HTMLInputElement.cpp 16 KB

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  1. /*
  2. * Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
  3. * Copyright (c) 2022, Adam Hodgen <ant1441@gmail.com>
  4. *
  5. * SPDX-License-Identifier: BSD-2-Clause
  6. */
  7. #include <LibWeb/DOM/Document.h>
  8. #include <LibWeb/DOM/Event.h>
  9. #include <LibWeb/DOM/ShadowRoot.h>
  10. #include <LibWeb/DOM/Text.h>
  11. #include <LibWeb/HTML/BrowsingContext.h>
  12. #include <LibWeb/HTML/EventNames.h>
  13. #include <LibWeb/HTML/HTMLFormElement.h>
  14. #include <LibWeb/HTML/HTMLInputElement.h>
  15. #include <LibWeb/Layout/BlockContainer.h>
  16. #include <LibWeb/Layout/ButtonBox.h>
  17. #include <LibWeb/Layout/CheckBox.h>
  18. #include <LibWeb/Layout/RadioButton.h>
  19. namespace Web::HTML {
  20. HTMLInputElement::HTMLInputElement(DOM::Document& document, DOM::QualifiedName qualified_name)
  21. : HTMLElement(document, move(qualified_name))
  22. , m_value(String::empty())
  23. {
  24. set_prototype(&window().cached_web_prototype("HTMLInputElement"));
  25. activation_behavior = [this](auto&) {
  26. // The activation behavior for input elements are these steps:
  27. // FIXME: 1. If this element is not mutable and is not in the Checkbox state and is not in the Radio state, then return.
  28. // 2. Run this element's input activation behavior, if any, and do nothing otherwise.
  29. run_input_activation_behavior();
  30. };
  31. }
  32. HTMLInputElement::~HTMLInputElement() = default;
  33. void HTMLInputElement::visit_edges(Cell::Visitor& visitor)
  34. {
  35. Base::visit_edges(visitor);
  36. visitor.visit(m_text_node.ptr());
  37. visitor.visit(m_legacy_pre_activation_behavior_checked_element_in_group.ptr());
  38. }
  39. RefPtr<Layout::Node> HTMLInputElement::create_layout_node(NonnullRefPtr<CSS::StyleProperties> style)
  40. {
  41. if (type_state() == TypeAttributeState::Hidden)
  42. return nullptr;
  43. if (type_state() == TypeAttributeState::SubmitButton || type_state() == TypeAttributeState::Button || type_state() == TypeAttributeState::ResetButton)
  44. return adopt_ref(*new Layout::ButtonBox(document(), *this, move(style)));
  45. if (type_state() == TypeAttributeState::Checkbox)
  46. return adopt_ref(*new Layout::CheckBox(document(), *this, move(style)));
  47. if (type_state() == TypeAttributeState::RadioButton)
  48. return adopt_ref(*new Layout::RadioButton(document(), *this, move(style)));
  49. auto layout_node = adopt_ref(*new Layout::BlockContainer(document(), this, move(style)));
  50. layout_node->set_inline(true);
  51. return layout_node;
  52. }
  53. void HTMLInputElement::set_checked(bool checked, ChangeSource change_source)
  54. {
  55. if (m_checked == checked)
  56. return;
  57. // The dirty checkedness flag must be initially set to false when the element is created,
  58. // and must be set to true whenever the user interacts with the control in a way that changes the checkedness.
  59. if (change_source == ChangeSource::User)
  60. m_dirty_checkedness = true;
  61. m_checked = checked;
  62. set_needs_style_update(true);
  63. }
  64. void HTMLInputElement::set_checked_binding(bool checked)
  65. {
  66. if (type_state() == TypeAttributeState::RadioButton) {
  67. if (checked)
  68. set_checked_within_group();
  69. else
  70. set_checked(false, ChangeSource::Programmatic);
  71. } else {
  72. set_checked(checked, ChangeSource::Programmatic);
  73. }
  74. }
  75. // https://html.spec.whatwg.org/multipage/input.html#input-activation-behavior
  76. void HTMLInputElement::run_input_activation_behavior()
  77. {
  78. if (type_state() == TypeAttributeState::Checkbox || type_state() == TypeAttributeState::RadioButton) {
  79. // 1. If the element is not connected, then return.
  80. if (!is_connected())
  81. return;
  82. // 2. Fire an event named input at the element with the bubbles and composed attributes initialized to true.
