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- /*
- * Copyright (c) 2021, Jesse Buhagiar <jooster669@gmail.com>
- * Copyright (c) 2022, the SerenityOS developers.
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <LibCore/ArgsParser.h>
- #include <LibCore/ElapsedTimer.h>
- #include <LibCore/System.h>
- #include <LibFileSystemAccessClient/Client.h>
- #include <LibGL/GL/gl.h>
- #include <LibGL/GLContext.h>
- #include <LibGUI/ActionGroup.h>
- #include <LibGUI/Application.h>
- #include <LibGUI/FilePicker.h>
- #include <LibGUI/Icon.h>
- #include <LibGUI/Label.h>
- #include <LibGUI/Menu.h>
- #include <LibGUI/Menubar.h>
- #include <LibGUI/MessageBox.h>
- #include <LibGUI/Painter.h>
- #include <LibGUI/Widget.h>
- #include <LibGUI/Window.h>
- #include <LibGfx/Bitmap.h>
- #include <LibGfx/Palette.h>
- #include <LibMain/Main.h>
- #include "Mesh.h"
- #include "WavefrontOBJLoader.h"
- class GLContextWidget final : public GUI::Frame {
- C_OBJECT(GLContextWidget);
- public:
- bool load_file(String const& filename, NonnullOwnPtr<Core::File> file);
- void toggle_rotate_x() { m_rotate_x = !m_rotate_x; }
- void toggle_rotate_y() { m_rotate_y = !m_rotate_y; }
- void toggle_rotate_z() { m_rotate_z = !m_rotate_z; }
- void set_rotation_speed(float speed) { m_rotation_speed = speed; }
- void set_stat_label(RefPtr<GUI::Label> l) { m_stats = l; }
- void set_wrap_s_mode(GLint mode) { m_wrap_s_mode = mode; }
- void set_wrap_t_mode(GLint mode) { m_wrap_t_mode = mode; }
- void set_texture_scale(float scale) { m_texture_scale = scale; }
- void set_texture_enabled(bool texture_enabled) { m_texture_enabled = texture_enabled; }
- void set_mag_filter(GLint filter) { m_mag_filter = filter; }
- void toggle_show_frame_rate()
- {
- m_show_frame_rate = !m_show_frame_rate;
- m_stats->set_visible(m_show_frame_rate);
- }
- private:
- GLContextWidget()
- : m_mesh_loader(adopt_own(*new WavefrontOBJLoader()))
- {
- constexpr u16 RENDER_WIDTH = 640;
- constexpr u16 RENDER_HEIGHT = 480;
- m_bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRx8888, { RENDER_WIDTH, RENDER_HEIGHT }).release_value_but_fixme_should_propagate_errors();
- m_context = MUST(GL::create_context(*m_bitmap));
- start_timer(20);
- GL::make_context_current(m_context);
- glFrontFace(GL_CCW);
- glEnable(GL_CULL_FACE);
- glEnable(GL_DEPTH_TEST);
- // Enable lighting
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_LIGHT1);
- glEnable(GL_LIGHT2);
- // Set projection matrix
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- auto const half_aspect_ratio = static_cast<double>(RENDER_WIDTH) / RENDER_HEIGHT / 2;
- glFrustum(-half_aspect_ratio, half_aspect_ratio, -0.5, 0.5, 1, 1500);
- m_init_list = glGenLists(1);
- glNewList(m_init_list, GL_COMPILE);
- {
- glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
- glClearDepth(1.0);
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- }
- glEndList();
- }
- virtual void drag_enter_event(GUI::DragEvent&) override;
- virtual void drop_event(GUI::DropEvent&) override;
- virtual void paint_event(GUI::PaintEvent&) override;
- virtual void resize_event(GUI::ResizeEvent&) override;
- virtual void timer_event(Core::TimerEvent&) override;
- virtual void mousemove_event(GUI::MouseEvent&) override;
- virtual void mousewheel_event(GUI::MouseEvent&) override;
- virtual void keydown_event(GUI::KeyEvent&) override;
- private:
- RefPtr<Mesh> m_mesh;
