- // a. Return undefined.
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / perform_then()]: No ResultCapability, returning undefined", this);
- return js_undefined();
- }
- // 14. Else,
- // a. Return resultCapability.[[Promise]].
- auto* promise = result_capability.value().promise;
- dbgln_if(PROMISE_DEBUG, "[Promise @ {} / perform_then()]: Returning Promise @ {} from ResultCapability @ {}", this, promise, &result_capability.value());
- return promise;
- }
- void Promise::visit_edges(Cell::Visitor& visitor)
- {
- Base::visit_edges(visitor);
- visitor.visit(m_result);
- for (auto& reaction : m_fulfill_reactions)
- visitor.visit(reaction);
- for (auto& reaction : m_reject_reactions)
- visitor.visit(reaction);
- }
- }
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