TreeView.cpp 21 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <LibGUI/Model.h>
  27. #include <LibGUI/Painter.h>
  28. #include <LibGUI/ScrollBar.h>
  29. #include <LibGUI/TreeView.h>
  30. #include <LibGfx/Bitmap.h>
  31. #include <LibGfx/Palette.h>
  32. //#define DEBUG_ITEM_RECTS
  33. namespace GUI {
  34. struct TreeView::MetadataForIndex {
  35. bool open { false };
  36. };
  37. TreeView::MetadataForIndex& TreeView::ensure_metadata_for_index(const ModelIndex& index) const
  38. {
  39. ASSERT(index.is_valid());
  40. auto it = m_view_metadata.find(index.internal_data());
  41. if (it != m_view_metadata.end())
  42. return *it->value;
  43. auto new_metadata = make<MetadataForIndex>();
  44. auto& new_metadata_ref = *new_metadata;
  45. m_view_metadata.set(index.internal_data(), move(new_metadata));
  46. return new_metadata_ref;
  47. }
  48. TreeView::TreeView()
  49. {
  50. set_fill_with_background_color(true);
  51. set_background_role(ColorRole::Base);
  52. set_foreground_role(ColorRole::BaseText);
  53. set_headers_visible(false);
  54. m_expand_bitmap = Gfx::Bitmap::load_from_file("/res/icons/treeview-expand.png");
  55. m_collapse_bitmap = Gfx::Bitmap::load_from_file("/res/icons/treeview-collapse.png");
  56. }
  57. TreeView::~TreeView()
  58. {
  59. }
  60. ModelIndex TreeView::index_at_event_position(const Gfx::IntPoint& a_position, bool& is_toggle) const
  61. {
  62. auto position = a_position.translated(0, -header_height()).translated(horizontal_scrollbar().value() - frame_thickness(), vertical_scrollbar().value() - frame_thickness());
  63. is_toggle = false;
  64. if (!model())
  65. return {};
  66. ModelIndex result;
  67. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect& rect, const Gfx::IntRect& toggle_rect, int) {
  68. if (toggle_rect.contains(position)) {
  69. result = index;
  70. is_toggle = true;
  71. return IterationDecision::Break;
  72. }
  73. if (rect.contains_vertically(position.y())) {
  74. result = index;
  75. return IterationDecision::Break;
  76. }
  77. return IterationDecision::Continue;
  78. });
  79. return result;
  80. }
  81. void TreeView::doubleclick_event(MouseEvent& event)
  82. {
  83. if (!model())
  84. return;
  85. auto& model = *this->model();
  86. bool is_toggle;
  87. auto index = index_at_event_position(event.position(), is_toggle);
  88. if (!index.is_valid())
  89. return;
  90. if (event.button() == MouseButton::Left) {
  91. if (selection().first() != index)
  92. selection().set(index);
  93. if (model.row_count(index))
  94. toggle_index(index);
  95. else
  96. activate(index);
  97. }
  98. }
  99. void TreeView::set_open_state_of_all_in_subtree(const ModelIndex& root, bool open)
  100. {
  101. if (root.is_valid())
  102. ensure_metadata_for_index(root).open = open;
  103. int row_count = model()->row_count(root);
  104. int column = model()->tree_column();
  105. for (int row = 0; row < row_count; ++row) {
  106. auto index = model()->index(row, column, root);
  107. set_open_state_of_all_in_subtree(index, open);
  108. }
  109. }
  110. void TreeView::expand_tree(const ModelIndex& root)
  111. {
  112. if (!model())
  113. return;
  114. set_open_state_of_all_in_subtree(root, true);
  115. update_column_sizes();
  116. update_content_size();
  117. update();
  118. }
  119. void TreeView::collapse_tree(const ModelIndex& root)
  120. {
  121. if (!model())
  122. return;
  123. set_open_state_of_all_in_subtree(root, false);
  124. update_column_sizes();
  125. update_content_size();
  126. update();
  127. }
  128. void TreeView::toggle_index(const ModelIndex& index)
  129. {
  130. ASSERT(model()->row_count(index));
  131. auto& metadata = ensure_metadata_for_index(index);
  132. metadata.open = !metadata.open;
  133. if (on_toggle)
  134. on_toggle(index, metadata.open);
  135. update_column_sizes();
  136. update_content_size();
  137. update();
  138. }
  139. template<typename Callback>
  140. void TreeView::traverse_in_paint_order(Callback callback) const
  141. {
  142. ASSERT(model());
  143. auto& model = *this->model();
  144. int indent_level = 1;
  145. int y_offset = 0;
  146. int tree_column_x_offset = this->tree_column_x_offset();