  83. auto input_event = DOM::Event::create(document().window(), HTML::EventNames::input);
  84. input_event->set_bubbles(true);
  85. input_event->set_composed(true);
  86. dispatch_event(*input_event);
  87. // 3. Fire an event named change at the element with the bubbles attribute initialized to true.
  88. auto change_event = DOM::Event::create(document().window(), HTML::EventNames::change);
  89. change_event->set_bubbles(true);
  90. dispatch_event(*change_event);
  91. } else if (type_state() == TypeAttributeState::SubmitButton) {
  92. JS::GCPtr<HTMLFormElement> form;
  93. // 1. If the element does not have a form owner, then return.
  94. if (!(form = this->form()))
  95. return;
  96. // 2. If the element's node document is not fully active, then return.
  97. if (!document().is_fully_active())
  98. return;
  99. // 3. Submit the form owner from the element.
  100. form->submit_form(this);
  101. } else {
  102. dispatch_event(*DOM::Event::create(document().window(), EventNames::change));
  103. }
  104. }
  105. void HTMLInputElement::did_edit_text_node(Badge<BrowsingContext>)
  106. {
  107. // An input element's dirty value flag must be set to true whenever the user interacts with the control in a way that changes the value.
  108. m_value = value_sanitization_algorithm(m_text_node->data());
  109. m_dirty_value = true;
  110. // NOTE: This is a bit ad-hoc, but basically implements part of "4.10.5.5 Common event behaviors"
  111. // https://html.spec.whatwg.org/multipage/input.html#common-input-element-events
  112. queue_an_element_task(HTML::Task::Source::UserInteraction, [this] {
  113. auto input_event = DOM::Event::create(document().window(), HTML::EventNames::input);
  114. input_event->set_bubbles(true);
  115. input_event->set_composed(true);
  116. dispatch_event(*input_event);
  117. // FIXME: This should only fire when the input is "committed", whatever that means.
  118. auto change_event = DOM::Event::create(document().window(), HTML::EventNames::change);
  119. change_event->set_bubbles(true);
  120. dispatch_event(*change_event);
  121. });
  122. }
  123. // https://html.spec.whatwg.org/multipage/input.html#dom-input-value-value
  124. String HTMLInputElement::value() const
  125. {
  126. // Return the current value of the element.
  127. return m_value;
  128. }
  129. // https://html.spec.whatwg.org/multipage/input.html#dom-input-value-value
  130. void HTMLInputElement::set_value(String value)
  131. {
  132. // 1. Let oldValue be the element's value.
  133. auto old_value = move(m_value);
  134. // 2. Set the element's value to the new value.
  135. // NOTE: This is done as part of step 4 below.
  136. // 3. Set the element's dirty value flag to true.
  137. m_dirty_value = true;
  138. // 4. Invoke the value sanitization algorithm, if the element's type attribute's current state defines one.
  139. m_value = value_sanitization_algorithm(move(value));
  140. // 5. If the element's value (after applying the value sanitization algorithm) is different from oldValue,
  141. // and the element has a text entry cursor position, move the text entry cursor position to the end of the
  142. // text control, unselecting any selected text and resetting the selection direction to "none".
  143. if (m_text_node && (m_value != old_value))
  144. m_text_node->set_data(m_value);
  145. }
  146. void HTMLInputElement::create_shadow_tree_if_needed()
  147. {
  148. if (shadow_root())
  149. return;
  150. // FIXME: This could be better factored. Everything except the below types becomes a text input.
