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- /*
- * Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <AK/ScopeGuard.h>
- #include <AK/Singleton.h>
- #include <AK/StringBuilder.h>
- #include <AK/TemporaryChange.h>
- #include <AK/Time.h>
- #include <Kernel/API/POSIX/signal_numbers.h>
- #include <Kernel/Arch/PageDirectory.h>
- #include <Kernel/Arch/SmapDisabler.h>
- #include <Kernel/Arch/TrapFrame.h>
- #include <Kernel/Debug.h>
- #include <Kernel/Devices/KCOVDevice.h>
- #include <Kernel/FileSystem/OpenFileDescription.h>
- #include <Kernel/Interrupts/InterruptDisabler.h>
- #include <Kernel/KSyms.h>
- #include <Kernel/Library/Panic.h>
- #include <Kernel/Memory/MemoryManager.h>
- #include <Kernel/Memory/ScopedAddressSpaceSwitcher.h>
- #include <Kernel/Sections.h>
- #include <Kernel/Tasks/PerformanceEventBuffer.h>
- #include <Kernel/Tasks/PowerStateSwitchTask.h>
- #include <Kernel/Tasks/Process.h>
- #include <Kernel/Tasks/Scheduler.h>
- #include <Kernel/Tasks/Thread.h>
- #include <Kernel/Tasks/ThreadTracer.h>
- #include <Kernel/Time/TimerQueue.h>
- #include <Kernel/kstdio.h>
- namespace Kernel {
- static Singleton<SpinlockProtected<Thread::GlobalList, LockRank::None>> s_list;
- SpinlockProtected<Thread::GlobalList, LockRank::None>& Thread::all_instances()
- {
- return *s_list;
- }
- ErrorOr<NonnullRefPtr<Thread>> Thread::create(NonnullRefPtr<Process> process)
- {
- auto kernel_stack_region = TRY(MM.allocate_kernel_region(default_kernel_stack_size, {}, Memory::Region::Access::ReadWrite, AllocationStrategy::AllocateNow));
- kernel_stack_region->set_stack(true);
- auto block_timer = TRY(try_make_ref_counted<Timer>());
- return adopt_nonnull_ref_or_enomem(new (nothrow) Thread(move(process), move(kernel_stack_region), move(block_timer)));
- }
- Thread::Thread(NonnullRefPtr<Process> process, NonnullOwnPtr<Memory::Region> kernel_stack_region, NonnullRefPtr<Timer> block_timer)
- : m_process(move(process))
- , m_kernel_stack_region(move(kernel_stack_region))
- , m_block_timer(move(block_timer))
- {
- m_process->name().with([this](auto& process_name) {
- set_name(process_name.representable_view());
- });
- bool is_first_thread = m_process->add_thread(*this);
- if (is_first_thread) {
- // First thread gets TID == PID
- m_tid = m_process->pid().value();
- } else {
- m_tid = Process::allocate_pid().value();
- }
- // FIXME: Handle KString allocation failure.
- m_kernel_stack_region->set_name(MUST(KString::formatted("Kernel stack (thread {})", m_tid.value())));
- Thread::all_instances().with([&](auto& list) {
- list.append(*this);
- });
- if constexpr (THREAD_DEBUG) {
- m_process->name().with([&](auto& process_name) {
- dbgln("Created new thread {}({}:{})", process_name.representable_view(), m_process->pid().value(), m_tid.value());
- });
- }
- reset_fpu_state();
- m_kernel_stack_base = m_kernel_stack_region->vaddr().get();
- m_kernel_stack_top = m_kernel_stack_region->vaddr().offset(default_kernel_stack_size).get() & ~(FlatPtr)0x7u;
- m_process->address_space().with([&](auto& space) {
- m_regs.set_initial_state(m_process->is_kernel_process(), *space, m_kernel_stack_top);
- });
- // We need to add another reference if we could successfully create
- // all the resources needed for this thread. The reason for this is that
- // we don't want to delete this thread after dropping the reference,
- // it may still be running or scheduled to be run.
- // The finalizer is responsible for dropping this reference once this
- // thread is ready to be cleaned up.
- ref();
- }
- Thread::~Thread()
- {
- VERIFY(!m_process_thread_list_node.is_in_list());
- // We shouldn't be queued
- VERIFY(m_runnable_priority < 0);
- }
- Thread::BlockResult Thread::block_impl(BlockTimeout const& timeout, Blocker& blocker)
- {
- VERIFY(!Processor::current_in_irq());
- VERIFY(this == Thread::current());
- ScopedCritical critical;
- SpinlockLocker scheduler_lock(g_scheduler_lock);
- SpinlockLocker block_lock(m_block_lock);
- // We need to hold m_block_lock so that nobody can unblock a blocker as soon
- // as it is constructed and registered elsewhere
- ScopeGuard finalize_guard([&] {
- blocker.finalize();
- });
- if (!blocker.setup_blocker()) {
- blocker.will_unblock_immediately_without_blocking(Blocker::UnblockImmediatelyReason::UnblockConditionAlreadyMet);
- return BlockResult::NotBlocked;
- }
- // Relaxed semantics are fine for timeout_unblocked because we
- // synchronize on the spin locks already.
- Atomic<bool, AK::MemoryOrder::memory_order_relaxed> timeout_unblocked(false);
- bool timer_was_added = false;
- switch (state()) {
- case Thread::State::Stopped:
- // It's possible that we were requested to be stopped!
- break;
- case Thread::State::Running:
- VERIFY(m_blocker == nullptr);
- break;
- default:
- VERIFY_NOT_REACHED();
- }
- m_blocker = &blocker;
- if (auto& block_timeout = blocker.override_timeout(timeout); !block_timeout.is_infinite()) {
- // Process::kill_all_threads may be called at any time, which will mark all
- // threads to die. In that case
- timer_was_added = TimerQueue::the().add_timer_without_id(*m_block_timer, block_timeout.clock_id(), block_timeout.absolute_time(), [&]() {
- VERIFY(!Processor::current_in_irq());
- VERIFY(!g_scheduler_lock.is_locked_by_current_processor());
- VERIFY(!m_block_lock.is_locked_by_current_processor());
- // NOTE: this may execute on the same or any other processor!
- SpinlockLocker scheduler_lock(g_scheduler_lock);
- SpinlockLocker block_lock(m_block_lock);
- if (m_blocker && !timeout_unblocked.exchange(true))
- unblock();
- });
- if (!timer_was_added) {
- // Timeout is already in the past
- blocker.will_unblock_immediately_without_blocking(Blocker::UnblockImmediatelyReason::TimeoutInThePast);
- m_blocker = nullptr;
- return BlockResult::InterruptedByTimeout;
- }
- }
- blocker.begin_blocking({});
- set_state(Thread::State::Blocked);
- block_lock.unlock();
- scheduler_lock.unlock();
- dbgln_if(THREAD_DEBUG, "Thread {} blocking on {} ({}) -->", *this, &blocker, blocker.state_string());
- bool did_timeout = false;
- u32 lock_count_to_restore = 0;
- auto previous_locked = unlock_process_if_locked(lock_count_to_restore);
- for (;;) {
- // Yield to the scheduler, and wait for us to resume unblocked.