- RefPtr<Gfx::Bitmap> m_bitmap;
- OwnPtr<GL::GLContext> m_context;
- NonnullOwnPtr<WavefrontOBJLoader> m_mesh_loader;
- GLuint m_init_list { 0 };
- bool m_rotate_x = true;
- bool m_rotate_y = false;
- bool m_rotate_z = true;
- float m_angle_x = 0.0;
- float m_angle_y = 0.0;
- float m_angle_z = 0.0;
- Gfx::IntPoint m_last_mouse;
- float m_rotation_speed = 60.f;
- bool m_show_frame_rate = false;
- int m_cycles = 0;
- Duration m_accumulated_time = {};
- RefPtr<GUI::Label> m_stats;
- GLint m_wrap_s_mode = GL_REPEAT;
- GLint m_wrap_t_mode = GL_REPEAT;
- bool m_texture_enabled { true };
- float m_texture_scale = 1.0f;
- GLint m_mag_filter = GL_NEAREST;
- float m_zoom = 1;
- };
- void GLContextWidget::drag_enter_event(GUI::DragEvent& event)
- {
- auto const& mime_types = event.mime_types();
- if (mime_types.contains_slow("text/uri-list"))
- event.accept();
- }
- void GLContextWidget::drop_event(GUI::DropEvent& event)
- {
- if (!event.mime_data().has_urls())
- return;
- event.accept();
- if (event.mime_data().urls().is_empty())
- return;
- for (auto& url : event.mime_data().urls()) {
- if (url.scheme() != "file")
- continue;
- auto response = FileSystemAccessClient::Client::the().request_file_read_only_approved(window(), url.serialize_path());
- if (response.is_error())
- return;
- load_file(response.value().filename(), response.value().release_stream());
- }
- }
- void GLContextWidget::paint_event(GUI::PaintEvent& event)
- {
- GUI::Frame::paint_event(event);
- GUI::Painter painter(*this);
- painter.add_clip_rect(event.rect());
- painter.draw_scaled_bitmap(frame_inner_rect(), *m_bitmap, m_bitmap->rect());
- }
- void GLContextWidget::resize_event(GUI::ResizeEvent& event)
- {
- GUI::Frame::resize_event(event);
- if (m_stats)
- m_stats->set_x(width() - m_stats->width() - 6);
- }
- void GLContextWidget::mousemove_event(GUI::MouseEvent& event)
- {
- if (event.buttons() == GUI::MouseButton::Primary) {
- int delta_x = m_last_mouse.x() - event.x();
- int delta_y = m_last_mouse.y() - event.y();
- m_angle_x -= delta_y / 2.0f;
- m_angle_y -= delta_x / 2.0f;
- }
- m_last_mouse = event.position();
- }
- void GLContextWidget::mousewheel_event(GUI::MouseEvent& event)
- {
- if (event.wheel_delta_y() > 0)
- m_zoom /= 1.1f;
- else
- m_zoom *= 1.1f;
- }
- void GLContextWidget::keydown_event(GUI::KeyEvent& event)
- {
- if (event.key() == Key_Escape && window()->is_fullscreen()) {
- window()->set_fullscreen(false);
- return;
- }
- event.ignore();
- }
- void GLContextWidget::timer_event(Core::TimerEvent&)
- {
- auto timer = Core::ElapsedTimer::start_new();
- static unsigned int light_counter = 0;
- glCallList(m_init_list);
- if (m_rotate_x)
- m_angle_x -= m_rotation_speed * 0.01f;
- if (m_rotate_y)
- m_angle_y -= m_rotation_speed * 0.01f;
- if (m_rotate_z)
- m_angle_z -= m_rotation_speed * 0.01f;
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0, 0, -8.5);
- glRotatef(m_angle_x, 1, 0, 0);
- glRotatef(m_angle_y, 0, 1, 0);
- glRotatef(m_angle_z, 0, 0, 1);
- glPushMatrix();
- glLoadIdentity();
- // Disco time ;)
- GLfloat const light0_position[4] = { -4.0f, 0.0f, 0.0f, 0.0f };
- GLfloat const light0_diffuse[4] = { 1.0f, 0.0f, 0.0f, 0.0f };
- GLfloat const light0_specular[4] = { 0.75f, 0.75f, 0.75f };
- GLfloat const light1_position[4] = { 4.0f, 0.0f, 0.0f, 0.0f };
- GLfloat const light1_diffuse[4] = { 0.0f, 1.0f, 0.0f, 0.0f };
