ConnectionFromClient.cpp 4.0 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include "ConnectionFromClient.h"
  7. #include "Mixer.h"
  8. #include <AudioServer/AudioClientEndpoint.h>
  9. #include <LibAudio/Buffer.h>
  10. namespace AudioServer {
  11. static HashMap<int, RefPtr<ConnectionFromClient>> s_connections;
  12. void ConnectionFromClient::for_each(Function<void(ConnectionFromClient&)> callback)
  13. {
  14. NonnullRefPtrVector<ConnectionFromClient> connections;
  15. for (auto& it : s_connections)
  16. connections.append(*it.value);
  17. for (auto& connection : connections)
  18. callback(connection);
  19. }
  20. ConnectionFromClient::ConnectionFromClient(NonnullOwnPtr<Core::Stream::LocalSocket> client_socket, int client_id, Mixer& mixer)
  21. : IPC::ConnectionFromClient<AudioClientEndpoint, AudioServerEndpoint>(*this, move(client_socket), client_id)
  22. , m_mixer(mixer)
  23. {
  24. s_connections.set(client_id, *this);
  25. }
  26. void ConnectionFromClient::die()
  27. {
  28. s_connections.remove(client_id());
  29. }
  30. void ConnectionFromClient::did_finish_playing_buffer(Badge<ClientAudioStream>, int buffer_id)
  31. {
  32. async_finished_playing_buffer(buffer_id);
  33. }
  34. void ConnectionFromClient::did_change_main_mix_muted_state(Badge<Mixer>, bool muted)
  35. {
  36. async_main_mix_muted_state_changed(muted);
  37. }
  38. void ConnectionFromClient::did_change_main_mix_volume(Badge<Mixer>, double volume)
  39. {
  40. async_main_mix_volume_changed(volume);
  41. }
  42. void ConnectionFromClient::did_change_client_volume(Badge<ClientAudioStream>, double volume)
  43. {
  44. async_client_volume_changed(volume);
  45. }
  46. Messages::AudioServer::GetMainMixVolumeResponse ConnectionFromClient::get_main_mix_volume()
  47. {
  48. return m_mixer.main_volume();
  49. }
  50. void ConnectionFromClient::set_main_mix_volume(double volume)
  51. {
  52. m_mixer.set_main_volume(volume);
  53. }
  54. Messages::AudioServer::GetSampleRateResponse ConnectionFromClient::get_sample_rate()
  55. {
  56. return { m_mixer.audiodevice_get_sample_rate() };
  57. }
  58. void ConnectionFromClient::set_sample_rate(u32 sample_rate)
  59. {
  60. m_mixer.audiodevice_set_sample_rate(sample_rate);
  61. }
  62. Messages::AudioServer::GetSelfVolumeResponse ConnectionFromClient::get_self_volume()
  63. {
  64. return m_queue->volume().target();
  65. }
  66. void ConnectionFromClient::set_self_volume(double volume)
  67. {
  68. if (m_queue)
  69. m_queue->set_volume(volume);
  70. }
  71. Messages::AudioServer::EnqueueBufferResponse ConnectionFromClient::enqueue_buffer(Core::AnonymousBuffer const& buffer, i32 buffer_id, int sample_count)
  72. {
  73. if (!m_queue)
  74. m_queue = m_mixer.create_queue(*this);
  75. if (m_queue->is_full())
  76. return false;
  77. // There's not a big allocation to worry about here.
  78. m_queue->enqueue(MUST(Audio::LegacyBuffer::create_with_anonymous_buffer(buffer, buffer_id, sample_count)));
  79. return true;
  80. }
  81. Messages::AudioServer::GetRemainingSamplesResponse ConnectionFromClient::get_remaining_samples()
  82. {
  83. int remaining = 0;
  84. if (m_queue)
  85. remaining = m_queue->get_remaining_samples();
  86. return remaining;
  87. }
  88. Messages::AudioServer::GetPlayedSamplesResponse ConnectionFromClient::get_played_samples()
  89. {
  90. int played = 0;
  91. if (m_queue)
  92. played = m_queue->get_played_samples();
  93. return played;
  94. }
  95. void ConnectionFromClient::set_paused(bool paused)
  96. {
  97. if (m_queue)
  98. m_queue->set_paused(paused);
  99. }
  100. void ConnectionFromClient::clear_buffer(bool paused)
  101. {
  102. if (m_queue)
  103. m_queue->clear(paused);
  104. }
  105. Messages::AudioServer::GetPlayingBufferResponse ConnectionFromClient::get_playing_buffer()
  106. {
  107. int id = -1;
  108. if (m_queue)
  109. id = m_queue->get_playing_buffer();
  110. return id;
  111. }
  112. Messages::AudioServer::IsMainMixMutedResponse ConnectionFromClient::is_main_mix_muted()
  113. {
  114. return m_mixer.is_muted();
  115. }
  116. void ConnectionFromClient::set_main_mix_muted(bool muted)
  117. {
  118. m_mixer.set_muted(muted);
  119. }
  120. Messages::AudioServer::IsSelfMutedResponse ConnectionFromClient::is_self_muted()
  121. {
  122. if (m_queue)
  123. return m_queue->is_muted();
  124. return false;
  125. }
  126. void ConnectionFromClient::set_self_muted(bool muted)
  127. {
  128. if (m_queue)
  129. m_queue->set_muted(muted);
  130. }
  131. }