- VERIFY(!g_scheduler_lock.is_locked_by_current_processor());
- VERIFY(Processor::in_critical());
- yield_without_releasing_big_lock();
- VERIFY(Processor::in_critical());
- SpinlockLocker block_lock2(m_block_lock);
- if (m_blocker && !m_blocker->can_be_interrupted() && !m_should_die) {
- block_lock2.unlock();
- dbgln("Thread should not be unblocking, current state: {}", state_string());
- set_state(Thread::State::Blocked);
- continue;
- }
- // Prevent the timeout from unblocking this thread if it happens to
- // be in the process of firing already
- did_timeout |= timeout_unblocked.exchange(true);
- if (m_blocker) {
- // Remove ourselves...
- VERIFY(m_blocker == &blocker);
- m_blocker = nullptr;
- }
- dbgln_if(THREAD_DEBUG, "<-- Thread {} unblocked from {} ({})", *this, &blocker, blocker.state_string());
- break;
- }
- // Notify the blocker that we are no longer blocking. It may need
- // to clean up now while we're still holding m_lock
- auto result = blocker.end_blocking({}, did_timeout); // calls was_unblocked internally
- if (timer_was_added && !did_timeout) {
- // Cancel the timer while not holding any locks. This allows
- // the timer function to complete before we remove it
- // (e.g. if it's on another processor)
- TimerQueue::the().cancel_timer(*m_block_timer);
- }
- if (previous_locked != LockMode::Unlocked) {
- // NOTE: This may trigger another call to Thread::block().
- relock_process(previous_locked, lock_count_to_restore);
- }
- return result;
- }
- void Thread::block(Kernel::Mutex& lock, SpinlockLocker<Spinlock<LockRank::None>>& lock_lock, u32 lock_count)
- {
- VERIFY(!Processor::current_in_irq());
- VERIFY(this == Thread::current());
- ScopedCritical critical;
- SpinlockLocker scheduler_lock(g_scheduler_lock);
- SpinlockLocker block_lock(m_block_lock);
- switch (state()) {
- case Thread::State::Stopped:
- // It's possible that we were requested to be stopped!
- break;
- case Thread::State::Running:
- VERIFY(m_blocker == nullptr);
- break;
- default:
- dbgln("Error: Attempting to block with invalid thread state - {}", state_string());
- VERIFY_NOT_REACHED();
- }
- // If we're blocking on the big-lock we may actually be in the process
- // of unblocking from another lock. If that's the case m_blocking_mutex
- // is already set
- auto& big_lock = process().big_lock();
- VERIFY((&lock == &big_lock && m_blocking_mutex != &big_lock) || !m_blocking_mutex);
- auto* previous_blocking_mutex = m_blocking_mutex;
- m_blocking_mutex = &lock;
- m_lock_requested_count = lock_count;
- set_state(Thread::State::Blocked);
- block_lock.unlock();
- scheduler_lock.unlock();
- lock_lock.unlock();
- dbgln_if(THREAD_DEBUG, "Thread {} blocking on Mutex {}", *this, &lock);
- for (;;) {
- // Yield to the scheduler, and wait for us to resume unblocked.
- VERIFY(!g_scheduler_lock.is_locked_by_current_processor());
- VERIFY(Processor::in_critical());
- if (&lock != &big_lock && big_lock.is_exclusively_locked_by_current_thread()) {
- // We're locking another lock and already hold the big lock...
- // We need to release the big lock
- yield_and_release_relock_big_lock();
- } else {
- // By the time we've reached this another thread might have
- // marked us as holding the big lock, so this call must not
- // verify that we're not holding it.
- yield_without_releasing_big_lock(VerifyLockNotHeld::No);
- }
- VERIFY(Processor::in_critical());
- SpinlockLocker block_lock2(m_block_lock);
- VERIFY(!m_blocking_mutex);
- m_blocking_mutex = previous_blocking_mutex;
- break;
- }
- lock_lock.lock();
- }
- u32 Thread::unblock_from_mutex(Kernel::Mutex& mutex)
- {
- SpinlockLocker scheduler_lock(g_scheduler_lock);
- SpinlockLocker block_lock(m_block_lock);
- VERIFY(!Processor::current_in_irq());
- VERIFY(m_blocking_mutex == &mutex);
- dbgln_if(THREAD_DEBUG, "Thread {} unblocked from Mutex {}", *this, &mutex);
- auto requested_count = m_lock_requested_count;
- m_blocking_mutex = nullptr;
- if (Thread::current() == this) {
- set_state(Thread::State::Running);
- return requested_count;
- }
- VERIFY(m_state != Thread::State::Runnable && m_state != Thread::State::Running);
- set_state(Thread::State::Runnable);
- return requested_count;
- }
- void Thread::unblock_from_blocker(Blocker& blocker)
- {
- auto do_unblock = [&]() {
- SpinlockLocker scheduler_lock(g_scheduler_lock);
- SpinlockLocker block_lock(m_block_lock);
- if (m_blocker != &blocker)
- return;
- if (!should_be_stopped() && !is_stopped())
- unblock();
- };
- if (Processor::current_in_irq() != 0) {
- Processor::deferred_call_queue([do_unblock = move(do_unblock), self = try_make_weak_ptr().release_value_but_fixme_should_propagate_errors()]() {
- if (auto this_thread = self.strong_ref())
- do_unblock();
- });
- } else {
- do_unblock();
- }
- }
- void Thread::unblock(u8 signal)
- {
- VERIFY(!Processor::current_in_irq());
- VERIFY(g_scheduler_lock.is_locked_by_current_processor());
- VERIFY(m_block_lock.is_locked_by_current_processor());
- if (m_state != Thread::State::Blocked)
- return;
- if (m_blocking_mutex)
- return;
- VERIFY(m_blocker);
- if (signal != 0) {
- if (is_handling_page_fault()) {
- // Don't let signals unblock threads that are blocked inside a page fault handler.
- // This prevents threads from EINTR'ing the inode read in an inode page fault.
- // FIXME: There's probably a better way to solve this.
- return;
- }
- if (!m_blocker->can_be_interrupted() && !m_should_die)
- return;
- m_blocker->set_interrupted_by_signal(signal);
- }
- m_blocker = nullptr;
- if (Thread::current() == this) {
- set_state(Thread::State::Running);
- return;
- }
- VERIFY(m_state != Thread::State::Runnable && m_state != Thread::State::Running);
- set_state(Thread::State::Runnable);
- }
- void Thread::set_should_die()
- {
- if (m_should_die) {
- dbgln("{} Should already die", *this);
- return;
- }
- ScopedCritical critical;
- // Remember that we should die instead of returning to
- // the userspace.
- SpinlockLocker lock(g_scheduler_lock);
- m_should_die = true;
- // NOTE: Even the current thread can technically be in "Stopped"
- // state! This is the case when another thread sent a SIGSTOP to
- // it while it was running and it calls e.g. exit() before
- // the scheduler gets involved again.