- GLfloat const light1_specular[4] = { 0.75f, 0.75f, 0.75f };
- GLfloat const light2_position[4] = { 0.0f, 5.0f, 0.0f, 0.0f };
- GLfloat const light2_diffuse[4] = { 0.0f, 0.0f, 1.0f, 0.0f };
- GLfloat const light2_specular[4] = { 0.75f, 0.75f, 0.75f };
- glLightfv(GL_LIGHT0, GL_POSITION, &light0_position[0]);
- glLightfv(GL_LIGHT0, GL_DIFFUSE, &light0_diffuse[0]);
- glLightfv(GL_LIGHT0, GL_SPECULAR, &light0_specular[0]);
- glLightfv(GL_LIGHT1, GL_POSITION, &light1_position[0]);
- glLightfv(GL_LIGHT1, GL_DIFFUSE, &light1_diffuse[0]);
- glLightfv(GL_LIGHT1, GL_SPECULAR, &light1_specular[0]);
- glLightfv(GL_LIGHT2, GL_POSITION, &light2_position[0]);
- glLightfv(GL_LIGHT2, GL_DIFFUSE, &light2_diffuse[0]);
- glLightfv(GL_LIGHT2, GL_SPECULAR, &light2_specular[0]);
- GLfloat const material_specular_color[4] = { 1.0f, 1.0f, 1.0f, 1.0f };
- glMaterialf(GL_FRONT, GL_SHININESS, 45.0f);
- glMaterialfv(GL_FRONT, GL_SPECULAR, &material_specular_color[0]);
- glPopMatrix();
- if (m_texture_enabled) {
- glEnable(GL_TEXTURE_2D);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_wrap_s_mode);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_wrap_t_mode);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_mag_filter);
- } else {
- glDisable(GL_TEXTURE_2D);
- }
- glScalef(m_zoom, m_zoom, m_zoom);
- if (!m_mesh.is_null())
- m_mesh->draw(m_texture_scale);
- m_context->present();
- if ((m_cycles % 30) == 0) {
- auto render_time = static_cast<double>(m_accumulated_time.to_milliseconds()) / 30.0;
- auto frame_rate = render_time > 0 ? 1000 / render_time : 0;
- m_stats->set_text(String::formatted("{:.0f} fps, {:.1f} ms", frame_rate, render_time).release_value_but_fixme_should_propagate_errors());
- m_accumulated_time = {};
- glEnable(GL_LIGHT0);
- glEnable(GL_LIGHT1);
- glEnable(GL_LIGHT2);
- light_counter++;
- if ((light_counter % 3) == 0)
- glDisable(GL_LIGHT0);
- else if ((light_counter % 3) == 1)
- glDisable(GL_LIGHT1);
- else
- glDisable(GL_LIGHT2);
- }
- update();
- m_accumulated_time += timer.elapsed_time();
- m_cycles++;
- }
- bool GLContextWidget::load_file(String const& filename, NonnullOwnPtr<Core::File> file)
- {
- if (!filename.bytes_as_string_view().ends_with(".obj"sv)) {
- GUI::MessageBox::show(window(), DeprecatedString::formatted("Opening \"{}\" failed: invalid file type", filename), "Error"sv, GUI::MessageBox::Type::Error);
- return false;
- }
- auto new_mesh = m_mesh_loader->load(filename, move(file));
- if (new_mesh.is_error()) {
- GUI::MessageBox::show(window(), DeprecatedString::formatted("Reading \"{}\" failed: {}", filename, new_mesh.release_error()), "Error"sv, GUI::MessageBox::Type::Error);
- return false;
- }
- // Determine whether or not a texture for this model resides within the same directory
- StringBuilder builder;
- builder.append(filename.bytes_as_string_view().split_view('.').at(0));
- builder.append(".bmp"sv);
- // Attempt to open the texture file from disk
- RefPtr<Gfx::Bitmap> texture_image;
- auto response = FileSystemAccessClient::Client::the().request_file_read_only_approved(window(), builder.string_view());
- if (!response.is_error()) {
- auto texture_file = response.release_value();
- auto bitmap_or_error = Gfx::Bitmap::load_from_file(texture_file.release_stream(), texture_file.filename());
- if (!bitmap_or_error.is_error())
- texture_image = bitmap_or_error.release_value_but_fixme_should_propagate_errors();
- }
- GLuint tex;