  151. switch (type_state()) {
  152. case TypeAttributeState::RadioButton:
  153. case TypeAttributeState::Checkbox:
  154. case TypeAttributeState::Button:
  155. case TypeAttributeState::SubmitButton:
  156. case TypeAttributeState::ResetButton:
  157. case TypeAttributeState::ImageButton:
  158. return;
  159. default:
  160. break;
  161. }
  162. auto* shadow_root = heap().allocate<DOM::ShadowRoot>(realm(), document(), *this);
  163. auto initial_value = m_value;
  164. if (initial_value.is_null())
  165. initial_value = String::empty();
  166. auto element = document().create_element(HTML::TagNames::div).release_value();
  167. element->set_attribute(HTML::AttributeNames::style, "white-space: pre; padding-top: 1px; padding-bottom: 1px; padding-left: 2px; padding-right: 2px");
  168. m_text_node = heap().allocate<DOM::Text>(realm(), document(), initial_value);
  169. m_text_node->set_always_editable(true);
  170. m_text_node->set_owner_input_element({}, *this);
  171. element->append_child(*m_text_node);
  172. shadow_root->append_child(move(element));
  173. set_shadow_root(move(shadow_root));
  174. }
  175. void HTMLInputElement::did_receive_focus()
  176. {
  177. auto* browsing_context = document().browsing_context();
  178. if (!browsing_context)
  179. return;
  180. if (!m_text_node)
  181. return;
  182. browsing_context->set_cursor_position(DOM::Position { *m_text_node, 0 });
  183. }
  184. void HTMLInputElement::parse_attribute(FlyString const& name, String const& value)
  185. {
  186. HTMLElement::parse_attribute(name, value);
  187. if (name == HTML::AttributeNames::checked) {
  188. // When the checked content attribute is added, if the control does not have dirty checkedness,
  189. // the user agent must set the checkedness of the element to true
  190. if (!m_dirty_checkedness)
  191. set_checked(true, ChangeSource::Programmatic);
  192. } else if (name == HTML::AttributeNames::type) {
  193. m_type = parse_type_attribute(value);
  194. } else if (name == HTML::AttributeNames::value) {
  195. if (!m_dirty_value)
  196. m_value = value_sanitization_algorithm(value);
  197. }
  198. }
  199. HTMLInputElement::TypeAttributeState HTMLInputElement::parse_type_attribute(StringView type)
  200. {
  201. #define __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE(keyword, state) \
  202. if (type.equals_ignoring_case(#keyword##sv)) \
  203. return HTMLInputElement::TypeAttributeState::state;
  204. ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTES
  205. #undef __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE
  206. // The missing value default and the invalid value default are the Text state.
  207. // https://html.spec.whatwg.org/multipage/input.html#the-input-element:missing-value-default
  208. // https://html.spec.whatwg.org/multipage/input.html#the-input-element:invalid-value-default
  209. return HTMLInputElement::TypeAttributeState::Text;
  210. }
  211. void HTMLInputElement::did_remove_attribute(FlyString const& name)
  212. {
  213. HTMLElement::did_remove_attribute(name);
  214. if (name == HTML::AttributeNames::checked) {
  215. // When the checked content attribute is removed, if the control does not have dirty checkedness,
  216. // the user agent must set the checkedness of the element to false.
  217. if (!m_dirty_checkedness)
  218. set_checked(false, ChangeSource::Programmatic);
  219. } else if (name == HTML::AttributeNames::value) {
  220. if (!m_dirty_value)
  221. m_value = String::empty();
  222. }
  223. }
  224. String HTMLInputElement::type() const
  225. {
  226. switch (m_type) {
  227. #define __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE(keyword, state) \
  228. case TypeAttributeState::state: \
  229. return #keyword##sv;
  230. ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTES
  231. #undef __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE
  232. }
  233. VERIFY_NOT_REACHED();
  234. }
  235. void HTMLInputElement::set_type(String const& type)
  236. {
  237. set_attribute(HTML::AttributeNames::type, type);
  238. }
  239. // https://html.spec.whatwg.org/multipage/input.html#value-sanitization-algorithm
  240. String HTMLInputElement::value_sanitization_algorithm(String value) const
  241. {
  242. if (type_state() == HTMLInputElement::TypeAttributeState::Text || type_state() == HTMLInputElement::TypeAttributeState::Search || type_state() == HTMLInputElement::TypeAttributeState::Telephone || type_state() == HTMLInputElement::TypeAttributeState::Password) {
  243. // Strip newlines from the value.
  244. if (value.contains('\r') || value.contains('\n')) {
  245. StringBuilder builder;
  246. for (auto c : value) {
  247. if (!(c == '\r' || c == '\n'))
  248. builder.append(c);
  249. }
  250. return builder.to_string();
  251. }
  252. } else if (type_state() == HTMLInputElement::TypeAttributeState::URL) {
  253. // Strip newlines from the value, then strip leading and trailing ASCII whitespace from the value.
  254. if (value.contains('\r') || value.contains('\n')) {
  255. StringBuilder builder;
  256. for (auto c : value) {
  257. if (!(c == '\r' || c == '\n'))
  258. builder.append(c);
  259. }
  260. return builder.to_string().trim_whitespace();
  261. }
  262. } else if (type_state() == HTMLInputElement::TypeAttributeState::Number) {
  263. // If the value of the element is not a valid floating-point number, then set it to the empty string instead.