- if (is_stopped()) {
- // If we were stopped, we need to briefly resume so that
- // the kernel stacks can clean up. We won't ever return back
- // to user mode, though
- VERIFY(!process().is_stopped());
- resume_from_stopped();
- }
- if (is_blocked()) {
- SpinlockLocker block_lock(m_block_lock);
- if (m_blocker) {
- // We're blocked in the kernel.
- m_blocker->set_interrupted_by_death();
- unblock();
- }
- }
- }
- void Thread::die_if_needed()
- {
- VERIFY(Thread::current() == this);
- if (!m_should_die)
- return;
- u32 unlock_count;
- [[maybe_unused]] auto rc = unlock_process_if_locked(unlock_count);
- dbgln_if(THREAD_DEBUG, "Thread {} is dying", *this);
- {
- SpinlockLocker lock(g_scheduler_lock);
- // It's possible that we don't reach the code after this block if the
- // scheduler is invoked and FinalizerTask cleans up this thread, however
- // that doesn't matter because we're trying to invoke the scheduler anyway
- set_state(Thread::State::Dying);
- }
- ScopedCritical critical;
- // Flag a context switch. Because we're in a critical section,
- // Scheduler::yield will actually only mark a pending context switch
- // Simply leaving the critical section would not necessarily trigger
- // a switch.
- Scheduler::yield();
- // Now leave the critical section so that we can also trigger the
- // actual context switch
- Processor::clear_critical();
- dbgln("die_if_needed returned from clear_critical!!! in irq: {}", Processor::current_in_irq());
- // We should never get here, but the scoped scheduler lock
- // will be released by Scheduler::context_switch again
- VERIFY_NOT_REACHED();
- }
- void Thread::exit(void* exit_value)
- {
- VERIFY(Thread::current() == this);
- m_join_blocker_set.thread_did_exit(exit_value);
- set_should_die();
- u32 unlock_count;
- [[maybe_unused]] auto rc = unlock_process_if_locked(unlock_count);
- if (m_thread_specific_range.has_value()) {
- process().address_space().with([&](auto& space) {
- auto* region = space->find_region_from_range(m_thread_specific_range.value());
- space->deallocate_region(*region);
- });
- }
- #ifdef ENABLE_KERNEL_COVERAGE_COLLECTION
- KCOVDevice::free_thread();
- #endif
- die_if_needed();
- }
- void Thread::yield_without_releasing_big_lock(VerifyLockNotHeld verify_lock_not_held)
- {
- VERIFY(!g_scheduler_lock.is_locked_by_current_processor());
- VERIFY(verify_lock_not_held == VerifyLockNotHeld::No || !process().big_lock().is_exclusively_locked_by_current_thread());
- // Disable interrupts here. This ensures we don't accidentally switch contexts twice
- InterruptDisabler disable;
- Scheduler::yield(); // flag a switch
- u32 prev_critical = Processor::clear_critical();
- // NOTE: We may be on a different CPU now!
- Processor::restore_critical(prev_critical);
- }
- void Thread::yield_and_release_relock_big_lock()
- {
- VERIFY(!g_scheduler_lock.is_locked_by_current_processor());
- // Disable interrupts here. This ensures we don't accidentally switch contexts twice
- InterruptDisabler disable;
- Scheduler::yield(); // flag a switch
- u32 lock_count_to_restore = 0;
- auto previous_locked = unlock_process_if_locked(lock_count_to_restore);
- // NOTE: Even though we call Scheduler::yield here, unless we happen
- // to be outside of a critical section, the yield will be postponed
- // until leaving it in relock_process.
- relock_process(previous_locked, lock_count_to_restore);
- }
- LockMode Thread::unlock_process_if_locked(u32& lock_count_to_restore)
- {
- return process().big_lock().force_unlock_exclusive_if_locked(lock_count_to_restore);
- }
- void Thread::relock_process(LockMode previous_locked, u32 lock_count_to_restore)
- {
- // Clearing the critical section may trigger the context switch
- // flagged by calling Scheduler::yield above.
- // We have to do it this way because we intentionally
- // leave the critical section here to be able to switch contexts.
- u32 prev_critical = Processor::clear_critical();
- // CONTEXT SWITCH HAPPENS HERE!
- // NOTE: We may be on a different CPU now!
- Processor::restore_critical(prev_critical);
- if (previous_locked != LockMode::Unlocked) {
- // We've unblocked, relock the process if needed and carry on.
- process().big_lock().restore_exclusive_lock(lock_count_to_restore);
- }
- }
- // NOLINTNEXTLINE(readability-make-member-function-const) False positive; We call block<SleepBlocker> which is not const
- auto Thread::sleep(clockid_t clock_id, Duration const& duration, Duration* remaining_time) -> BlockResult
- {
- VERIFY(state() == Thread::State::Running);
- return Thread::current()->block<Thread::SleepBlocker>({}, Thread::BlockTimeout(false, &duration, nullptr, clock_id), remaining_time);
- }
- // NOLINTNEXTLINE(readability-make-member-function-const) False positive; We call block<SleepBlocker> which is not const
- auto Thread::sleep_until(clockid_t clock_id, Duration const& deadline) -> BlockResult
- {
- VERIFY(state() == Thread::State::Running);
- return Thread::current()->block<Thread::SleepBlocker>({}, Thread::BlockTimeout(true, &deadline, nullptr, clock_id));
- }
- StringView Thread::state_string() const
- {
- switch (state()) {
- case Thread::State::Invalid:
- return "Invalid"sv;
- case Thread::State::Runnable:
- return "Runnable"sv;
- case Thread::State::Running:
- return "Running"sv;
- case Thread::State::Dying:
- return "Dying"sv;
- case Thread::State::Dead:
- return "Dead"sv;
- case Thread::State::Stopped:
- return "Stopped"sv;
- case Thread::State::Blocked: {
- SpinlockLocker block_lock(m_block_lock);
- if (m_blocking_mutex)
- return "Mutex"sv;
- if (m_blocker)
- return m_blocker->state_string();
- VERIFY_NOT_REACHED();
- }
- }
- PANIC("Thread::state_string(): Invalid state: {}", (int)state());
- }
- void Thread::finalize()
- {
- if (!g_in_system_shutdown)
- VERIFY(Thread::current() == g_finalizer);
- VERIFY(Thread::current() != this);
- #if LOCK_DEBUG
- VERIFY(!m_lock.is_locked_by_current_processor());
- if (lock_count() > 0) {
- dbgln("Thread {} leaking {} Locks!", *this, lock_count());
- SpinlockLocker list_lock(m_holding_locks_lock);
- for (auto& info : m_holding_locks_list) {
- auto const& location = info.lock_location;
- dbgln(" - Mutex: \"{}\" @ {} locked in function \"{}\" at \"{}:{}\" with a count of: {}", info.lock->name(), info.lock, location.function_name(), location.filename(), location.line_number(), info.count);
- }
- VERIFY_NOT_REACHED();
- }
- #endif
- {
- SpinlockLocker lock(g_scheduler_lock);
- dbgln_if(THREAD_DEBUG, "Finalizing thread {}", *this);
- set_state(Thread::State::Dead);
- m_join_blocker_set.thread_finalizing();
- }
- if (m_dump_backtrace_on_finalization) {
- auto trace_or_error = backtrace();
- if (!trace_or_error.is_error()) {
- auto trace = trace_or_error.release_value();
- dbgln("Backtrace:");
- kernelputstr(trace->characters(), trace->length());
- }
- }
- drop_thread_count();
- }
- void Thread::drop_thread_count()
- {
- bool is_last = process().remove_thread(*this);
- if (is_last)
- process().finalize();
- }
- void Thread::finalize_dying_threads()
- {
- VERIFY(Thread::current() == g_finalizer);
- Vector<Thread*, 32> dying_threads;
- {
- SpinlockLocker lock(g_scheduler_lock);
- for_each_in_state_ignoring_jails(Thread::State::Dying, [&](Thread& thread) {
- if (!thread.is_finalizable())
- return;
- auto result = dying_threads.try_append(&thread);
- // We ignore allocation failures above the first 32 guaranteed thread slots, and
- // just flag our future-selves to finalize these threads at a later point
- if (result.is_error())
- g_finalizer_has_work.store(true, AK::MemoryOrder::memory_order_release);
- });
- }
- for (auto* thread : dying_threads) {
- RefPtr<Process> const process = thread->process();
- dbgln_if(PROCESS_DEBUG, "Before finalization, {} has {} refs and its process has {}",
- *thread, thread->ref_count(), thread->process().ref_count());
- thread->finalize();
- dbgln_if(PROCESS_DEBUG, "After finalization, {} has {} refs and its process has {}",
- *thread, thread->ref_count(), thread->process().ref_count());
- // This thread will never execute again, drop the running reference
- // NOTE: This may not necessarily drop the last reference if anything
- // else is still holding onto this thread!