  147. Function<IterationDecision(const ModelIndex&)> traverse_index = [&](const ModelIndex& index) {
  148. int row_count_at_index = model.row_count(index);
  149. if (index.is_valid()) {
  150. auto& metadata = ensure_metadata_for_index(index);
  151. int x_offset = tree_column_x_offset + horizontal_padding() + indent_level * indent_width_in_pixels();
  152. auto node_text = model.data(index, Model::Role::Display).to_string();
  153. Gfx::IntRect rect = {
  154. x_offset, y_offset,
  155. icon_size() + icon_spacing() + text_padding() + font_for_index(index)->width(node_text) + text_padding(), item_height()
  156. };
  157. Gfx::IntRect toggle_rect;
  158. if (row_count_at_index > 0) {
  159. int toggle_x = tree_column_x_offset + horizontal_padding() + (indent_width_in_pixels() * indent_level) - (icon_size() / 2) - 4;
  160. toggle_rect = { toggle_x, rect.y(), toggle_size(), toggle_size() };
  161. toggle_rect.center_vertically_within(rect);
  162. }
  163. if (callback(index, rect, toggle_rect, indent_level) == IterationDecision::Break)
  164. return IterationDecision::Break;
  165. y_offset += item_height();
  166. // NOTE: Skip traversing children if this index is closed!
  167. if (!metadata.open)
  168. return IterationDecision::Continue;
  169. }
  170. if (indent_level > 0 && !index.is_valid())
  171. return IterationDecision::Continue;
  172. ++indent_level;
  173. int row_count = model.row_count(index);
  174. for (int i = 0; i < row_count; ++i) {
  175. if (traverse_index(model.index(i, model.tree_column(), index)) == IterationDecision::Break)
  176. return IterationDecision::Break;
  177. }
  178. --indent_level;
  179. return IterationDecision::Continue;
  180. };
  181. int root_count = model.row_count();
  182. for (int root_index = 0; root_index < root_count; ++root_index) {
  183. if (traverse_index(model.index(root_index, model.tree_column(), ModelIndex())) == IterationDecision::Break)
  184. break;
  185. }
  186. }
  187. void TreeView::paint_event(PaintEvent& event)
  188. {
  189. Frame::paint_event(event);
  190. Painter painter(*this);
  191. painter.add_clip_rect(frame_inner_rect());
  192. painter.add_clip_rect(event.rect());
  193. if (fill_with_background_color())
  194. painter.fill_rect(event.rect(), palette().color(background_role()));
  195. if (!model())
  196. return;
  197. auto& model = *this->model();
  198. painter.translate(frame_inner_rect().location());
  199. painter.translate(-horizontal_scrollbar().value(), -vertical_scrollbar().value());
  200. auto visible_content_rect = this->visible_content_rect();
  201. int tree_column = model.tree_column();
  202. int tree_column_x_offset = this->tree_column_x_offset();
  203. int y_offset = header_height();
  204. int painted_row_index = 0;
  205. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect& a_rect, const Gfx::IntRect& a_toggle_rect, int indent_level) {
  206. if (!a_rect.intersects_vertically(visible_content_rect))
  207. return IterationDecision::Continue;
  208. auto rect = a_rect.translated(0, y_offset);
  209. auto toggle_rect = a_toggle_rect.translated(0, y_offset);
  210. #ifdef DEBUG_ITEM_RECTS
  211. painter.fill_rect(rect, Color::WarmGray);
  212. #endif
  213. bool is_selected_row = selection().contains(index);
  214. Color text_color = palette().color(foreground_role());
  215. if (is_selected_row)
  216. text_color = is_focused() ? palette().selection_text() : palette().inactive_selection_text();
  217. Color background_color;
  218. Color key_column_background_color;
  219. if (is_selected_row) {
  220. background_color = is_focused() ? palette().selection() : palette().inactive_selection();
  221. key_column_background_color = is_focused() ? palette().selection() : palette().inactive_selection();
  222. } else {
  223. if (alternating_row_colors() && (painted_row_index % 2)) {
  224. background_color = Color(220, 220, 220);
  225. key_column_background_color = Color(200, 200, 200);
  226. } else {
  227. background_color = palette().color(background_role());
  228. key_column_background_color = Color(220, 220, 220);
  229. }
  230. }
  231. int row_width = 0;
  232. for (int column_index = 0; column_index < model.column_count(); ++column_index) {