- glGenTextures(1, &tex);
- if (texture_image) {
- // Upload texture data to the GL
- glBindTexture(GL_TEXTURE_2D, tex);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, texture_image->width(), texture_image->height(), 0, GL_BGRA, GL_UNSIGNED_BYTE, texture_image->scanline(0));
- } else {
- dbgln("3DFileViewer: Couldn't load texture for {}", filename);
- }
- m_mesh = new_mesh.release_value();
- dbgln("3DFileViewer: mesh has {} triangles.", m_mesh->triangle_count());
- window()->set_title(DeprecatedString::formatted("{} - 3D File Viewer", filename));
- return true;
- }
- ErrorOr<int> serenity_main(Main::Arguments arguments)
- {
- auto app = TRY(GUI::Application::create(arguments));
- StringView filename;
- Core::ArgsParser args_parser;
- args_parser.add_positional_argument(filename, "3D model file to open", "path", Core::ArgsParser::Required::No);
- args_parser.parse(arguments);
- if (filename.is_empty())
- filename = "/home/anon/Documents/3D Models/teapot.obj"sv;
- TRY(Core::System::pledge("stdio thread recvfd sendfd rpath unix prot_exec map_fixed"));
- TRY(Core::System::unveil("/tmp/session/%sid/portal/filesystemaccess", "rw"));
- TRY(Core::System::unveil("/res", "r"));
- TRY(Core::System::unveil("/usr/lib", "r"));
- TRY(Core::System::unveil(nullptr, nullptr));
- // Construct the main window
- auto window = GUI::Window::construct();
- auto app_icon = GUI::Icon::default_icon("app-3d-file-viewer"sv);
- window->set_icon(app_icon.bitmap_for_size(16));
- window->set_title("3D File Viewer");
- window->resize(640 + 4, 480 + 4);
- window->set_resizable(false);
- window->set_double_buffering_enabled(true);
- auto widget = TRY(window->set_main_widget<GLContextWidget>());
- auto& time = widget->add<GUI::Label>();
- time.set_visible(false);
- time.set_foreground_role(ColorRole::HoverHighlight);
- time.set_relative_rect({ 0, 8, 100, 10 });
- time.set_text_alignment(Gfx::TextAlignment::CenterRight);
- time.set_x(widget->width() - time.width() - 6);
- widget->set_stat_label(time);
- auto file_menu = window->add_menu("&File"_string);
- file_menu->add_action(GUI::CommonActions::make_open_action([&](auto&) {
- FileSystemAccessClient::OpenFileOptions options {
- .allowed_file_types = { { GUI::FileTypeFilter { "Object Files", { { "obj" } } }, GUI::FileTypeFilter::all_files() } },
- };
- auto response = FileSystemAccessClient::Client::the().open_file(window, options);
- if (response.is_error())
- return;
- auto file = response.release_value();
- widget->load_file(file.filename(), file.release_stream());
- }));
- file_menu->add_separator();
- file_menu->add_action(GUI::CommonActions::make_quit_action([&](auto&) {
- app->quit();
- }));
- auto view_menu = window->add_menu("&View"_string);
- view_menu->add_action(GUI::CommonActions::make_fullscreen_action([&](auto&) {
- window->set_fullscreen(!window->is_fullscreen());
- }));
- auto rotation_axis_menu = view_menu->add_submenu("Rotation &Axis"_string);
- auto rotation_x_action = GUI::Action::create_checkable("&X", [&widget](auto&) {
- widget->toggle_rotate_x();
- });
- auto rotation_y_action = GUI::Action::create_checkable("&Y", [&widget](auto&) {
- widget->toggle_rotate_y();
- });
- auto rotation_z_action = GUI::Action::create_checkable("&Z", [&widget](auto&) {
- widget->toggle_rotate_z();
- });
- rotation_axis_menu->add_action(*rotation_x_action);
- rotation_axis_menu->add_action(*rotation_y_action);