- thread->unref();
- }
- }
- void Thread::update_time_scheduled(u64 current_scheduler_time, bool is_kernel, bool no_longer_running)
- {
- if (m_last_time_scheduled.has_value()) {
- u64 delta;
- if (current_scheduler_time >= m_last_time_scheduled.value())
- delta = current_scheduler_time - m_last_time_scheduled.value();
- else
- delta = m_last_time_scheduled.value() - current_scheduler_time; // the unlikely event that the clock wrapped
- if (delta != 0) {
- // Add it to the global total *before* updating the thread's value!
- Scheduler::add_time_scheduled(delta, is_kernel);
- auto& total_time = is_kernel ? m_total_time_scheduled_kernel : m_total_time_scheduled_user;
- total_time.fetch_add(delta, AK::memory_order_relaxed);
- }
- }
- if (no_longer_running)
- m_last_time_scheduled = {};
- else
- m_last_time_scheduled = current_scheduler_time;
- }
- bool Thread::tick()
- {
- if (previous_mode() == ExecutionMode::Kernel) {
- ++m_process->m_ticks_in_kernel;
- ++m_ticks_in_kernel;
- } else {
- ++m_process->m_ticks_in_user;
- ++m_ticks_in_user;
- }
- --m_ticks_left;
- return m_ticks_left != 0;
- }
- void Thread::check_dispatch_pending_signal()
- {
- auto result = DispatchSignalResult::Continue;
- {
- SpinlockLocker scheduler_lock(g_scheduler_lock);
- if (pending_signals_for_state() != 0) {
- result = dispatch_one_pending_signal();
- }
- }
- if (result == DispatchSignalResult::Yield) {
- yield_without_releasing_big_lock();
- }
- }
- u32 Thread::pending_signals() const
- {
- SpinlockLocker lock(g_scheduler_lock);
- return pending_signals_for_state();
- }
- u32 Thread::pending_signals_for_state() const
- {
- VERIFY(g_scheduler_lock.is_locked_by_current_processor());
- constexpr u32 stopped_signal_mask = (1 << (SIGCONT - 1)) | (1 << (SIGKILL - 1)) | (1 << (SIGTRAP - 1));
- if (is_handling_page_fault())
- return 0;
- return m_state != State::Stopped ? m_pending_signals : m_pending_signals & stopped_signal_mask;
- }
- void Thread::send_signal(u8 signal, [[maybe_unused]] Process* sender)
- {
- VERIFY(signal < NSIG);
- VERIFY(process().is_user_process());
- SpinlockLocker scheduler_lock(g_scheduler_lock);
- // FIXME: Figure out what to do for masked signals. Should we also ignore them here?
- if (should_ignore_signal(signal)) {
- dbgln_if(SIGNAL_DEBUG, "Signal {} was ignored by {}", signal, process());
- return;
- }
- if constexpr (SIGNAL_DEBUG) {
- if (sender)
- dbgln("Signal: {} sent {} to {}", *sender, signal, process());
- else
- dbgln("Signal: Kernel send {} to {}", signal, process());
- }
- m_pending_signals |= 1 << (signal - 1);
- m_signal_senders[signal] = sender ? sender->pid() : pid();
- m_have_any_unmasked_pending_signals.store((pending_signals_for_state() & ~m_signal_mask) != 0, AK::memory_order_release);
- m_signal_blocker_set.unblock_all_blockers_whose_conditions_are_met();
- if (!has_unmasked_pending_signals())
- return;
- if (m_state == Thread::State::Stopped) {
- if (pending_signals_for_state() != 0) {
- dbgln_if(SIGNAL_DEBUG, "Signal: Resuming stopped {} to deliver signal {}", *this, signal);
- resume_from_stopped();
- }
- } else {
- SpinlockLocker block_lock(m_block_lock);
- dbgln_if(SIGNAL_DEBUG, "Signal: Unblocking {} to deliver signal {}", *this, signal);
- unblock(signal);
- }
- }
- u32 Thread::update_signal_mask(u32 signal_mask)
- {
- SpinlockLocker lock(g_scheduler_lock);
- auto previous_signal_mask = m_signal_mask;
- m_signal_mask = signal_mask;
- m_have_any_unmasked_pending_signals.store((pending_signals_for_state() & ~m_signal_mask) != 0, AK::memory_order_release);
- return previous_signal_mask;
- }
- u32 Thread::signal_mask() const
- {
- SpinlockLocker lock(g_scheduler_lock);
- return m_signal_mask;
- }
- u32 Thread::signal_mask_block(sigset_t signal_set, bool block)
- {
- SpinlockLocker lock(g_scheduler_lock);
- auto previous_signal_mask = m_signal_mask;
- if (block)
- m_signal_mask |= signal_set;
- else
- m_signal_mask &= ~signal_set;
- m_have_any_unmasked_pending_signals.store((pending_signals_for_state() & ~m_signal_mask) != 0, AK::memory_order_release);
- return previous_signal_mask;
- }
- void Thread::reset_signals_for_exec()
- {
- SpinlockLocker lock(g_scheduler_lock);
- // The signal mask is preserved across execve(2).
- // The pending signal set is preserved across an execve(2).
- m_have_any_unmasked_pending_signals.store(false, AK::memory_order_release);
- m_signal_action_masks.fill({});
- // A successful call to execve(2) removes any existing alternate signal stack
- m_alternative_signal_stack = 0;
- m_alternative_signal_stack_size = 0;
- }
- // Certain exceptions, such as SIGSEGV and SIGILL, put a
- // thread into a state where the signal handler must be
- // invoked immediately, otherwise it will continue to fault.