  264. char* end_ptr;
  265. auto val = strtod(value.characters(), &end_ptr);
  266. if (!isfinite(val) || *end_ptr)
  267. return "";
  268. }
  269. // FIXME: Implement remaining value sanitation algorithms
  270. return value;
  271. }
  272. void HTMLInputElement::form_associated_element_was_inserted()
  273. {
  274. create_shadow_tree_if_needed();
  275. }
  276. void HTMLInputElement::set_checked_within_group()
  277. {
  278. if (checked())
  279. return;
  280. set_checked(true, ChangeSource::User);
  281. String name = this->name();
  282. document().for_each_in_inclusive_subtree_of_type<HTML::HTMLInputElement>([&](auto& element) {
  283. if (element.checked() && &element != this && element.name() == name)
  284. element.set_checked(false, ChangeSource::User);
  285. return IterationDecision::Continue;
  286. });
  287. }
  288. // https://html.spec.whatwg.org/multipage/input.html#the-input-element:legacy-pre-activation-behavior
  289. void HTMLInputElement::legacy_pre_activation_behavior()
  290. {
  291. m_before_legacy_pre_activation_behavior_checked = checked();
  292. // 1. If this element's type attribute is in the Checkbox state, then set
  293. // this element's checkedness to its opposite value (i.e. true if it is
  294. // false, false if it is true) and set this element's indeterminate IDL
  295. // attribute to false.
  296. // FIXME: Set indeterminate to false when that exists.
  297. if (type_state() == TypeAttributeState::Checkbox) {
  298. set_checked(!checked(), ChangeSource::User);
  299. }
  300. // 2. If this element's type attribute is in the Radio Button state, then
  301. // get a reference to the element in this element's radio button group that
  302. // has its checkedness set to true, if any, and then set this element's
  303. // checkedness to true.
  304. if (type_state() == TypeAttributeState::RadioButton) {
  305. String name = this->name();
  306. document().for_each_in_inclusive_subtree_of_type<HTML::HTMLInputElement>([&](auto& element) {
  307. if (element.checked() && element.name() == name) {
  308. m_legacy_pre_activation_behavior_checked_element_in_group = &element;
  309. return IterationDecision::Break;
  310. }
  311. return IterationDecision::Continue;
  312. });
  313. set_checked_within_group();
  314. }
  315. }
  316. // https://html.spec.whatwg.org/multipage/input.html#the-input-element:legacy-canceled-activation-behavior
  317. void HTMLInputElement::legacy_cancelled_activation_behavior()
  318. {
  319. // 1. If the element's type attribute is in the Checkbox state, then set the
  320. // element's checkedness and the element's indeterminate IDL attribute back
  321. // to the values they had before the legacy-pre-activation behavior was run.
  322. if (type_state() == TypeAttributeState::Checkbox) {
  323. set_checked(m_before_legacy_pre_activation_behavior_checked, ChangeSource::Programmatic);
  324. }
  325. // 2. If this element 's type attribute is in the Radio Button state, then
  326. // if the element to which a reference was obtained in the
  327. // legacy-pre-activation behavior, if any, is still in what is now this
  328. // element' s radio button group, if it still has one, and if so, setting
  329. // that element 's checkedness to true; or else, if there was no such
  330. // element, or that element is no longer in this element' s radio button
  331. // group, or if this element no longer has a radio button group, setting
  332. // this element's checkedness to false.
  333. if (type_state() == TypeAttributeState::RadioButton) {
  334. String name = this->name();
  335. bool did_reselect_previous_element = false;
  336. if (m_legacy_pre_activation_behavior_checked_element_in_group) {
  337. auto& element_in_group = *m_legacy_pre_activation_behavior_checked_element_in_group;
  338. if (name == element_in_group.name()) {
  339. element_in_group.set_checked_within_group();
  340. did_reselect_previous_element = true;
  341. }
  342. m_legacy_pre_activation_behavior_checked_element_in_group = nullptr;
  343. }
  344. if (!did_reselect_previous_element)
  345. set_checked(false, ChangeSource::User);
  346. }
  347. }
  348. void HTMLInputElement::legacy_cancelled_activation_behavior_was_not_called()
  349. {
  350. m_legacy_pre_activation_behavior_checked_element_in_group = nullptr;
  351. }
  352. }