  233. if (is_column_hidden(column_index))
  234. continue;
  235. row_width += this->column_width(column_index) + horizontal_padding() * 2;
  236. }
  237. if (frame_inner_rect().width() > row_width) {
  238. row_width = frame_inner_rect().width();
  239. }
  240. Gfx::IntRect row_rect { 0, rect.y(), row_width, rect.height() };
  241. painter.fill_rect(row_rect, background_color);
  242. int x_offset = 0;
  243. for (int column_index = 0; column_index < model.column_count(); ++column_index) {
  244. if (is_column_hidden(column_index))
  245. continue;
  246. int column_width = this->column_width(column_index);
  247. painter.draw_rect(toggle_rect, text_color);
  248. if (column_index != tree_column) {
  249. Gfx::IntRect cell_rect(horizontal_padding() + x_offset, rect.y(), column_width, item_height());
  250. auto cell_index = model.sibling(index.row(), column_index, index.parent());
  251. if (auto* delegate = column_data(column_index).cell_painting_delegate.ptr()) {
  252. delegate->paint(painter, cell_rect, palette(), model, cell_index);
  253. } else {
  254. auto data = model.data(cell_index);
  255. if (data.is_bitmap()) {
  256. painter.blit(cell_rect.location(), data.as_bitmap(), data.as_bitmap().rect());
  257. } else if (data.is_icon()) {
  258. if (auto bitmap = data.as_icon().bitmap_for_size(16))
  259. painter.blit(cell_rect.location(), *bitmap, bitmap->rect());
  260. } else {
  261. if (!is_selected_row)
  262. text_color = model.data(cell_index, Model::Role::ForegroundColor).to_color(palette().color(foreground_role()));
  263. auto text_alignment = model.data(cell_index, Model::Role::TextAlignment).to_text_alignment(Gfx::TextAlignment::CenterLeft);
  264. painter.draw_text(cell_rect, data.to_string(), font_for_index(cell_index), text_alignment, text_color, Gfx::TextElision::Right);
  265. }
  266. }
  267. } else {
  268. // It's the tree column!
  269. Gfx::IntRect icon_rect = { rect.x(), rect.y(), icon_size(), icon_size() };
  270. auto icon = model.data(index, Model::Role::Icon);
  271. if (icon.is_icon()) {
  272. if (auto* bitmap = icon.as_icon().bitmap_for_size(icon_size())) {
  273. if (m_hovered_index.is_valid() && m_hovered_index.parent() == index.parent() && m_hovered_index.row() == index.row())
  274. painter.blit_brightened(icon_rect.location(), *bitmap, bitmap->rect());
  275. else
  276. painter.blit(icon_rect.location(), *bitmap, bitmap->rect());
  277. }
  278. }
  279. Gfx::IntRect text_rect = {
  280. icon_rect.right() + 1 + icon_spacing(), rect.y(),
  281. rect.width() - icon_size() - icon_spacing(), rect.height()
  282. };
  283. auto node_text = model.data(index, Model::Role::Display).to_string();
  284. painter.draw_text(text_rect, node_text, font_for_index(index), Gfx::TextAlignment::Center, text_color);
  285. auto index_at_indent = index;
  286. for (int i = indent_level; i > 0; --i) {
  287. auto parent_of_index_at_indent = index_at_indent.parent();
  288. bool index_at_indent_is_last_in_parent = index_at_indent.row() == model.row_count(parent_of_index_at_indent) - 1;
  289. Gfx::IntPoint a { tree_column_x_offset + horizontal_padding() + indent_width_in_pixels() * i - icon_size() / 2, rect.y() - 2 };
  290. Gfx::IntPoint b { a.x(), a.y() + item_height() - 1 };
  291. if (index_at_indent_is_last_in_parent)
  292. b.set_y(rect.center().y());
  293. if (!(i != indent_level && index_at_indent_is_last_in_parent))
  294. painter.draw_line(a, b, Color::MidGray);
  295. if (i == indent_level) {
  296. Gfx::IntPoint c { a.x(), rect.center().y() };
  297. Gfx::IntPoint d { c.x() + icon_size() / 2, c.y() };
  298. painter.draw_line(c, d, Color::MidGray);
  299. }
  300. index_at_indent = parent_of_index_at_indent;
  301. }
  302. if (!toggle_rect.is_empty()) {
  303. auto& metadata = ensure_metadata_for_index(index);
  304. if (metadata.open)
  305. painter.blit(toggle_rect.location(), *m_collapse_bitmap, m_collapse_bitmap->rect());
  306. else
  307. painter.blit(toggle_rect.location(), *m_expand_bitmap, m_expand_bitmap->rect());
  308. }
  309. }
  310. x_offset += column_width + horizontal_padding() * 2;
  311. }
  312. return IterationDecision::Continue;
  313. });
  314. // Untranslate the painter vertically and do the column headers.