- // This function should be used in an exception handler to
- // ensure that when the thread resumes, it's executing in
- // the appropriate signal handler.
- void Thread::send_urgent_signal_to_self(u8 signal)
- {
- VERIFY(Thread::current() == this);
- DispatchSignalResult result;
- {
- SpinlockLocker lock(g_scheduler_lock);
- result = dispatch_signal(signal);
- }
- if (result == DispatchSignalResult::Terminate) {
- Thread::current()->die_if_needed();
- VERIFY_NOT_REACHED(); // dispatch_signal will request termination of the thread, so the above call should never return
- }
- if (result == DispatchSignalResult::Yield)
- yield_and_release_relock_big_lock();
- }
- DispatchSignalResult Thread::dispatch_one_pending_signal()
- {
- VERIFY(g_scheduler_lock.is_locked_by_current_processor());
- u32 signal_candidates = pending_signals_for_state() & ~m_signal_mask;
- if (signal_candidates == 0)
- return DispatchSignalResult::Continue;
- u8 signal = 1;
- for (; signal < NSIG; ++signal) {
- if ((signal_candidates & (1 << (signal - 1))) != 0) {
- break;
- }
- }
- return dispatch_signal(signal);
- }
- DispatchSignalResult Thread::try_dispatch_one_pending_signal(u8 signal)
- {
- VERIFY(signal != 0);
- SpinlockLocker scheduler_lock(g_scheduler_lock);
- u32 signal_candidates = pending_signals_for_state() & ~m_signal_mask;
- if ((signal_candidates & (1 << (signal - 1))) == 0)
- return DispatchSignalResult::Continue;
- return dispatch_signal(signal);
- }
- enum class DefaultSignalAction {
- Terminate,
- Ignore,
- DumpCore,
- Stop,
- Continue,
- };
- static DefaultSignalAction default_signal_action(u8 signal)
- {
- VERIFY(signal && signal < NSIG);
- switch (signal) {
- case SIGHUP:
- case SIGINT:
- case SIGKILL:
- case SIGPIPE:
- case SIGALRM:
- case SIGUSR1:
- case SIGUSR2:
- case SIGVTALRM:
- case SIGSTKFLT:
- case SIGIO:
- case SIGPROF:
- case SIGTERM:
- case SIGCANCEL:
- return DefaultSignalAction::Terminate;
- case SIGCHLD:
- case SIGURG:
- case SIGWINCH:
- case SIGINFO:
- return DefaultSignalAction::Ignore;
- case SIGQUIT:
- case SIGILL:
- case SIGTRAP:
- case SIGABRT:
- case SIGBUS:
- case SIGFPE:
- case SIGSEGV:
- case SIGXCPU:
- case SIGXFSZ:
- case SIGSYS:
- return DefaultSignalAction::DumpCore;
- case SIGCONT:
- return DefaultSignalAction::Continue;
- case SIGSTOP:
- case SIGTSTP:
- case SIGTTIN:
- case SIGTTOU:
- return DefaultSignalAction::Stop;
- default:
- VERIFY_NOT_REACHED();
- }
- }
- bool Thread::should_ignore_signal(u8 signal) const
- {
- VERIFY(signal < NSIG);
- auto const& action = m_process->m_signal_action_data[signal];
- if (action.handler_or_sigaction.is_null())
- return default_signal_action(signal) == DefaultSignalAction::Ignore;
- return ((sighandler_t)action.handler_or_sigaction.get() == SIG_IGN);
- }
- bool Thread::has_signal_handler(u8 signal) const
- {
- VERIFY(signal < NSIG);
- auto const& action = m_process->m_signal_action_data[signal];
- return !action.handler_or_sigaction.is_null();
- }
- bool Thread::is_signal_masked(u8 signal) const
- {
- VERIFY(signal < NSIG);
- return (1 << (signal - 1)) & m_signal_mask;
- }
- bool Thread::has_alternative_signal_stack() const
- {
- return m_alternative_signal_stack_size != 0;
- }
- bool Thread::is_in_alternative_signal_stack() const
- {
- auto sp = get_register_dump_from_stack().userspace_sp();
- return sp >= m_alternative_signal_stack && sp < m_alternative_signal_stack + m_alternative_signal_stack_size;
- }
- static ErrorOr<void> push_value_on_user_stack(FlatPtr& stack, FlatPtr data)
- {
- stack -= sizeof(FlatPtr);
- return copy_to_user((FlatPtr*)stack, &data);
- }
- template<typename T>
- static ErrorOr<void> copy_value_on_user_stack(FlatPtr& stack, T const& data)
- {
- stack -= sizeof(data);
- return copy_to_user((RemoveCVReference<T>*)stack, &data);
- }
- void Thread::resume_from_stopped()
- {
- VERIFY(is_stopped());
- VERIFY(m_stop_state != State::Invalid);
- VERIFY(g_scheduler_lock.is_locked_by_current_processor());
- if (m_stop_state == Thread::State::Blocked) {
- SpinlockLocker block_lock(m_block_lock);
- if (m_blocker || m_blocking_mutex) {
- // Hasn't been unblocked yet
- set_state(Thread::State::Blocked, 0);
- } else {
- // Was unblocked while stopped
- set_state(Thread::State::Runnable);
- }
- } else {
- set_state(m_stop_state, 0);
- }
- }
- DispatchSignalResult Thread::dispatch_signal(u8 signal)
- {
- VERIFY_INTERRUPTS_DISABLED();
- VERIFY(g_scheduler_lock.is_locked_by_current_processor());
- VERIFY(signal > 0 && signal <= NSIG);
- VERIFY(process().is_user_process());
- VERIFY(this == Thread::current());
- dbgln_if(SIGNAL_DEBUG, "Dispatch signal {} to {}, state: {}", signal, *this, state_string());
- if (m_state == Thread::State::Invalid || !is_initialized()) {
- // Thread has barely been created, we need to wait until it is
- // at least in Runnable state and is_initialized() returns true,
- // which indicates that it is fully set up an we actually have
- // a register state on the stack that we can modify
- return DispatchSignalResult::Deferred;
- }
- auto& action = m_process->m_signal_action_data[signal];
- auto sender_pid = m_signal_senders[signal];
- auto sender = Process::from_pid_ignoring_jails(sender_pid);
- if (!current_trap() && !action.handler_or_sigaction.is_null()) {
- // We're trying dispatch a handled signal to a user process that was scheduled
- // after a yielding/blocking kernel thread, we don't have a register capture of
- // the thread, so just defer processing the signal to later.
- return DispatchSignalResult::Deferred;
- }
- // Mark this signal as handled.