- rotation_axis_menu->add_action(*rotation_z_action);
- rotation_x_action->set_checked(true);
- rotation_z_action->set_checked(true);
- auto rotation_speed_menu = view_menu->add_submenu("Rotation &Speed"_string);
- GUI::ActionGroup rotation_speed_actions;
- rotation_speed_actions.set_exclusive(true);
- auto no_rotation_action = GUI::Action::create_checkable("N&o Rotation", [&widget](auto&) {
- widget->set_rotation_speed(0.f);
- });
- auto slow_rotation_action = GUI::Action::create_checkable("&Slow", [&widget](auto&) {
- widget->set_rotation_speed(30.f);
- });
- auto normal_rotation_action = GUI::Action::create_checkable("&Normal", [&widget](auto&) {
- widget->set_rotation_speed(60.f);
- });
- auto fast_rotation_action = GUI::Action::create_checkable("&Fast", [&widget](auto&) {
- widget->set_rotation_speed(90.f);
- });
- rotation_speed_actions.add_action(*no_rotation_action);
- rotation_speed_actions.add_action(*slow_rotation_action);
- rotation_speed_actions.add_action(*normal_rotation_action);
- rotation_speed_actions.add_action(*fast_rotation_action);
- rotation_speed_menu->add_action(*no_rotation_action);
- rotation_speed_menu->add_action(*slow_rotation_action);
- rotation_speed_menu->add_action(*normal_rotation_action);
- rotation_speed_menu->add_action(*fast_rotation_action);
- normal_rotation_action->set_checked(true);
- auto show_frame_rate_action = GUI::Action::create_checkable("Show Frame &Rate", [&widget](auto&) {
- widget->toggle_show_frame_rate();
- });
- view_menu->add_action(*show_frame_rate_action);
- auto texture_menu = window->add_menu("&Texture"_string);
- auto texture_enabled_action = GUI::Action::create_checkable("&Enable Texture", [&widget](auto& action) {
- widget->set_texture_enabled(action.is_checked());
- });
- texture_enabled_action->set_checked(true);
- texture_menu->add_action(texture_enabled_action);
- auto wrap_u_menu = texture_menu->add_submenu("Wrap &S"_string);
- GUI::ActionGroup wrap_s_actions;
- wrap_s_actions.set_exclusive(true);
- auto wrap_u_repeat_action = GUI::Action::create_checkable("&Repeat", [&widget](auto&) {
- widget->set_wrap_s_mode(GL_REPEAT);
- });
- auto wrap_u_mirrored_repeat_action = GUI::Action::create_checkable("&Mirrored Repeat", [&widget](auto&) {
- widget->set_wrap_s_mode(GL_MIRRORED_REPEAT);
- });
- auto wrap_u_clamp_action = GUI::Action::create_checkable("&Clamp", [&widget](auto&) {
- widget->set_wrap_s_mode(GL_CLAMP);
- });
- wrap_s_actions.add_action(*wrap_u_repeat_action);
- wrap_s_actions.add_action(*wrap_u_mirrored_repeat_action);
- wrap_s_actions.add_action(*wrap_u_clamp_action);
- wrap_u_menu->add_action(*wrap_u_repeat_action);
- wrap_u_menu->add_action(*wrap_u_mirrored_repeat_action);
- wrap_u_menu->add_action(*wrap_u_clamp_action);
- wrap_u_repeat_action->set_checked(true);
- auto wrap_t_menu = texture_menu->add_submenu("Wrap &T"_string);
- GUI::ActionGroup wrap_t_actions;
- wrap_t_actions.set_exclusive(true);
- auto wrap_t_repeat_action = GUI::Action::create_checkable("&Repeat", [&widget](auto&) {
- widget->set_wrap_t_mode(GL_REPEAT);
- });
- auto wrap_t_mirrored_repeat_action = GUI::Action::create_checkable("&Mirrored Repeat", [&widget](auto&) {
- widget->set_wrap_t_mode(GL_MIRRORED_REPEAT);
- });
- auto wrap_t_clamp_action = GUI::Action::create_checkable("&Clamp", [&widget](auto&) {
- widget->set_wrap_t_mode(GL_CLAMP);
- });