  315. painter.translate(0, vertical_scrollbar().value());
  316. paint_headers(painter);
  317. }
  318. void TreeView::scroll_into_view(const ModelIndex& a_index, Orientation orientation)
  319. {
  320. if (!a_index.is_valid())
  321. return;
  322. Gfx::IntRect found_rect;
  323. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect& rect, const Gfx::IntRect&, int) {
  324. if (index == a_index) {
  325. found_rect = rect;
  326. return IterationDecision::Break;
  327. }
  328. return IterationDecision::Continue;
  329. });
  330. ScrollableWidget::scroll_into_view(found_rect, orientation);
  331. }
  332. void TreeView::did_update_model(unsigned flags)
  333. {
  334. m_view_metadata.clear();
  335. AbstractTableView::did_update_model(flags);
  336. }
  337. void TreeView::did_update_selection()
  338. {
  339. AbstractView::did_update_selection();
  340. if (!model())
  341. return;
  342. auto index = selection().first();
  343. if (!index.is_valid())
  344. return;
  345. #if 0
  346. bool opened_any = false;
  347. for (auto current = index; current.is_valid(); current = current.parent()) {
  348. auto& metadata_for_ancestor = ensure_metadata_for_index(current);
  349. if (!metadata_for_ancestor.open) {
  350. metadata_for_ancestor.open = true;
  351. opened_any = true;
  352. }
  353. }
  354. if (opened_any)
  355. update_content_size();
  356. update();
  357. #endif
  358. if (activates_on_selection())
  359. activate(index);
  360. }
  361. void TreeView::keydown_event(KeyEvent& event)
  362. {
  363. if (!model())
  364. return;
  365. auto cursor_index = selection().first();
  366. if (event.key() == KeyCode::Key_Space) {
  367. if (model()->row_count(cursor_index))
  368. toggle_index(cursor_index);
  369. return;
  370. }
  371. if (event.key() == KeyCode::Key_Up) {
  372. ModelIndex previous_index;
  373. ModelIndex found_index;
  374. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect&, const Gfx::IntRect&, int) {
  375. if (index == cursor_index) {
  376. found_index = previous_index;
  377. return IterationDecision::Break;
  378. }
  379. previous_index = index;
  380. return IterationDecision::Continue;
  381. });
  382. if (found_index.is_valid()) {
  383. selection().set(found_index);
  384. scroll_into_view(selection().first(), Orientation::Vertical);
  385. update();
  386. }
  387. return;
  388. }
  389. if (event.key() == KeyCode::Key_Down) {
  390. ModelIndex previous_index;
  391. ModelIndex found_index;
  392. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect&, const Gfx::IntRect&, int) {
  393. if (previous_index == cursor_index) {
  394. found_index = index;
  395. return IterationDecision::Break;
  396. }
  397. previous_index = index;
  398. return IterationDecision::Continue;
  399. });
  400. if (found_index.is_valid()) {
  401. selection().set(found_index);
  402. scroll_into_view(selection().first(), Orientation::Vertical);
  403. update();
  404. }
  405. return;
  406. }
  407. auto open_tree_node = [&](bool open, MetadataForIndex& metadata) {
  408. if (on_toggle)
  409. on_toggle(cursor_index, open);
  410. metadata.open = open;
  411. update_column_sizes();
  412. update_content_size();
  413. update();
  414. };
  415. if (event.key() == KeyCode::Key_Left) {
  416. if (cursor_index.is_valid() && model()->row_count(cursor_index)) {
  417. if (event.alt()) {
  418. collapse_tree(cursor_index);
  419. return;
  420. }
  421. auto& metadata = ensure_metadata_for_index(cursor_index);