- m_pending_signals &= ~(1 << (signal - 1));
- m_have_any_unmasked_pending_signals.store((m_pending_signals & ~m_signal_mask) != 0, AK::memory_order_release);
- auto& process = this->process();
- auto* tracer = process.tracer();
- if (signal == SIGSTOP || (tracer && default_signal_action(signal) == DefaultSignalAction::DumpCore)) {
- dbgln_if(SIGNAL_DEBUG, "Signal {} stopping this thread", signal);
- if (tracer)
- tracer->set_regs(get_register_dump_from_stack());
- set_state(Thread::State::Stopped, signal);
- return DispatchSignalResult::Yield;
- }
- if (signal == SIGCONT) {
- dbgln("signal: SIGCONT resuming {}", *this);
- } else {
- if (tracer) {
- // when a thread is traced, it should be stopped whenever it receives a signal
- // the tracer is notified of this by using waitpid()
- // only "pending signals" from the tracer are sent to the tracee
- if (!tracer->has_pending_signal(signal)) {
- dbgln("signal: {} stopping {} for tracer", signal, *this);
- set_state(Thread::State::Stopped, signal);
- return DispatchSignalResult::Yield;
- }
- tracer->unset_signal(signal);
- }
- }
- auto handler_vaddr = action.handler_or_sigaction;
- if (handler_vaddr.is_null()) {
- switch (default_signal_action(signal)) {
- case DefaultSignalAction::Stop:
- set_state(Thread::State::Stopped, signal);
- return DispatchSignalResult::Yield;
- case DefaultSignalAction::DumpCore:
- process.set_should_generate_coredump(true);
- process.for_each_thread([](auto& thread) {
- thread.set_dump_backtrace_on_finalization();
- });
- [[fallthrough]];
- case DefaultSignalAction::Terminate:
- m_process->terminate_due_to_signal(signal);
- return DispatchSignalResult::Terminate;
- case DefaultSignalAction::Ignore:
- VERIFY_NOT_REACHED();
- case DefaultSignalAction::Continue:
- return DispatchSignalResult::Continue;
- }
- VERIFY_NOT_REACHED();
- }
- if ((sighandler_t)handler_vaddr.as_ptr() == SIG_IGN) {
- dbgln_if(SIGNAL_DEBUG, "Ignored signal {}", signal);
- return DispatchSignalResult::Continue;
- }
- ScopedAddressSpaceSwitcher switcher(m_process);
- m_currently_handled_signal = signal;
- u32 old_signal_mask = m_signal_mask;
- u32 new_signal_mask = m_signal_action_masks[signal].value_or(action.mask);
- if ((action.flags & SA_NODEFER) == SA_NODEFER)
- new_signal_mask &= ~(1 << (signal - 1));
- else
- new_signal_mask |= 1 << (signal - 1);
- m_signal_mask |= new_signal_mask;
- m_have_any_unmasked_pending_signals.store((m_pending_signals & ~m_signal_mask) != 0, AK::memory_order_release);
- bool use_alternative_stack = ((action.flags & SA_ONSTACK) != 0) && has_alternative_signal_stack() && !is_in_alternative_signal_stack();
- auto setup_stack = [&](RegisterState& state) -> ErrorOr<void> {
- FlatPtr stack;
- if (use_alternative_stack)
- stack = m_alternative_signal_stack + m_alternative_signal_stack_size;
- else
- stack = state.userspace_sp();
- dbgln_if(SIGNAL_DEBUG, "Setting up user stack to return to IP {:p}, SP {:p}", state.ip(), state.userspace_sp());
- __ucontext ucontext {
- .uc_link = nullptr,
- .uc_sigmask = old_signal_mask,
- .uc_stack = {
- .ss_sp = bit_cast<void*>(stack),
- .ss_flags = action.flags & SA_ONSTACK,
- .ss_size = use_alternative_stack ? m_alternative_signal_stack_size : 0,
- },
- .uc_mcontext = {},
- };
- copy_kernel_registers_into_ptrace_registers(static_cast<PtraceRegisters&>(ucontext.uc_mcontext), state);
- auto fill_signal_info_for_signal = [&](siginfo& signal_info) {
- if (signal == SIGCHLD) {
- if (!sender) {
- signal_info.si_code = CLD_EXITED;
- return;
- }
- auto const* thread = sender->thread_list().with([](auto& list) { return list.is_empty() ? nullptr : list.first(); });
- if (!thread) {
- signal_info.si_code = CLD_EXITED;
- return;
- }
- switch (thread->m_state) {
- case State::Dead:
- if (sender->should_generate_coredump() && sender->is_dumpable()) {
- signal_info.si_code = CLD_DUMPED;
- signal_info.si_status = sender->termination_signal();
- return;
- }
- [[fallthrough]];
- case State::Dying:
- if (sender->termination_signal() == 0) {
- signal_info.si_code = CLD_EXITED;
- signal_info.si_status = sender->termination_status();
- return;
- }
- signal_info.si_code = CLD_KILLED;
- signal_info.si_status = sender->termination_signal();
- return;
- case State::Runnable:
- case State::Running:
- case State::Blocked:
- signal_info.si_code = CLD_CONTINUED;
- return;
- case State::Stopped:
- signal_info.si_code = CLD_STOPPED;
- return;
- case State::Invalid:
- // Something is wrong, but we're just an observer.
- break;
- }
- }
- signal_info.si_code = SI_NOINFO;
- };
- siginfo signal_info {
- .si_signo = signal,
- // Filled in below by fill_signal_info_for_signal.
- .si_code = 0,
- // Set for SI_TIMER, we don't have the data here.
- .si_errno = 0,
- .si_pid = sender_pid.value(),
- .si_uid = sender ? sender->credentials()->uid().value() : 0,
- // Set for SIGILL, SIGFPE, SIGSEGV and SIGBUS
- // FIXME: We don't generate these signals in a way that can be handled.
- .si_addr = 0,
- // Set for SIGCHLD.
- .si_status = 0,
- // Set for SIGPOLL, we don't have SIGPOLL.
- .si_band = 0,
- // Set for SI_QUEUE, SI_TIMER, SI_ASYNCIO and SI_MESGQ
- // We do not generate any of these.
- .si_value = {
- .sival_int = 0,
- },
- };
- if (action.flags & SA_SIGINFO)
- fill_signal_info_for_signal(signal_info);
- // Align the stack to 16 bytes.
- // Note that we push some elements on to the stack before the return address,
- // so we need to account for this here.
- constexpr static FlatPtr elements_pushed_on_stack_before_handler_address = 1; // one slot for a saved register
- FlatPtr const extra_bytes_pushed_on_stack_before_handler_address = sizeof(ucontext) + sizeof(signal_info);
- FlatPtr stack_alignment = (stack - elements_pushed_on_stack_before_handler_address * sizeof(FlatPtr) + extra_bytes_pushed_on_stack_before_handler_address) % 16;
- stack -= stack_alignment;
- #if ARCH(X86_64)
- // Also note that we have to skip the thread red-zone (if needed), so do that here.
- constexpr static FlatPtr thread_red_zone_size = 128;
- stack -= thread_red_zone_size;
- #endif
- auto start_of_stack = stack;
- TRY(push_value_on_user_stack(stack, 0)); // syscall return value slot
- TRY(copy_value_on_user_stack(stack, ucontext));
- auto pointer_to_ucontext = stack;
- TRY(copy_value_on_user_stack(stack, signal_info));
- auto pointer_to_signal_info = stack;
- // Make sure we actually pushed as many elements as we claimed to have pushed.