- wrap_t_actions.add_action(*wrap_t_repeat_action);
- wrap_t_actions.add_action(*wrap_t_mirrored_repeat_action);
- wrap_t_actions.add_action(*wrap_t_clamp_action);
- wrap_t_menu->add_action(*wrap_t_repeat_action);
- wrap_t_menu->add_action(*wrap_t_mirrored_repeat_action);
- wrap_t_menu->add_action(*wrap_t_clamp_action);
- wrap_t_repeat_action->set_checked(true);
- auto texture_scale_menu = texture_menu->add_submenu("S&cale"_string);
- GUI::ActionGroup texture_scale_actions;
- texture_scale_actions.set_exclusive(true);
- auto texture_scale_025_action = GUI::Action::create_checkable("0.25x", [&widget](auto&) {
- widget->set_texture_scale(0.25f);
- });
- auto texture_scale_05_action = GUI::Action::create_checkable("0.5x", [&widget](auto&) {
- widget->set_texture_scale(0.5f);
- });
- auto texture_scale_1_action = GUI::Action::create_checkable("1x", [&widget](auto&) {
- widget->set_texture_scale(1);
- });
- auto texture_scale_2_action = GUI::Action::create_checkable("2x", [&widget](auto&) {
- widget->set_texture_scale(2);
- });
- auto texture_scale_4_action = GUI::Action::create_checkable("4x", [&widget](auto&) {
- widget->set_texture_scale(4);
- });
- texture_scale_actions.add_action(*texture_scale_025_action);
- texture_scale_actions.add_action(*texture_scale_05_action);
- texture_scale_actions.add_action(*texture_scale_1_action);
- texture_scale_actions.add_action(*texture_scale_2_action);
- texture_scale_actions.add_action(*texture_scale_4_action);
- texture_scale_menu->add_action(*texture_scale_025_action);
- texture_scale_menu->add_action(*texture_scale_05_action);
- texture_scale_menu->add_action(*texture_scale_1_action);
- texture_scale_menu->add_action(*texture_scale_2_action);
- texture_scale_menu->add_action(*texture_scale_4_action);
- texture_scale_1_action->set_checked(true);
- auto texture_mag_filter_menu = texture_menu->add_submenu("Mag Filter"_string);
- GUI::ActionGroup texture_mag_filter_actions;
- texture_mag_filter_actions.set_exclusive(true);
- auto texture_mag_filter_nearest_action = GUI::Action::create_checkable("&Nearest", [&widget](auto&) {
- widget->set_mag_filter(GL_NEAREST);
- });
- auto texture_mag_filter_linear_action = GUI::Action::create_checkable("&Linear", [&widget](auto&) {
- widget->set_mag_filter(GL_LINEAR);
- });
- texture_mag_filter_actions.add_action(*texture_mag_filter_nearest_action);
- texture_mag_filter_actions.add_action(*texture_mag_filter_linear_action);
- texture_mag_filter_menu->add_action(*texture_mag_filter_nearest_action);
- texture_mag_filter_menu->add_action(*texture_mag_filter_linear_action);
- texture_mag_filter_nearest_action->set_checked(true);
- auto help_menu = window->add_menu("&Help"_string);
- help_menu->add_action(GUI::CommonActions::make_command_palette_action(window));
- help_menu->add_action(GUI::CommonActions::make_about_action("3D File Viewer"_string, app_icon, window));
- window->show();
- auto file = FileSystemAccessClient::Client::the().request_file_read_only_approved(window, filename);
- if (file.is_error()) {
- if (file.error().code() != ENOENT)
- GUI::MessageBox::show(window, DeprecatedString::formatted("Opening \"{}\" failed: {}", filename, strerror(errno)), "Error"sv, GUI::MessageBox::Type::Error);
- return 1;
- }
- widget->load_file(file.value().filename(), file.value().release_stream());
- return app->exec();
- }
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