  422. if (metadata.open) {
  423. open_tree_node(false, metadata);
  424. return;
  425. }
  426. }
  427. if (cursor_index.is_valid() && cursor_index.parent().is_valid()) {
  428. selection().set(cursor_index.parent());
  429. scroll_into_view(selection().first(), Orientation::Vertical);
  430. return;
  431. }
  432. }
  433. if (event.key() == KeyCode::Key_Right) {
  434. if (cursor_index.is_valid() && model()->row_count(cursor_index)) {
  435. if (event.alt()) {
  436. expand_tree(cursor_index);
  437. return;
  438. }
  439. auto& metadata = ensure_metadata_for_index(cursor_index);
  440. if (!metadata.open) {
  441. open_tree_node(true, metadata);
  442. return;
  443. }
  444. selection().set(model()->index(0, model()->tree_column(), cursor_index));
  445. scroll_into_view(selection().first(), Orientation::Vertical);
  446. return;
  447. }
  448. }
  449. if (event.key() == KeyCode::Key_Return) {
  450. if (cursor_index.is_valid() && model()->row_count(cursor_index)) {
  451. toggle_index(cursor_index);
  452. return;
  453. }
  454. }
  455. }
  456. int TreeView::item_count() const
  457. {
  458. int count = 0;
  459. traverse_in_paint_order([&](const ModelIndex&, const Gfx::IntRect&, const Gfx::IntRect&, int) {
  460. ++count;
  461. return IterationDecision::Continue;
  462. });
  463. return count;
  464. }
  465. void TreeView::update_column_sizes()
  466. {
  467. if (!model())
  468. return;
  469. auto& model = *this->model();
  470. int column_count = model.column_count();
  471. int row_count = model.row_count();
  472. int tree_column = model.tree_column();
  473. int tree_column_x_offset = 0;
  474. for (int column = 0; column < column_count; ++column) {
  475. if (column == tree_column)
  476. continue;
  477. if (is_column_hidden(column))
  478. continue;
  479. int header_width = header_font().width(model.column_name(column));
  480. int column_width = header_width;
  481. for (int row = 0; row < row_count; ++row) {
  482. auto cell_data = model.data(model.index(row, column));
  483. int cell_width = 0;
  484. if (cell_data.is_bitmap()) {
  485. cell_width = cell_data.as_bitmap().width();
  486. } else {
  487. cell_width = font().width(cell_data.to_string());
  488. }
  489. column_width = max(column_width, cell_width);
  490. }
  491. auto& column_data = this->column_data(column);
  492. column_data.width = max(column_data.width, column_width);
  493. column_data.has_initialized_width = true;
  494. if (column < tree_column)
  495. tree_column_x_offset += column_width;
  496. }
  497. int tree_column_header_width = header_font().width(model.column_name(tree_column));
  498. int tree_column_width = tree_column_header_width;
  499. traverse_in_paint_order([&](const ModelIndex&, const Gfx::IntRect& rect, const Gfx::IntRect&, int) {
  500. tree_column_width = max(rect.right() - tree_column_x_offset, tree_column_width);
  501. return IterationDecision::Continue;
  502. });
  503. auto& column_data = this->column_data(tree_column);
  504. column_data.width = max(column_data.width, tree_column_width);
  505. column_data.has_initialized_width = true;
  506. }
  507. int TreeView::tree_column_x_offset() const
  508. {
  509. int tree_column = model()->tree_column();
  510. int offset = 0;
  511. for (int i = 0; i < tree_column; ++i) {
  512. if (!is_column_hidden(i)) {
  513. offset += column_width(i);
  514. offset += horizontal_padding();
  515. }
  516. }
  517. return offset;
  518. }
  519. }