- if (start_of_stack - stack != elements_pushed_on_stack_before_handler_address * sizeof(FlatPtr) + extra_bytes_pushed_on_stack_before_handler_address) {
- PANIC("Stack in invalid state after signal trampoline, expected {:x} but got {:x}",
- start_of_stack - elements_pushed_on_stack_before_handler_address * sizeof(FlatPtr) - extra_bytes_pushed_on_stack_before_handler_address, stack);
- }
- VERIFY(stack % 16 == 0);
- // Save the FPU/SSE state
- TRY(copy_value_on_user_stack(stack, fpu_state()));
- TRY(push_value_on_user_stack(stack, pointer_to_ucontext));
- TRY(push_value_on_user_stack(stack, pointer_to_signal_info));
- TRY(push_value_on_user_stack(stack, signal));
- TRY(push_value_on_user_stack(stack, handler_vaddr.get()));
- // We write back the adjusted stack value into the register state.
- // We have to do this because we can't just pass around a reference to a packed field, as it's UB.
- state.set_userspace_sp(stack);
- return {};
- };
- // We now place the thread state on the userspace stack.
- // Note that we use a RegisterState.
- // Conversely, when the thread isn't blocking the RegisterState may not be
- // valid (fork, exec etc) but the tss will, so we use that instead.
- auto& regs = get_register_dump_from_stack();
- auto result = setup_stack(regs);
- if (result.is_error()) {
- dbgln("Invalid stack pointer: {}", regs.userspace_sp());
- process.set_should_generate_coredump(true);
- process.for_each_thread([](auto& thread) {
- thread.set_dump_backtrace_on_finalization();
- });
- m_process->terminate_due_to_signal(signal);
- return DispatchSignalResult::Terminate;
- }
- auto signal_trampoline_addr = process.signal_trampoline().get();
- regs.set_ip(signal_trampoline_addr);
- #if ARCH(X86_64)
- // Userspace flags might be invalid for function entry, according to SYSV ABI (section 3.2.1).
- // Set them to a known-good value to avoid weird handler misbehavior.
- // Only IF (and the reserved bit 1) are set.
- regs.set_flags(2 | (regs.rflags & ~safe_eflags_mask));
- #endif
- dbgln_if(SIGNAL_DEBUG, "Thread in state '{}' has been primed with signal handler {:p} to deliver {}", state_string(), m_regs.ip(), signal);
- return DispatchSignalResult::Continue;
- }
- RegisterState& Thread::get_register_dump_from_stack()
- {
- auto* trap = current_trap();
- // We should *always* have a trap. If we don't we're probably a kernel
- // thread that hasn't been preempted. If we want to support this, we
- // need to capture the registers probably into m_regs and return it
- VERIFY(trap);
- while (trap) {
- if (!trap->next_trap)
- break;
- trap = trap->next_trap;
- }
- return *trap->regs;
- }
- ErrorOr<NonnullRefPtr<Thread>> Thread::clone(NonnullRefPtr<Process> process)
- {
- auto clone = TRY(Thread::create(move(process)));
- m_signal_action_masks.span().copy_to(clone->m_signal_action_masks);
- clone->m_signal_mask = m_signal_mask;
- clone->m_fpu_state = m_fpu_state;
- clone->m_thread_specific_data = m_thread_specific_data;
- return clone;
- }
- void Thread::set_state(State new_state, u8 stop_signal)
- {
- State previous_state;
- VERIFY(g_scheduler_lock.is_locked_by_current_processor());
- if (new_state == m_state)
- return;
- {
- previous_state = m_state;
- if (previous_state == Thread::State::Invalid) {
- // If we were *just* created, we may have already pending signals
- if (has_unmasked_pending_signals()) {
- dbgln_if(THREAD_DEBUG, "Dispatch pending signals to new thread {}", *this);
- dispatch_one_pending_signal();
- }
- }
- m_state = new_state;
- dbgln_if(THREAD_DEBUG, "Set thread {} state to {}", *this, state_string());
- }
- if (previous_state == Thread::State::Runnable) {
- Scheduler::dequeue_runnable_thread(*this);
- } else if (previous_state == Thread::State::Stopped) {
- m_stop_state = State::Invalid;
- auto& process = this->process();
- if (process.set_stopped(false)) {
- process.for_each_thread([&](auto& thread) {
- if (&thread == this)
- return;
- if (!thread.is_stopped())
- return;
- dbgln_if(THREAD_DEBUG, "Resuming peer thread {}", thread);
- thread.resume_from_stopped();
- });
- process.unblock_waiters(Thread::WaitBlocker::UnblockFlags::Continued);
- // Tell the parent process (if any) about this change.
- if (auto parent = Process::from_pid_ignoring_jails(process.ppid())) {
- [[maybe_unused]] auto result = parent->send_signal(SIGCHLD, &process);
- }
- }
- }
- if (m_state == Thread::State::Runnable) {
- Scheduler::enqueue_runnable_thread(*this);
- Processor::smp_wake_n_idle_processors(1);
- } else if (m_state == Thread::State::Stopped) {
- // We don't want to restore to Running state, only Runnable!
- m_stop_state = previous_state != Thread::State::Running ? previous_state : Thread::State::Runnable;
- auto& process = this->process();
- if (!process.set_stopped(true)) {
- process.for_each_thread([&](auto& thread) {
- if (&thread == this)
- return;
- if (thread.is_stopped())
- return;
- dbgln_if(THREAD_DEBUG, "Stopping peer thread {}", thread);
- thread.set_state(Thread::State::Stopped, stop_signal);
- });
- process.unblock_waiters(Thread::WaitBlocker::UnblockFlags::Stopped, stop_signal);
- // Tell the parent process (if any) about this change.
- if (auto parent = Process::from_pid_ignoring_jails(process.ppid())) {
- [[maybe_unused]] auto result = parent->send_signal(SIGCHLD, &process);
- }
- }
- } else if (m_state == Thread::State::Dying) {
- VERIFY(previous_state != Thread::State::Blocked);
- if (this != Thread::current() && is_finalizable()) {
- // Some other thread set this thread to Dying, notify the
- // finalizer right away as it can be cleaned up now
- Scheduler::notify_finalizer();
- }
- }
- }
- struct RecognizedSymbol {
- FlatPtr address;
- KernelSymbol const* symbol { nullptr };
- };
- static ErrorOr<bool> symbolicate(RecognizedSymbol const& symbol, Process& process, StringBuilder& builder)
- {
- if (symbol.address == 0)
- return false;
- auto credentials = process.credentials();
- bool mask_kernel_addresses = !credentials->is_superuser();
- if (!symbol.symbol) {
- if (!Memory::is_user_address(VirtualAddress(symbol.address))) {
- TRY(builder.try_append("0xdeadc0de\n"sv));
- } else {
- TRY(process.address_space().with([&](auto& space) -> ErrorOr<void> {
- if (auto* region = space->find_region_containing({ VirtualAddress(symbol.address), sizeof(FlatPtr) })) {
- size_t offset = symbol.address - region->vaddr().get();
- if (auto region_name = region->name(); !region_name.is_null() && !region_name.is_empty())
- TRY(builder.try_appendff("{:p} {} + {:#x}\n", (void*)symbol.address, region_name, offset));
- else
- TRY(builder.try_appendff("{:p} {:p} + {:#x}\n", (void*)symbol.address, region->vaddr().as_ptr(), offset));
- } else {
- TRY(builder.try_appendff("{:p}\n", symbol.address));
- }
- return {};
- }));
- }
- return true;
- }
- unsigned offset = symbol.address - symbol.symbol->address;
- if (symbol.symbol->address == g_highest_kernel_symbol_address && offset > 4096)
- TRY(builder.try_appendff("{:p}\n", (void*)(mask_kernel_addresses ? 0xdeadc0de : symbol.address)));
- else
- TRY(builder.try_appendff("{:p} {} + {:#x}\n", (void*)(mask_kernel_addresses ? 0xdeadc0de : symbol.address), symbol.symbol->name, offset));
- return true;
- }
- ErrorOr<NonnullOwnPtr<KString>> Thread::backtrace()
- {
- Vector<RecognizedSymbol, 128> recognized_symbols;
- auto& process = const_cast<Process&>(this->process());
- auto stack_trace = TRY(Processor::capture_stack_trace(*this));
- VERIFY(!g_scheduler_lock.is_locked_by_current_processor());
- ScopedAddressSpaceSwitcher switcher(process);
- for (auto& frame : stack_trace) {
- if (Memory::is_user_range(VirtualAddress(frame), sizeof(FlatPtr) * 2)) {
- TRY(recognized_symbols.try_append({ frame }));
- } else {
- TRY(recognized_symbols.try_append({ frame, symbolicate_kernel_address(frame) }));
- }
- }
- StringBuilder builder;
- for (auto& symbol : recognized_symbols) {
- if (!TRY(symbolicate(symbol, process, builder)))
- break;
- }
- return KString::try_create(builder.string_view());
- }
- size_t Thread::thread_specific_region_alignment() const
- {
- return max(process().m_master_tls_alignment, alignof(ThreadSpecificData));
- }
- size_t Thread::thread_specific_region_size() const
- {
- return align_up_to(process().m_master_tls_size, thread_specific_region_alignment()) + sizeof(ThreadSpecificData);
- }
- ErrorOr<void> Thread::make_thread_specific_region(Badge<Process>)
- {
- // The process may not require a TLS region, or allocate TLS later with sys$allocate_tls (which is what dynamically loaded programs do)
- if (!process().m_master_tls_region)
- return {};
- return process().address_space().with([&](auto& space) -> ErrorOr<void> {
- auto* region = TRY(space->allocate_region(Memory::RandomizeVirtualAddress::Yes, {}, thread_specific_region_size(), PAGE_SIZE, "Thread-specific"sv, PROT_READ | PROT_WRITE));
- m_thread_specific_range = region->range();
- SmapDisabler disabler;
- auto* thread_specific_data = (ThreadSpecificData*)region->vaddr().offset(align_up_to(process().m_master_tls_size, thread_specific_region_alignment())).as_ptr();
- auto* thread_local_storage = (u8*)((u8*)thread_specific_data) - align_up_to(process().m_master_tls_size, process().m_master_tls_alignment);
- m_thread_specific_data = VirtualAddress(thread_specific_data);
- thread_specific_data->self = thread_specific_data;
- if (process().m_master_tls_size != 0)
- memcpy(thread_local_storage, process().m_master_tls_region.unsafe_ptr()->vaddr().as_ptr(), process().m_master_tls_size);
- return {};
- });
- }
- RefPtr<Thread> Thread::from_tid_in_same_jail(ThreadID tid)
- {
- return Thread::all_instances().with([&](auto& list) -> RefPtr<Thread> {
- for (Thread& thread : list) {
- if (thread.tid() == tid) {
- return Process::current().jail().with([&thread](auto const& my_jail) -> RefPtr<Thread> {
- return thread.process().jail().with([&thread, my_jail](auto const& other_thread_process_jail) -> RefPtr<Thread> {
- if (my_jail && my_jail.ptr() != other_thread_process_jail.ptr())
- return nullptr;
- return thread;
- });
- });
- }
- }
- return nullptr;
- });
- }
- RefPtr<Thread> Thread::from_tid_ignoring_jails(ThreadID tid)
- {
- return Thread::all_instances().with([&](auto& list) -> RefPtr<Thread> {
- for (Thread& thread : list) {
- if (thread.tid() == tid)
- return thread;
- }
- return nullptr;
- });
- }
- void Thread::reset_fpu_state()
- {
- memcpy(&m_fpu_state, &Processor::clean_fpu_state(), sizeof(FPUState));
- }
- bool Thread::should_be_stopped() const
- {
- return process().is_stopped();
- }
- void Thread::track_lock_acquire(LockRank rank)
- {
- // Nothing to do for locks without a rank.
- if (rank == LockRank::None)
- return;
- if (m_lock_rank_mask != LockRank::None) {
- // Verify we are only attempting to take a lock of a higher rank.
- VERIFY(m_lock_rank_mask > rank);
- }
- m_lock_rank_mask |= rank;
- }
- void Thread::track_lock_release(LockRank rank)
- {
- // Nothing to do for locks without a rank.
- if (rank == LockRank::None)
- return;
- // The rank value from the caller should only contain a single bit, otherwise
- // we are disabling the tracking for multiple locks at once which will corrupt
- // the lock tracking mask, and we will assert somewhere else.
- auto rank_is_a_single_bit = [](auto rank_enum) -> bool {
- auto rank = to_underlying(rank_enum);
- auto rank_without_least_significant_bit = rank - 1;
- return (rank & rank_without_least_significant_bit) == 0;
- };
- // We can't release locks out of order, as that would violate the ranking.
- // This is validated by toggling the least significant bit of the mask, and
- // then bit wise or-ing the rank we are trying to release with the resulting
- // mask. If the rank we are releasing is truly the highest rank then the mask
- // we get back will be equal to the current mask stored on the thread.
- auto rank_is_in_order = [](auto mask_enum, auto rank_enum) -> bool {
- auto mask = to_underlying(mask_enum);
- auto rank = to_underlying(rank_enum);
- auto mask_without_least_significant_bit = mask - 1;
- return ((mask & mask_without_least_significant_bit) | rank) == mask;
- };
- VERIFY(has_flag(m_lock_rank_mask, rank));
- VERIFY(rank_is_a_single_bit(rank));
- VERIFY(rank_is_in_order(m_lock_rank_mask, rank));
- m_lock_rank_mask ^= rank;
- }
- void Thread::set_name(StringView name)
- {
- m_name.with([name](auto& thread_name) {
- thread_name.store_characters(name);
- });
- }
- }
- ErrorOr<void> AK::Formatter<Kernel::Thread>::format(FormatBuilder& builder, Kernel::Thread const& value)
- {
- return value.process().name().with([&](auto& thread_name) {
- return AK::Formatter<FormatString>::format(
- builder,
- "{}({}:{})"sv, thread_name.representable_view(), value.pid().value(), value.tid().value());
- });
- }
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